PORKETTE SYSTEM

		                Metals	Fissio-	Fossil	 Pulac 
Name of body	    Location	Nonmet	nables	 Fuel	Crystal	Thorlium	Other

(P) Bass Swinette	BB25	10	10	 0	 0	 0	 0
(P) Far Swinette	F29	25	10	 0	 0	 0	12
(P) Jericho      	F6	22	 0	 0	 0	 3	 0


>>>HAZARDS<<<
Blackhole in O15 with a 5 hex gravity well
*******************************************************************************

		Planetary Data

(P) Bass Swinette: Colonies - FGZ Jack's Folly
Bass Swinette, 4 X 8 sectors, has no atmosphere, a temperature of   -120 to -10 degrees Fahrenheit, and a gravity of .6 G.
Bass Swinette is a small world.  The planet probe of the world detects many areas on the planet's surface that can not be evaluated by the planet probe's instrumentation.  The planet has no moons.

(P) Far Swinette: Colonies - WCE Merconia
Far Swinette, 22 X 44, has an atmosphere of oxygen/nitrogen/helium, a temperature of 60 degrees Fahrenheit, and a gravity of 1.4 G.  Far Swinette is 50% ocean.
Far Swinette is a medium-sized world with many land masses.  The planet probe of the world detects many areas on the planet's surface that can not be evaluated by the planet probe's instrumentation.  The planet has no moons.

(P) Jericho: Colonies - SMS Dragon's Den III
Jericho, 9 X 9 sectors, has no atmosphere, a temperature of -250 degrees Fahrenheit, and a gravity of .3 G.
Jericho is a portion of the planet Daloe which broke up when the planet went through the blackhole.  No life forms are detected.  The planet has no moons.

Additional Information

Bass Swinette
Domed structures located in sectors 2-3, 3-3, 2-4, 3-4.  Bass Swinette is inhabited by the Swinettians.  The domes are made of the starships the Swinettians used to travel to Bass Swinette.

A total of eight domed structures.  7 are oval shaped and 1 is L-shaped (the L is in sector 3-4).  Top of the L-shaped dome was explored and no means of entry was found.  The dome is constructed of metals/nonmetals, yet can only be breached by sequential nuclear missile detonations.  A number (50) of windows were discovered on top of the dome.  The windows are not removable. Spectro analysis of air inside the dome indicates that it is oxygen/ nitrogen/helium (breathable).  Through the dome windows are seen a white lighted interior with many alien machines which are functioning.  So far, the research lab has been unable to determine the machine's function.  A low level of gamma radiation was discovered which it is believed to come from the dome's power plant.  The gamma radiation is not harmful.  The domes are approximately 40 miles wide and 70 miles long.

The base of the dome was also explored for an entrance.  None was found.  At least two of the domes (and probably all) are connected by underground passage.  Heat sensitive pictures of the dome indicate that temperature in most areas inside is 70 degrees, but in some areas it rises to 100 to 400 degrees.  Some digging was done, and at 15 feet down it was discovered that the dome rests on a solid stone foundation.  Tunneling underneath is possible, but could be dangerous.

All through the initial exploration, no contact was made with the Swinettians.  All sub-space frequencies were monitored, with no result.

Located in sector ??-?? are two immense domed structures.  They have no apparent means of entry.  They are non-transparent, however, there are small sections high up on the domes that are emitting a white light.  The structures are curved.  However, a ship may safely land on them if care is taken.  The dome is 3000 feet at its highest point.

Dome interior (#1) (eastern dome):  The interior of the dome can be seen through the transparent windows that are located in the dome's upper structure.  You see that the inside of the dome is covered with machinery (still functioning apparently) of unknown function.  You do not detect the presence of any intelligent life forms.  Your instruments do detect low levels of radiation (not harmful, your men seem to think it is from the dome's power source).

Dome interior (#2) (western dome):  The interior of this dome can be seen through windows in the dome's upper structure.  Each window opens into a relatively small room (50 ft X 50 ft).  The room is filled with computer consoles and sitting in front of the window is a large device (15 mu's) with one part of it pointing out the window.  It could be a weapon or possibly a sensing device or something else.

Dome interior (#3 and #4):  The interior of the dome can be seen through the transparent windows that are located in the dome's upper structure.  Inside you can see that the surface is covered with a lush green and yellow vegetation.  You see no signs of any intelligent activity, however, you do see some winged creatures flying in the distance.

Swinettian Soarers:  These creatures appear to be somewhat reptilian in nature.  The musculature seems to indicate that the animal is not capable of flight but soars on air currents.  It has a wing span of approximately 30 ft with a body length of 9 ft.  It has four clawed legs and 4 multifaceted eyes.
Dome #4 interior exploration:  Upon closer examination of the dome's interior you discover that there are a series of bright sun-like sources on the highest portion of the dome.  The vegetation is composed entirely of the matrix tree.  The areas of the dome's floor below the trees is covered with masses of jug plants.  The light filtering through the canopy produces an odd glittering orange glow which can be distracting if visors are not kept down.  A series of metallic road beds are found which are under the canopy and cannot be seen from above.  The roadway starts to slope downward as it approaches the sides of the domes.  It turns into a tunnel as it passes under the dome.  The western tunnel is the only one that is not blocked by a massive metal door.

