Fight to the death [1102]

Olympia: The Age of Gods PBEM (Oct 4 2000)

### E.2.1: Fight to the death [1102]

      Usage:   USE 1102 <break-point>
      Time:    0 days
      Time to learn: 28 days.

Normally a side will break when its offensive plus defensive total falls by 50% or more. Knowledge of 1102 allows a leader to override this default break point and set it to any value between 0 and 100.

A break point of zero means that a side will not break, and will fight until the last man has been killed. A break point of 100 means the side will break immediately after the first volley of attacks is launched.

REPEAT: If you do "USE 1102 100" you will give up immediately! To "fight to the death", do "USE 1102 0".

          Default setting:      USE 1102 50
          Fight to the death:   USE 1102 0
          Break at 30:          USE 1102 30

Note that "break at 30%" means that the side will break when its offensive plus defensive total falls to 30% of its original value.

During combat, only the stack leader's setting for 1102 is checked. 1102 works both for attacking and defending stacks.

Note that prisoners may still be taken from a side fighting to the death, as wounded nobles may be too weak to resist being taken captive.