#include <libint2.h>

#ifdef __cplusplus
extern "C" {
#endif
void HRRPart0bra0ket0sp(const Libint_t* inteval, LIBINT2_REALTYPE* target, const LIBINT2_REALTYPE* src0, const LIBINT2_REALTYPE* src1, int lowdim) {

LIBINT2_REALTYPE*const  stack = target;
{
const int hsi = 0;
#ifdef __INTEL_COMPILER
#pragma ivdep
#endif
for(int lsi = 0; lsi<lowdim; lsi++) {
{
const int vi = 0;
LIBINT2_REALTYPE fp1;
fp1 = inteval->AB_z[vi] * src1[((hsi*1+0)*1+lsi)*1];
LIBINT2_REALTYPE fp0;
fp0 = src0[((hsi*3+2)*lowdim+lsi)*1] + fp1;
target[((hsi*3+2)*lowdim+lsi)*1] = fp0;
LIBINT2_REALTYPE fp3;
fp3 = inteval->AB_y[vi] * src1[((hsi*1+0)*1+lsi)*1];
LIBINT2_REALTYPE fp2;
fp2 = src0[((hsi*3+1)*lowdim+lsi)*1] + fp3;
target[((hsi*3+1)*lowdim+lsi)*1] = fp2;
LIBINT2_REALTYPE fp5;
fp5 = inteval->AB_x[vi] * src1[((hsi*1+0)*1+lsi)*1];
LIBINT2_REALTYPE fp4;
fp4 = src0[((hsi*3+0)*lowdim+lsi)*1] + fp5;
target[((hsi*3+0)*lowdim+lsi)*1] = fp4;
}
}
}
const int hsi = 0;
const int lsi = 0;
const int vi = 0;
/** Number of flops = 6 */
}

#ifdef __cplusplus
};
#endif
