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## Name

AuSoundPlaySynchronousFromFile - play a file.

## Synopsis

#include <audio/audiolib.h>
#include <audio/soundlib.h>

AuBool AuSoundPlaySynchronousFromFile(server, filename, volume)
AuServer *server;
char *filename;
int volume;

## Arguments

server
  Specifies the connection to the audio server.

filename Specifies the name of the audio data file.

volume
  Specifies the volume level.

## Description

AuSoundPlaySynchronousFromFile plays filename and returns AuTrue when done or AuFalse if there was an error.

## See Also

AuSoundPlay, AuSoundPlayFromBucket, AuSoundPlayFromData, AuSoundPlayFromFile.

audiolib - Network Audio System C Language Interface

Table of Contents

- Name
- Synopsis
- Arguments
- Description
- See Also