#define randomShield_width 24
#define randomShield_height 24
static char randomShield_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf0,0xff,0x1f,
0x10,0x00,0x18,0x10,0x00,0x1c,0x10,0x00,0x1e,0x10,0x00,0x1f,
0x10,0x80,0x1f,0x10,0xc0,0x1f,0x20,0xc0,0x0f,0x20,0xe0,0x0f,
0x20,0xf0,0x0f,0x40,0xf8,0x07,0x40,0xfc,0x07,0x80,0xfe,0x03,
0x80,0xff,0x03,0x00,0xff,0x01,0x00,0xfe,0x00,0x00,0x7c,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};
