These directories contain source code for the procedures described in 
"Texturing and Modeling: A Procedural Approach" by Ebert, Musgrave, Peachey,
Perlin, and Worley (copyright 1994 AP Professional).

The files are C source or Renderman Shaders. These files are correct to the
best of the authors' knowledge. Any errors may be reported to the authors.
The files do not contain complete renderers, only pieces for creating 
different procedural object, textures, and effects.

These files are also available for anonymous ftp at archive.cs.umbc.edu
in the directory "pub/texture".

David S. Ebert  0627/94
