plancalc v1.0a by Micheal keane (micheal.keane@tpalley.eskimo.com)

This is just a little util for displaying planet combat specs when using
phost. The calculations assume altcombat is on (up to 20 beams, otherwise,
just 10) and planets can have torp tubes (otherwise there'd be no need for
this program). Plancalc is for use with VGA-Planets, a multi-player space
conquest/combat game written by Tim Wisseman.
  Plancalc is FrEeWaRe, but you're encouraged to write a thank you if you
find this util useful. ;)


SYNTAX:

plancalc [player] [path]

[player] is your player number. Feds are 1, rebels are 10, etc.

[path] is the game directory. It's not required if you're using the current
directory.


REQUIRED FILES:

Plancalc will look for the following files and will crash without them
        Path directory:
                pdata??.dat
                bdata??.dat
        Root directory:
                planet.nm
        Path diretory, if not there, then root:
                pconfig.hst
                beamspec.dat
                torpspec.dat


OUTPUT FILE:

Plancalc will create a file called plcombat.txt in the path directory with
the specs for all planets contained in pdata??.dat. Read it at your leisure
with any standard text editor (like DOS' Edit, WindoZe's NotePad...)


POSSIBLE PROBLEMS:

Known bug:
  If you have more than 420 starbases, plancalc will screw up. If this is
  a problem for anyone, email me and I'll distribute a fixed version.

Send flames, bug reports, and/or constructive criticism to my email address.
Future versions: Don't plan on any future versions unless the formulas for
planet spec change drastically.

Thanks to:
  Tim Wisseman for writing VGAP
  Andrew sternian for help in the past
  Gordy Pine for making me write this util
  My parents for paying the phone bill

Other projects:
  INVv1.2b -- The Invasion scenario but more configurable and faster. Works
    with any version of host or phost. 100% ANSI C, full source included,
    no known ports or ales. (currently available)
  SHIPLISTv1.1 -- small program for dumping shiplists to a text file. handy
    if you're in any altlist games. 100% ANSI C, full source included,
    no known ports or ales. (currently available)
  PROJECT X v1.0a -- Near release... you'll hear about it VERY soon. 100%
    ANSI C, no source included, email me if you'd like to port it.
