-*- Text -*-

Copyright (C) 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994,
    1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
    2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016,
    2017, 2018, 2019, 2020 Massachusetts Institute of Technology

This file is part of MIT/GNU Scheme.

MIT/GNU Scheme is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at
your option) any later version.

MIT/GNU Scheme is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.

You should have received a copy of the GNU General Public License
along with MIT/GNU Scheme; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301,
USA.

		Documentation of the assembly language
		interface to MIT Scheme compiled code
			*DRAFT*



In the following, whenever Scheme is used, unless otherwise specified,
we refer to the MIT Scheme dialect and its CScheme implementation.

This file describes the entry points that must be provided by
cmpaux-md.h, and the linkage conventions assumed by scheme code.

cmpint.txt provides some background information required to understand
what follows.

	Calling conventions

Most C implementations use traditional stack allocation of frames
coupled with a callee-saves register linkage convention.  Scheme would
have a hard time adopting a compatible calling convention:

The Scheme language requires properly tail recursive implementations.
This means that at any given point in a program's execution, if an
object is not accessible from the global (static) state of the
implementation or the current continuation, the object's storage has
been reclaimed or is in the process of being reclaimed.  In
particular, recursively written programs need only use progressively
more storage if there is accumulation in the arguments or deeper
levels of the recursion are invoked with more deeply nested
continuations.

This seemingly abstract requirement of Scheme implementations has some
very mundane consequences.  The traditional technique of allocating a
new stack frame for each nested procedure call and deallocating it on
return does not work for Scheme, since allocation should only take
place if the continuation grows, not if the nesting level grows.

A callee-saves register convention is hard to use for Scheme.  The
callee-saves convention assumes that all procedures entered eventually
return, but in the presence of tail recursion, procedures replace each
other in the execution call tree and return only infrequently.  The
caller-saves convention is much better suited to Scheme, since
registers can be saved when the continuation grows and restored when
it shrinks.

Given these difficulties, it is easier to have each language use its
natural convention rather than impose an inappropriate (and therefore
expensive) model on Scheme.

The unfortunate consequence of this decision is that Scheme and C are
not trivially inter-callable, and thus interface routines must be
provided to go back and forth.

One additional complication is that the Scheme control stack (that
represents the current continuation) must be examined by the garbage
collector to determined what storage is currently in use.  This means
that it must contain only objects or that regions not containing
objects must be clearly marked.  Again, it is easier to have separate
stacks for Scheme and C than to merge them.

The interface routines switch between stacks as well as between
conventions.  They must be written in assembly language since they do
not follow C (or Scheme, for that matter) calling conventions.

	Routines required by C:
	
The C support for compiled code resides in cmpint.c and is customized
to the implementation by cmpint2.h which must be a copy of the
appropriate cmpint-md.h file.

The code in cmpint.c provides the communication between compiled code
and the interpreter, primitive procedures written in C, and many
utility procedures that are not in-line coded.

cmpint.c requires three entry points to be made available from
assembly language:

* C_to_interface:
  This is a C-callable routine (it expects its arguments and return
  address following C's passing conventions) used to transfer from the C
  universe to the compiled Scheme universe.

  It expects a single argument, namely the address of the instruction to
  execute once the conventions have been switched.

  It saves all C callee-saves registers, switches stacks (if there is
  an architecture-distinguished stack pointer register), initializes
  the Scheme register set (Free register, register array pointer,
  utility handles register, MemTop register, pointer mask, value
  register, dynamic link register, etc.), and jumps to the address
  provided as its argument.

  C_to_interface does not return directly, it tail-recurses into
  Scheme.  Scheme code will eventually invoke C utilities that will
  request a transfer back to the C world.  This is accomplished by
  using one of the assembly-language provided entry points listed below.

C utilities are invoked as subroutines from an assembly language
routine (scheme_to_interface) described below.  The expectation is
that they will accomplish their task, and execution will continue in
the compiled Scheme code, but this is not always the case, since the
utilities may request a transfer to the interpreter, the error system,
etc. 

This control is accomplished by having C utilities return a C
structure with two fields.  The first field must hold as its contents
the address of one of the following two entry points in assembly
language.  The second field holds a value that depends on which entry
point is being used.

