#define randomWeapon_width 24
#define randomWeapon_height 24
static char randomWeapon_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1e,
0x00,0x00,0x19,0x00,0x80,0x14,0x00,0x40,0x1a,0x00,0x20,0x0d,
0x00,0x90,0x06,0x00,0x48,0x03,0x00,0xa4,0x01,0x00,0xd2,0x00,
0x10,0x69,0x00,0x98,0x34,0x00,0x70,0x1a,0x00,0x60,0x0d,0x00,
0xe0,0x06,0x00,0xf0,0x03,0x00,0xd8,0x03,0x00,0x7c,0x0e,0x00,
0x36,0x04,0x00,0x1c,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00};