Matrix tree:  This tree is approximately 25 feet tall.  It has a long narrow trunk and a profusion of branches at the top.  The leaves are composed of yellow or fine green transparent filaments.  These filaments mesh with adjacent trees to form a solid canopy over the floor of the dome below.

Jug plants:  This plant stands about 1 foot tall and has 3 to 5 jug like growths hanging from their branches.  Each jug is composed of a clear membrane like structure which encases about 1 gallon of an unknown liquid.

Jug plant analysis:  Analysis shows that the liquid inside the jug plant is a complete food source.  Other than that nothing else of interest is found. Calculations indicate that each square of forest contains about 20 mu's of food equivalents.

Connecting tunnels:  Subterranean tunnels connect each dome with the domes to the east, west, north and south.  They are metallic and approximately 300 yards in width.  They appear to travel in a straight line between the center of each dome.

Dome interior exploration (#5 and #6):  Upon closer exploration of the domes' interior you discover a series of bright sun-like light sources at the highest portion of the dome.  The forest vegetation is composed of the matrix tree.  The area of the dome's floor beneath the trees is covered with masses of jug plants.  The light filtering through the canopy produces an odd glittering orange glow which can be distracting if visors are not kept down.  A series of metallic road beds are found under the canopy and cannot be seen from above.  These roads slope downward as they approach the sides of the domes and turns into a tunnel as it passes under.  The southern most area is a swampy area giving off an unbearable odor.  The swamp looks dangerous to enter, especially on foot.

Dome interior exploration (#7 and #8):  Upon passing the door entering dome #7, you enter a translucent tunnel.  On the other side of the walls appear to be a liquid of some sort.  You observe random movements within the liquid.  The walls prevent you from determining the size, shape, or distance of the moving objects.

Dome #1, level 2:  Once you open the door to this dome you encounter an incredible sight.  Before you is a vast area approximately 60 ft high.  The extraordinary thing about it is the 1000 or so creatures working there. Individually and in groups they appear to be working on various projects. At a quick glance the seem to be high tech jobs (i.e. making manufactured items of some unknown nature).  To the east there is a large open area which contains some vehicles (similar to flitters) and areas where they are being serviced (?).  As you opened the door the creatures nearest the door turn and look at you.  They seem to be surprised at your appearance and a few approach you while the activity in the rest of the area comes to a halt.

Swinettians:  The Swinettians are reptilian in nature.  They stand 4 feet high and have thin scaly muscular legs.  They use their narrow tail as a counter balance when moving.  They are bipedal and have two arms.  They have four fingers on each hand and appear to have fine manual dexterity.  They have 2 protruding eyes which give them 360 degree vision.  They have no visible nose visible but they have obvious sharp carnivorous teeth.

Swinettian history:  Over 1000 years ago the Swinettians populated the world of Far Swinette.  They developed a technology advanced in electronics and microprocessors.  To assist them in their development they relied on ever more sophisticated robots to perform the routine functions on the planet. As time progressed the race became ever more dependent on the robots, even against the vocal opposition of a small minority.  This finally resulted in an uprising by the robots and the virtual eradication of the Swinettians as a race.  The only Swinettians that survived the genocide were those that refused to be involved in the robotization of the planet and maintained their individuality.

Bass Swinettian history:  Since the Swinettians relied on the robots for their defenses, the only way to survive the worldwide holocaust was to flee the planet.  The only way off world was the experimental mass acceleration facility.  The facility was only used previously to set up orbiting research platforms.  However, the robots were able to be held at bay long enough for the facility to launch a group of vessels to colonize the other planet in the system, Bass Swinette.  They were able to successfully launch the vessels before the robots adapted the massive particle beam weapons to their complete control and destroy their ships.  The orbiting platform fell to these weapons.  These refugees started a new life on Bass Swinette but fear that the robots will follow them.

Far Swinette
A large trench runs diagonally from  SW to NE starting in sector 14-22 and continuing into sector 15-23.  Various structures exist along the edges of the trench, with a large one at the SW end in sector 14-22.

Far Swinette Trench (14-22):  The trench running to the northeast is of incredible proportions, it is over 10 miles wide, 1 mile deep and 250 miles long.  At intervals down its length are structures built into the side of the trench which rise to about 100 feet above the surrounding terrain.  At the end of the trench is a huge door (200 feet square).  To the left of this door is the base of a massive building that rises 3000 feet above the surface of the planet.  There is absolutely no sign of any activity.  There are areas at the bottom of the trench where the metal is covered with soil and grass.
Trench control facility:  Access to this structure is made through an open shutter like door on the roof of the structure.  Just below the roof level is a massive bay area, with elevator like lifts that rise to the roof above. From this area a series of ramps lead downward.  The bay area is completely empty except for another large shutter like door in the middle of the bay floor.  The ramps have rooms and areas off of them which contain walls of electronic equipment that appear to be completely inactive.  There are no switches or buttons on any of this equipment but there are odd electronic connectors mounted in the walls at various points.  It is apparent that the building will never be thoroughly explored without a serious investment of men and time.

