WHAT YOU SEE ON THE SCREEN 
==========================

Map:   The  large  central  area  represents  a  map  of  the  current
environment.   On  it, the highlighted @ always represents the player,
letters   represent  monsters,  non-highlighted  @'s  represent  other
humans,  and  other  characters  represent  either  objects or terrain
features.   The map will take up as much of the screen as is possible,
so  if  you are running in a windowing system make the omega window as
large as it can be.

Since  the  same  character can represent different things or entities
(even  in  the  same  environment),  a good command to remember is 'x'
(examine),  which will tell you precisely what you are dealing with in
any  situation.   This  is  especially helpful before you have terrain
types like deep pools and lava pits (!) memorized....  You can use the
CONFIRM  option  to  avoid  walking absent-mindedly into a trap, pool,
etc.   The  '/'  command  will give you more general help, for example
telling  you  that  the  ')'  character  represents a weapon.  The '?'
command  can give you either a command list or this file.  The command
lists  will  differ depending whether you are in the countryside, or a
dungeon or city.

Messages:   Directly  above  the  map window is a three line area that
shows current messages from the game describing what is going on.  The
^p command can show old messages (The last 10 are kept).

Location:   Directly  beneath the map window is a one line description
of your current location or environment.

Statistics:   Beneath  the  Location  line are two lines that show the
current  state of the player's statistics such as strength, dexterity,
constitution,   agility,   intelligence,  power,  mana,  gold  pieces,
carrying  capacity,  etc.   When  the value given looks like number1 /
number2,  number1 represents the current value, and number2 represents
a maximum value.

Flags:  In the upper right corner of the omega display, below the date
and  time,  and  phase  of the moon, you will see four flags:  The top
describes  your  food  status,  the  second describes your status with
respect  to  poison,  the third your health (diseased or healthy), and
the  fourth,  your mode of transportation.  While you are diseased you
will not regain hit points naturally.  While you are poisoned you will
take damage periodically until cured or killed (or the poison's effect
can naturally fade).  When your food runs out, and you start starving,
you  will  take  more and more damage as time passes until finally you
die  of  starvation.   It's  always  a  good  idea  to stock up at the
Commandant's....   If  you  manage to acquire a horse, your SPEED will
probably  improve  (unless you were very fast already).  Regardless of
SPEED, having a horse will save some time in countryside movement, and
may  also  help out your combat strength.  However, horses tend not to
enjoy going into dungeons....

Combat  Abilities:   In  the  lower right of the display, your current
combat abilities are displayed.  These are:

Hit: is your current chance to hit with the weapon currently wielded,
     the higher the better. This factor varies with your DEXTERITY,
     experience level, and the weapon wielded.
Dmg: is the maximum amount of damage you can do with a hit. This factor
     varies with your STRENGTH and the weapon wielded.
Def: is your defensive rating, how hard it is for monsters to hit you. This
     factor varies with your AGILITY and experience level, and with
     the shield being used.
Arm: is your armor rating, how much damage is absorbed when a monster
     hits you before you take damage. Armor only absorbs normal damage;
     various effects and forms of magic may penetrate armor. This factor
     varies with the armor worn.
Spd: is a speed factor, how quickly or how slowly you move. This factor is
     calculated about a base of 1.00; 2.00 means you move twice as fast;
     0.50 means you move twice as slowly as normal. This factor varies
     with your AGILITY and the amount of weight you are carrying.
     Every monster has its own speed factor. The maximum speed is 5.0;
     the minimum is ?

Magic spells, special items, and monster effects can affect all these factors,
positively and negatively.
