/* Copyright (c) 1992 AT&T - All rights reserved. */
#include <u.h>
#include <libc.h>
#include <libg.h>
#include <frame.h>

#define	DELTA	25
#define	TMPSIZE	256
static Frame		frame;

static
Point
bxscan(Frame *f, Rune *sp, Rune *ep, Point *ppt)
{
	int w, c, nb, delta, nl, nr, rw;
	Frbox *b;
	char *s, tmp[TMPSIZE+3];	/* +3 for rune overflow */
	uchar *p;

	frame.r = f->r;
	frame.b = f->b;
	frame.font = f->font;
	frame.maxtab = f->maxtab;
	frame.left = f->left;
	frame.nbox = 0;
	frame.nchars = 0;
	delta = DELTA;
	nl = 0;
	for(nb=0; sp<ep && nl<=f->maxlines; nb++,frame.nbox++){
		if(nb == frame.nalloc){
			_frgrowbox(&frame, delta);
			if(delta < 10000)
				delta *= 2;
		}
		b = &frame.box[nb];
		c = *sp;
		if(c=='\t' || c=='\n'){
			b->a.b.bc = c;
			b->wid = 5000;
			b->a.b.minwid = (c=='\n')? 0 : charwidth(frame.font, ' ');
			b->nrune = -1;
			if(c=='\n')
				nl++;
			frame.nchars++;
			sp++;
		}else{
			s = tmp;
			nr = 0;
			w = 0;
			while(sp < ep){
				c = *sp;
				if(c=='\t' || c=='\n')
					break;
				rw = runetochar(s, sp);
				if(s+rw >= tmp+TMPSIZE)
					break;
				w += charwidth(frame.font, c);
				sp++;
				s += rw;
				nr++;
			}
			*s++ = 0;
			p = _frallocstr(s-tmp);
			b = &frame.box[nb];
			b->a.ptr = p;
			memmove(p, tmp, s-tmp);
			b->wid = w;
			b->nrune = nr;
			frame.nchars += nr;
		}
	}
	_frcklinewrap0(f, ppt, &frame.box[0]);
	return _frdraw(&frame, *ppt);
}

static
void
chopframe(Frame *f, Point pt, ulong p, int bn)
{
	Frbox *b;

	for(b = &f->box[bn]; ; b++){
		if(b >= &f->box[f->nbox])
			berror("endofframe");
		_frcklinewrap(f, &pt, b);
		if(pt.y >= f->r.max.y)
			break;
		p += NRUNE(b);
		_fradvance(f, &pt, b);
	}
	f->nchars = p;
	f->nlines = f->maxlines;
	if(b<&f->box[f->nbox])				/* BUG */
		_frdelbox(f, (int)(b-f->box), f->nbox-1);
}

void
frinsert(Frame *f, Rune *sp, Rune *ep, ulong p0)
{
	Point pt0, pt1, ppt0, ppt1, pt;
	Frbox *b;
	int n, n0, nn0, y;
	Rectangle r;
	static struct{
		Point pt0, pt1;
	}*pts;
	static int nalloc=0;
	int npts;