Secondary trench facilities:  Externally these structures along the side of the trench appear to be exactly the same.  The structures start at the base of the trench and rise to a height of 750 feet above the surrounding terrain.  The portion of the edifice flush with the wall of the trench has an odd appearance and upon closer inspection, it is noted that the surface is composed of innumerable vertical ridges about one inch in width.  All evidence indicates that these ridges are some form of electromagnetic field generator.

Microwave transmitter:  The dish-like structure found atop the tower is apparently a microwave transmitter.  The beam it is sending is extremely tight with almost no scatter.  It is extremely dangerous for any men or object to pass through the beam.

Structure roof:  The size of this structure is immense.  It stands 8000 feet tall and about 40 miles on a side.  The top of the building has a series of dish-like structures on it.  There also appears to be an area with some vehicles parked on it.  The roof of the structure is relatively flat except for the dishes which are at the edge of the roof and pointing slightly downward.  There are large areas (50 ft X 50 ft) that appear to be some kind of door or shutter.  Each of the vehicles on the roof are sitting next to smaller versions of the shutters.

Alien vehicle:  This alien vehicle weighs 20 mu's and has a cargo capacity of 60 mu's.  There is apparently some form of energy weapon system protruding from the front of the craft.  The propulsion appears to be similar to that employed in Imperial space fighters.  You are able to enter the ships by opening a hatch controlled by an electronic sensor.  Inside the craft you find no controls or viewports, however, there are some odd electronic connectors mounted in the fowardmost bulkhead of the vehicle.  It is impossible for a human to pilot such a craft as this.

Robotic contact:  Upon landing, your me force open one of the hatches (a sliding shutter).  Immediately upon opening the hatch, another of the shutters open and five robots rise to the surface on an elevated platform. These robots move to the area where you were tampering with the door and two of them repair the hatch.  The remaining three move past your men and examine your ship, one of your men has to jump out of the way to avoid being run over.  The two robots working on the hatch weigh approximately 15 mu's and have many arms and devices mounted on it.  It appears to move on a cushion of air.  The other 3 are bipedal and weigh 5 mu's.  They have 3 manipulative arms.  After repairs are finished on the hatch, they return back inside ignoring your group.

Particle beam weapon control facility:  Access to the structure is made by forcing open the shutter like doors on the roof.  There are many such shutters ranging from 3 X 3 feet to 50 X 50 feet.  Just below the roof level is a massive bay area, with elevator like lifts that rise to the roof above. From this level a ramp leads down to a single large room filled with electronic equipment.  There are odd electronic connectors mounted in the wall at various points.  The structure stands 3500 feet tall and is surrounded by a glass depression extending 70 miles in all directions. Evidence indicates that the facility is used to fire some form of charged particle beam.  Circuitry under the glass appears to produce and direct the charge.  The facility appears to be receiving power.

Particle beam glass:  A sample of the glass found in the particle beam weapon assembly reveals the following information.  The glass is 15 feet thick, with thin metal foil and wire imbedded in it.  Your instruments indicate that the metal is conducting a low level electrical current.  Your men point out to you that if the weapon should fire while they are landed everything on the surface would be vaporized.

Hanger/Maintenance bay exploration:  Once access is gained through the roof of the structure your men discover a massive bay area extending well below the roof.  The most noteworthy activity is one area in which 10 of the alien vehicles are being loaded and worked on by a variety of robots.  The majority of the work is being done by a 15 mu using various arms and devices mounted on it.  A few 5 mu robots appear to be assisting.  It appears that all these robots are totally unaware of your presence.  However, as soon as you started exploring you did notice that at least two other robots did appear to sense your presence.  These robots are 10 mu's and appear to have some form of an energy weapon system built into their upper torso.  They are maneuvering to fire(?).

One giant cargo vessel (0-1500-0) named the Flittermouse was lifted off of Far Swinette, and it is believed that one more still exists on the planet. The AIFS (the robots) are unlikely to give up their last one.  Their complete purpose is to obtain space travel technology and travel to Bass Swinette to wipe out their former masters, the Swinettians.  The cargo vessel moves with fissionables, and any hit to any section in a battle will destroy the entire vessel.  It can move quickly however, at a base speed of 1.0.  Current location of the Flittermouse is unknown, although it is believed to be in the periphery.

The AIFS claim that they can duplicate any kind of robotic item (eg. warbots).  They are hostile to all but those affiliated with the governor of PDC Merconia.  It is believed that the robots are all one entity, with the central robot (location unknown) communicating through all of the other robots.


Sector Scans

Far Swinette
14-32		metals
