# The &konquest; Handbook

## Introduction

This the &kde; version of Gnu-Lactic Konquest, a multi-player strategy game. The goal of the game is to expand your interstellar empire across the galaxy and of course, crush your rivals in the process.

## Using &konquest;

### More &konquest; features

A really entertaining game of universal domination. The only downfall is there is no one player mode. Which means you'll have to find a friend to play this with.

### Configuration

When you start &konquest;, you a window settings window pop up. From here you need to enter player names, decide the number of planets, and how many turns are allowed. (Don't worry, you can add more later) You can also reject the map, until a you find a galaxy layout you like. After this, just Start Game!

## Command Reference

### The main &konquest; window

The Planet Status indicator (the big black box on the left) is your source for intelligence on the state of the Galaxy. Your spies will report on the status of your rivals, but not on the native-controlled planets. The information present in the display is: name, owner, production rate, fleet strength (ships and kill percent.

The production rate is the number of ships that planet will construct in one turn. The fleet strength is the number of ships currently in place at the planet. And, the kill percent is a measure of the effectiveness of the ships produced at that planet. Attack fleets take the kill percentage of their planet of departure, and defense fleets use the kill percentage of the planet they are defending.

#### The Game Menu

Game New

- Starts a new game.

Game Quit

- Quits the game.

#### The Help Menu

&help.menu.documentation;

## Credits and License

&konquest;

GNU-Lactic Conquest Project, &kde; version by Russ Steffen, rsteffen@ia.net. See http://www.ia.net/~rsteffen/konquest.html for more information.

Copyright © 1998 by the GNU-Lactic Conquest Project

Documentation copyright 2000 Nicholas Robbins logik9000@chartermi.com

&underFDL; &underGPL;

## Installation

### How to obtain &konquest;

&install.intro.documentation;

### Requirements

In order to successfully use &konquest;, you need &kde; 3.0. It is also reccomended that you have your X server set to over 8bpp, as the plants are scanned and require a rather high color depth.

All required libraries as well as &konquest; itself can also be found on The &konquest; home page.

### Compilation and Installation

&install.compile.documentation;
&documentation.index;