* interface_to_C:
  This entry point is used by C utilities to abandon the Scheme
  compiled code universe, and return from the last call to
  C_to_interface.  Its argument is the (C long) value that
  C_to_interface must return to its caller.  It is typically an exit
  code that specifies further action by the interpreter.

  interface_to_C undoes the work of C_to_interface, ie. it saves the
  Scheme stack and Free memory pointers in the appropriate C variables
  (Ext_Stack_Pointer and Free), restores the C linkage registers and
  callee-saves registers previously saved, and uses the C return
  sequence to return to the caller of C_to_interface.

* interface_to_scheme:
  This entry point is used by C utilities to continue executing in the
  Scheme compiled code universe.  Its argument is the address of the
  (compiled Scheme) instruction to execute once the transfer is
  finished.
  
  Typically C_to_interface and interface_to_scheme share code.

	Routines required by Scheme:

Conceptually, only one interface routine is required by Scheme code,
namely scheme_to_interface.  For convenience, other assembly language
routines are may be provided with slightly different linkage
conventions.  The Scheme compiler back end will choose among them
depending on the context of the call.  Longer code sequences may have
to be issued if only one of the entry points is provided.  The other
entry points are typically a fixed distance from scheme_to_interface,
so that compiled code can invoke them by adding the fixed offset.

* scheme_to_interface:
  This entry point is used by Scheme code to invoke a C utility.
  It expects up to five arguments in fixed registers.  The first
  argument (required), is the number identifying the C utility routine
  to invoke.  This number is the index of the location
  containing the address of the C procedure in the array
  utility_result, declared in cmpint.c .

  The other four registers contain the arguments to be passed to the
  utility procedure.  Note that all C utilities declare 4 arguments
  even if fewer are necessary or relevant.  The reason for this is
  that the assembly language routines must know how many arguments to
  pass along, and it is easier to pass all of them.  Of course,
  compiled code need not initialize the registers for those arguments
  that will never be examined.

  In order to make this linkage as fast as possible, it is
  advantageous to choose the argument registers from the C argument
  registers if the C calling convention passes arguments in registers.
  In this way there is no need to move them around.
	
  scheme_to_interface switches stacks, moves the arguments to the
  correct locations (for C), updates the C variables Free and
  Ext_Stack_Pointer, and invokes (in the C fashion) the C utility
  procedure indexed by the required argument to scheme_to_interface.
	
  On return from the call to scheme_to_interface, a C structure
  described above is expected, and the first component is invoked
  (jumped into) leaving the structure or the second component in a
  pre-established place so that interface_to_C and interface_to_scheme
  can find it.

* scheme_to_interface_ble/jsr:
  Many utility procedures expect a return address as one of their
  arguments.  The return address can be easily obtained by using the
  machine's subroutine call instruction, rather than a jump
  instruction, but the return address may not be left in the desired
  argument register.  scheme_to_interface_ble/jsr can be provided to
  take care of this case.  In order to facilitate its use, all utility
  procedures that expect a return address receive it as the first
  argument.  Thus scheme_to_interface_ble/jsr is invoked with the
  subroutine-call instruction, transfers (and bumps past the format
  word) the return address from the place where the instruction leaves
  it to the first argument register, and falls through to
  scheme_to_interface.

* trampoline_to_interface:

  Many of the calls to utilities occur in code issued by the linker,
  rather than the compiler.  For example, compiled code assumes that
  all free operator references will resolve to compiled procedures,
  and the linker constructs dummy compiled procedures (trampolines) to
  allow the code to work when they resolve to unknown or interpreted
  procedures.  Corrective action must be taken on invocation, and this
  is accomplished by invoking the appropriate utility.  Trampolines
  contain instructions to invoke the utility and some
  utility-dependent data.  The instruction sequence in trampolines may
  be shortened by having a special-purpose entry point, also invoked
  with a subroutine-call instruction.  All utilities expecting
  trampoline data expect as their first argument the address of the
  first location containing the data.  Thus, again, the return address
  left behind by the subroutine-call instruction must be passed in the
  first argument register.

scheme_to_interface_ble/jsr and trampoline_to_interface are virtually
identical.  The difference is that the return address is interpreted
differently.  trampoline_to_interface interprets it as the address of
some storage, scheme_to_interface_ble/jsr interprets it as a machine
return address that must be bumped to a Scheme return address (all
Scheme entry points are preceded by format words for the garbage
collector).

More entry points can be provided for individual ports.  Some ports
have entry points for common operations that take many instructions
like integer multiplication, allocation and initialization of a
closure object, or calls to unknown Scheme procedures with fixed
numbers of arguments.  None of these are necessary, but may make the
task of porting the compiler easier.  

