////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 1994-2021 The Octave Project Developers
//
// See the file COPYRIGHT.md in the top-level directory of this
// distribution or <https://octave.org/copyright/>.
//
// This file is part of Octave.
//
// Octave is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
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// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
// along with Octave; see the file COPYING.  If not, see
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////////////////////////////////////////////////////////////////////////

#if ! defined (octave_fColVector_h)
#define octave_fColVector_h 1

#include "octave-config.h"

#include "MArray.h"
#include "mx-defs.h"

class
OCTAVE_API
FloatColumnVector : public MArray<float>
{
public:

  FloatColumnVector (void) : MArray<float> (dim_vector (0, 1)) { }

  explicit FloatColumnVector (octave_idx_type n)
    : MArray<float> (dim_vector (n, 1)) { }

  explicit FloatColumnVector (const dim_vector& dv)
    : MArray<float> (dv.as_column ()) { }

  FloatColumnVector (octave_idx_type n, float val)
    : MArray<float> (dim_vector (n, 1), val) { }

  FloatColumnVector (const FloatColumnVector& a) : MArray<float> (a) { }

  FloatColumnVector (const MArray<float>& a)
    : MArray<float> (a.as_column ()) { }

  FloatColumnVector (const Array<float>& a)
    : MArray<float> (a.as_column ()) { }

  FloatColumnVector& operator = (const FloatColumnVector& a)
  {
    MArray<float>::operator = (a);
    return *this;
  }

  bool operator == (const FloatColumnVector& a) const;
  bool operator != (const FloatColumnVector& a) const;

  // destructive insert/delete/reorder operations

  FloatColumnVector& insert (const FloatColumnVector& a, octave_idx_type r);

  FloatColumnVector& fill (float val);
  FloatColumnVector& fill (float val, octave_idx_type r1, octave_idx_type r2);

  FloatColumnVector stack (const FloatColumnVector& a) const;

  FloatRowVector transpose (void) const;

  friend OCTAVE_API FloatColumnVector real (const FloatComplexColumnVector& a);
  friend OCTAVE_API FloatColumnVector imag (const FloatComplexColumnVector& a);

  // resize is the destructive equivalent for this one

  FloatColumnVector extract (octave_idx_type r1, octave_idx_type r2) const;

  FloatColumnVector extract_n (octave_idx_type r1, octave_idx_type n) const;

  // matrix by column vector -> column vector operations

  friend OCTAVE_API FloatColumnVector operator * (const FloatMatrix& a,
                                                  const FloatColumnVector& b);

  // diagonal matrix by column vector -> column vector operations

  friend OCTAVE_API FloatColumnVector operator * (const FloatDiagMatrix& a,
                                                  const FloatColumnVector& b);

  // other operations

  float min (void) const;
  float max (void) const;

  FloatColumnVector abs (void) const;

  // i/o

  friend OCTAVE_API std::ostream& operator << (std::ostream& os,
                                               const FloatColumnVector& a);
  friend OCTAVE_API std::istream& operator >> (std::istream& is,
                                               FloatColumnVector& a);

  void resize (octave_idx_type n, const float& rfv = 0)
  {
    Array<float>::resize (dim_vector (n, 1), rfv);
  }

  void clear (octave_idx_type n)
  { Array<float>::clear (n, 1); }

};

// Publish externally used friend functions.

extern OCTAVE_API FloatColumnVector real (const FloatComplexColumnVector& a);
extern OCTAVE_API FloatColumnVector imag (const FloatComplexColumnVector& a);

MARRAY_FORWARD_DEFS (MArray, FloatColumnVector, float)

#endif
