fee

Olympia: The Age of Gods PBEM (Oct 4 2000)

## `fee`

      fee weight | men | nobles gold [where]
      * time: 0 days
      * priority: 1

Set a fee required to `board` a ship or enter a location.

The first argument to fee is the word "weight", "men" or "nobles". This selects whether the fee is per 1000 weight entering, per 100 men entering, or per noble. The second argument is the cost:

      > fee nobles 5  # charge each noble 5 gold to enter

Fees may be charged in combination by using the fee command several times:

      > fee nobles 5  # charge each noble 5 gold to enter a17.
      > fee men 10    # Also charge 10 gold for each 100 men they have.

For small locations such as ships, towers, yew groves, and etc., the fee can only be set by the owner of the location.

For provinces and cities, the fee can only be set by the ruler of the province or city. The ruler must have garrisoned the province and be the owner of the controlling castle. (For convenience, any noble in the ruler's faction is permitted to issue the `fee` command.)

To set the fee for a province or city, use the optional third argument to specify where you are setting the fee:

      > fee nobles 10 a17  # charge each noble 5 gold to enter a17.

Fees for provinces and cities are collected only when a garrison is present and a noble is sitting in the controlling castle.

New fees do not take affect until the end of the month. (This prevents an unscrupulous player from springing a "surprise" fee on you.) Fees appear in the turn reports. Note that if you enter a location sight unseen, you might be charged an unexpected fee!

To remove the fee from a location, set the fee to zero. When a "small" location is vacated, any fee set in that location will be removed. Fees in provinces and cities persist until removed.