Typically these additional entry points are also a fixed distance away
from scheme_to_interface in order to reduce the number of reserved
registers required.
  
	Examples:

1 (PDP-11-like CISC):

Machine M1 is a general-addressing-mode architecture and has 7
general-purpose registers (R0 - R6), and a hardware-distinguished
stack pointer (SP).  The stack is pushed by predecrementing the stack
pointer.  The JSR (jump to subroutine) instruction transfers control
to the target and pushes a return address on the stack.  The RTS
(return from subroutine) instruction pops a return address from the
top of the stack and jumps to it.

The C calling convention is as follows:

- arguments are passed on the stack and are popped on return by the
caller.
- the return address is on top of the stack on entry.
- register r6 is used as a frame pointer, saved by callees.
- registers r0 - r2 are caller saves, r3 - r5 are callee saves.
- scalar values are returned in r0.
- structures are returned by returning the address of a static area on r0.

The Scheme register convention is as follows:

- register r6 is used to hold the register block.
- register r5 is used to hold the free pointer.
- register r4 is used to hold the dynamic link, when necessary.
- registers r1 - r3 are the caller saves registers for the compiler.
- register r0 is used as the value register by compiled code.
- all other implementation registers reside in the register array.  
  In addition, scheme_to_interface, trampoline_to_interface, etc., are
  reached from the register array as well (there is an absolute jump 
  instruction in the register array for each of them).

The utility calling convention is as follows:

- the utility index is in r0.
- the utility arguments appear in r1 - r4.

The various entry points would then be (they can be bummed):

_C_to_interface:
	push	r6			; save old frame pointer
	mov	sp,r6			; set up new frame pointer
	mov	8(r6),r1		; argument to C_to_interface
	push	r3			; save callee-saves registers
	push	r4
	push	r5
	push	r6			; and new frame pointer

_interface_to_scheme:
	mov	sp,_saved_C_sp		; save the C stack pointer.
	mov	_Ext_Stack_Pointer,sp	; set up the Scheme stack pointer
	mova	_Registers,r6		; set up the register array pointer
	mov	_Free,r5		; set up the free register
	mov	regblock_val(r6),r0	; set up the value register
	and	&<address-mask>,r0,r4	; set up the dynamic link register
	jmp	0(r1)			; go to compiled Scheme code

scheme_to_interface_jsr:
	pop	r1			; return address is first arg.
	add	&4,r1,r1		; bump past format word
	jmp	scheme_to_interface

trampoline_to_interface:
	pop	r1			; return address is first arg.

scheme_to_interface:
	mov	sp,_Ext_Stack_Pointer	; update the C variables
	mov	r5,_Free
	mov	_saved_C_sp,sp
	mov	0(sp),r6		; restore C frame pointer
	push	r4			; push arguments to utility
	push	r3
	push	r2
	push	r1
	mova	_utility_table,r1
	mul	&4,r0,r0		; scale index to byte offset
	add	r0,r1,r1
	mov	0(r1),r1
	jsr	0(r1)			; invoke the utility

	add	&16,sp,sp		; pop arguments to utility
	mov	4(r0),r1		; extract argument to return entry point
	mov	0(r0),r0		; extract return entry point
	jmp	0(r0)			; invoke it

_interface_to_C:
	mov	r1,r0			; C return value
	pop	r6			; restore frame pointer
	pop	r5			; and callee-saves registers
	pop	r4
	pop	r3
	pop	r6			; restore caller's frame pointer
	rts				; return to caller of C_to_interface	

Note that somewhere in the register array there would be a section
with the following code:

offsi	jmp	scheme_to_interface
offsj	jmp	scheme_to_interface_jsr
offti	jmp	trampoline_to_interface
	< perhaps more >

So that the compiler could issue the following code to invoke utilities:

	<set up arguments in r1 - r4>
	mov	&<utility index>,r0
	jmp	offsi(r6)

or

	<set up arguments in r2 - r4>
	mov	&<utility index>,r0
	jsr	offsj(r6)
	<format word for the return address>

<label for the return address>
	<more instructions>

Trampolines (created by the linker) would contain the code

	mov	&<trampoline utility>,r0
	jsr	offti(r6)

2 (RISC processor):

Machine M2 is a load-store architecture and has 31 general-purpose
registers (R1 - R31), and R0 always holds 0.  There is no
hardware-distinguished stack pointer.  The JL (jump and link)
instruction transfers control to the target and leaves the address of
the following instruction in R1.  The JLR (jump and link register)
instruction is like JL but takes the target address from a register
and an offset, rather than a field in the instruction.  There are no
delay slots on branches, loads, etc. (to make matters simpler).