	if(p0>f->nchars || sp==ep || f->b==0)
		return;
	n0 = _frfindbox(f, 0, 0, p0);
	nn0 = n0;
	pt0 = _frptofcharnb(f, p0, n0);
	ppt0 = pt0;
	pt1 = bxscan(f, sp, ep, &ppt0);
	ppt1 = pt1;
	if(n0 < f->nbox){
		_frcklinewrap(f, &pt0, b = &f->box[n0]);	/* for frselectf() */
		_frcklinewrap0(f, &ppt1, b);
	}
	f->modified = 1;
	/*
	 * ppt0 and ppt1 are start and end of insertion as they will appear when
	 * insertion is complete. pt0 is current location of insertion position
	 * (p0); pt1 is terminal point (without line wrap) of insertion.
	 */
	if(p0==f->p0 && p0==f->p1)		/* quite likely */
		frselectf(f, pt0, pt0, F&~D);
	else
		frselectp(f, F&~D);
	/*
	 * Find point where old and new x's line up
	 * Invariants:
	 *	pt0 is where the next box (b, n0) is now
	 *	pt1 is where it will be after then insertion
	 * If pt1 goes off the rectangle, we can toss everything from there on
	 */
	for(b = &f->box[n0],npts=0;
	     pt1.x!=pt0.x && pt1.y!=f->r.max.y && n0<f->nbox; b++,n0++,npts++){
		_frcklinewrap(f, &pt0, b);
		_frcklinewrap0(f, &pt1, b);
		if(b->nrune > 0){
			n = _frcanfit(f, pt1, b);
			if(n == 0)
				berror("_frcanfit==0");
			if(n != b->nrune){
				_frsplitbox(f, n0, n);
				b = &f->box[n0];
			}
		}
		if(npts == nalloc){
			pts = pts? realloc(pts, (npts+DELTA)*sizeof(pts[0])) : malloc((npts+DELTA)*sizeof(pts[0])) ;
			nalloc += DELTA;
			b = &f->box[n0];
		}
		pts[npts].pt0 = pt0;
		pts[npts].pt1 = pt1;
		/* has a text box overflowed off the frame? */
		if(pt1.y == f->r.max.y)
			break;
		_fradvance(f, &pt0, b);
		pt1.x += _frnewwid(f, pt1, b);
	}
	if(pt1.y > f->r.max.y)
		berror("frinsert pt1 too far");
	if(pt1.y==f->r.max.y && n0<f->nbox){
		f->nchars -= _frstrlen(f, n0);
		_frdelbox(f, n0, f->nbox-1);
	}
	if(n0 == f->nbox)
		f->nlines = (pt1.y-f->r.min.y)/f->font->height+(pt1.x>f->left);
	else if(pt1.y!=pt0.y){
		int q0, q1;

		y = f->r.max.y;
		q0 = pt0.y+f->font->height;
		q1 = pt1.y+f->font->height;
		f->nlines += (q1-q0)/f->font->height;
		if(f->nlines > f->maxlines)
			chopframe(f, ppt1, p0, nn0);
		if(pt1.y < y){
			r = f->r;
			r.min.y = q0;
			r.max.y = y-(q1-q0);
			if(q1 < y)
				bitblt(f->b, Pt(f->r.min.x, q1), f->b, r, S);
			r.min = pt0;
			r.max.y = q0;
			bitblt(f->b, pt1, f->b, r, S);
		}
	}
	/*
	 * Move the old stuff down to make room.  The loop will move the stuff
	 * between the insertion and the point where the x's lined up.
	 * The bitblts above moved everything down after the point they lined up.
	 */
	for((y=pt1.y==f->r.max.y?pt1.y:0),b = &f->box[n0-1]; --npts>=0; --b){
		pt = pts[npts].pt1;
		if(b->nrune > 0){
			r.min = pts[npts].pt0;
			r.max = r.min;
			r.max.x += b->wid;
			r.max.y += f->font->height;
			bitblt(f->b, pt, f->b, r, S);
			if(pt.y < y){	/* clear bit hanging off right */
				r.min = pt;
				r.max = pt;
				r.min.x += b->wid;
				r.max.x = f->r.max.x;
				r.max.y += f->font->height;
				bitblt(f->b, r.min, f->b, r, 0);
			}
			y = pt.y;
		}else{
			r.min = pt;
			r.max = pt;
			r.max.x += b->wid;
			r.max.y += f->font->height;
			if(r.max.x >= f->r.max.x)
				r.max.x = f->r.max.x;
			bitblt(f->b, r.min, f->b, r, 0);
			y = (pt.x == f->left)? pt.y : 0;
		}
	}
	frselectf(f, ppt0, ppt1, 0);
	_frredraw(&frame, ppt0);
	_fraddbox(f, nn0, frame.nbox);
	for(n=0; n<frame.nbox; n++)
		f->box[nn0+n] = frame.box[n];
	if(nn0>0 && f->box[nn0-1].nrune>=0 && ppt0.x-f->box[nn0-1].wid>=(int)f->left){
		--nn0;
		ppt0.x -= f->box[nn0].wid;
	}
	n0 += frame.nbox;
	_frclean(f, ppt0, nn0, n0<f->nbox-1? n0+1 : n0);
	f->nchars += frame.nchars;
	if(f->p0 >= p0)
		f->p0 += frame.nchars;
	if(f->p0 > f->nchars)
		f->p0 = f->nchars;
	if(f->p1 >= p0)
		f->p1 += frame.nchars;
	if(f->p1 > f->nchars)
		f->p1 = f->nchars;
	frselectp(f, F&~D);
}
