/*******************************************************
* Copyright (c) 2015-2019, ArrayFire
* All rights reserved.
*
* This file is distributed under 3-clause BSD license.
* The complete license agreement can be obtained at:
* http://arrayfire.com/licenses/BSD-3-Clause
********************************************************/

#pragma once

namespace forge
{
namespace opengl
{

using ContextHandle = long long;
using DisplayHandle = long long;

ContextHandle getCurrentContextHandle();

DisplayHandle getCurrentDisplayHandle();

}
}