R2 is used as a software stack pointer, post-incremented to push.

The C calling convention is as follows:

- the return address is in r1 on entry.
- there is no frame pointer.  Procedures allocate all the stack space
they'll ever need (including space for callees' parameters) on entry.
- all arguments (and the return address) have slots allocated on the
stack, but the values of the first four arguments are passed on r3 -
r6.  They need not be preserved accross nested calls.
- scalar values are returned in r3.
- structures of 4 words or less are returned in r3 - r6.
- the stack is popped by the caller.
- r7 - r10 are caller-saves registers.
- r11 - r31 are callee-saves registers.

The Scheme register convention is as follows:

- register r7 holds the dynamic link, if present.
- register r8 holds the register copy of MemTop.
- register r9 holds the Free pointer.
- register r10 holds the Scheme stack pointer.
- register r11 holds the address of scheme_to_interface.
- register r12 holds the address of the register block.
- register r13 holds a mask to clear type-code bits from an object.
- values are returned in r3.
- the other registers are available without restrictions to the compiler.

Note that scheme_to_interface, the address of the register block, and
the type-code mask, which are all constants have been assigned to
callee-saves registers.  This guarantees that they will be preserved
around utility calls and therefore interface_to_scheme need not set
them again.

The utility calling convention is:

- arguments are placed in r3 - r6.
- the index is placed in r14.

The argument registers are exactly those where the utility expects
them.  In the code below, C_to_interface pre-allocates the frame for
utilities called by scheme_to_interface, so scheme_to_interface has
very little work to do.

The code would then be:

OFFSET is (21 + 1 + 4) * 4, the number of bytes allocated by
_C_to_interface from the stack.  21 is the number of callee-saves
registers to preserve.  1 is the return address for utilities, and 4
is the number of arguments passed along.

_C_to_interface:
	add	&OFFSET,r2,r2		; allocate stack space

	st	r1,-4-OFFSET(r2)	; save the return address
	st	r11,0-OFFSET(r2)	; save the callee-saves registers
	st	r12,4-OFFSET(r2)
	...
	st	r31,-24(r2)		; -20 - -4 are for the utility.

	or	&mask,r0,r13		; set up the pointer mask
	lda	_Registers,r12		; set up the register array pointer
	jl	continue		; get address of continue in r1
continue
	add	&(scheme_to_interface-continue),r1,r11
	or	r0,r3,r4		; preserve the entry point

_interface_to_scheme:
	ld	_Ext_Stack_Pointer,r10	; set up the Scheme stack pointer
	ld	_Free,r9		; set up the Free pointer
	ld	_MemTop,r8		; set up the Memory Top pointer
	ld	regblock_val(r12),r3	; set up the return value
	and	r13,r3,r7		;  and the dynamic link register
	jlr	0(r4)			; go to compiled Scheme code.


scheme_to_interface_jl:
	add	&4,r1,r1		; bump past format word

trampoline_to_interface:
	or	r0,r1,r3		; return address is first arg.

scheme_to_interface:
	st	r10,_Ext_Stack_Pointer	; update the C variables
	st	r9,_Free
	mul	&4,r14,r14		; scale utility index
	lda	_utility_table,r8
	add	r8,r14,r8
	ld	0(r8),r8		; extract utility's entry point
	jlr	0(r8)

	jlr	0(r3)			; invoke the assembly language entry point
					;  on return from the utility.


_interface_to_C:
	or	r0,r4,r3		; return value for C
	ld	-24(r2),r31		; restore the callee-saves registers
	...
	ld	0-OFFSET(r2),r11
	ld	-4-OFFSET(r2),r1	; restore the return address
	add	&-OFFSET,r2,r2
	jlr	0(r1)			; return to caller of C_to_interface
	

Ordinary utilities would be invoked as follows:
	
	<set up arguments in r3 - r6>
	or	&<utility index>,r0,r14
	jlr	0(r11)

Utilities expecting a return address could be invoked as follows:

	<set up arguments in r4 - r6>
	or	&<utility index>,r0,r14
	jlr	-8(r11)

Trampolines would contain the following code:

	or	&<utility index>,r0,r14
	jlr	-4(r11)
