Training men

Olympia: The Age of Gods PBEM (Oct 4 2000)

## 3.4: Training men

Nobles may be accompanied by different kinds of men. Men may be peasants obtained with the `recruit` order, or peasants who have been trained into other kinds of men such as sailors, soldiers or workers.

The different kinds of men:

- peasant [10]
- worker [11]
- soldier [12]
- archer [13]
- knight [14]
- paladin [15]
- pikeman [16]
- sailor [19]
- lt. foot [20]
- lt. xbowman [21]
- elite archer [22]
- pirate [24]
- skirmisher [36]
- hvy. foot [37]
- cavalier [43]
- hvy. xbowman [38]
- horse archer [41]

The peasant is the basis of all these types of men. Starting with a peasant, a noble with the proper skills can slowly train him to be any one of these types of men. The possibilities are shown in this chart:

              +--- sailor ------- pirate
             +---- worker              +--- ninja
            /                         +---- fanatic
           /                         +----- lt. xbowman
          /                         +------ hvy. xbowman
         /                         /
      peasant --- skirmisher --- soldier --- lt. foot --- hvy. foot
                                   \
                                    +--- cavalier
                                     +--- pikeman
                                      +--- archer
                                            \
                                             +--- horse archer
                                              +--- elite archer

      hvy. foot --- knight--- paladin

Training a man may require that the noble have a certain skill, or possess some item. For instance, training soldiers into light foot requires a longsword [74] for each footsman produced. The training noble must also know Train Swordsmen [1105].

Some men may only be trained in certain kinds of locations. For example, pirates may only be trained on board a ship.

Training takes one day per man. Training five archers into five elite archers would take five days, for example.

      num  kind            skill  input man       input item        where
      ---  -----------     -----  --------------  ----------------  ------
       11  worker           none  peasant [10]
       12  soldier          1108  skirmisher [36]
       13  archer           1902  soldier [12]    longbow [72]
       14  knight           1190  hvy. foot [37]  warmount [53]
       15  paladin          1191  knight [14]                       guild
       16  pikeman          1100  soldier [12]    pike [75]
       19  sailor           1001  peasant [10]
       20  lt. foot         1105  soldier [12]    longsword [74]
       21  lt. xbowman      1100  soldier [12]    lt. crossbow [85]
       22  elite archer     1902  archer [13]     elvish arrow [39]
       24  pirate           1105  sailor [19]     longsword [74]    ship
       28  fanatic          2635  soldier [12]
       29  ninja            2733  soldier [12]
       37  hvy. foot        1192  lt. foot [20]   plate armor [73]
       36  skirmisher	      1100  peasant [10]
       38  hvy. xbowman     1100  soldier [12]    hvy. crossbow [40]
       41  horse archer     1190  archer [13]     riding horse [52]
       43  cavalier	      1190  soldier [12]    mithril [82], warmount[53]

For order for more information and examples, see train.

- Maintenance cost
- Making weapons and armor