These are the significant changes between Blind Galaxy V2.43 and V2.44

  BUG fixed:
    2.43 Patch 1
    Fleets-
      Upgraded groups in a fleet could never move again
      Upgraded groups could not be broken off from a fleet
      B group fleet comment produced errors
   
    S/I commands could be done on upgraded groups (V2.43 only)

    2.44
    Several spurious "extra token" complaints about commands with
      comments, as well as better error messages in general.
    Forecaster now aborts when more than TOOMANYBAD "bad" orders are
      detected.
    Battle code used a 1/0.251 ratio (3.984-1), instead of a 4-1 one.
    Duplicate orders for the same player now cause the program to
      crash.
    Upgrades didn't happen in games compiled without Partial techs.
    Linux port, and bug fixes turned up by said.
    N/C/T commands are more picky about questionable names (from a OS
      perspective, not content).
    Longforcasts would print alien systems twice, the second time as
      being "unowned"
    Experimental SPEED code for numtop, Read, and sortphase
    Blindrc->ascii and ascii->blindrc converter created

    Fleets-
      The code now detects fleets with groups at multiple systems, and
        intentionally crashes.
      I group-in-fleet system failed to break off the group from the fleet.
      Shortint option with fleets made up of groups of different
        speeds could cause some groups to go to one system, while others 
        went elsewhere
      Routes for cap/mat/emp could break off groups from a fleet, if
        they could carry cargo.

