#
# Storage level (#1)
#

LEVEL: "stor-1"

ROOM: "ordinary", unlit, random, random, (4,4)
NAME: "central"
OBJECT:'(',"chest",(2,2)
OBJECT:'/',random,(2,2)
OBJECT:'(',random,(2,2)
OBJECT:'(',random,(2,2)
OBJECT:'"',random,(2,2)
OBJECT:'=',random,(2,2)
ENGRAVING:(2,2),burn,"Begone! Keep Off! Shoo!"
TRAP: random, random
TRAP: random, random
TRAP: random, random
  
ROOM: "ordinary" , random, random, random, random
STAIR: random, up
OBJECT: random,random,random
MONSTER: random, random, random, hostile

ROOM: "ordinary" , random, random, random, random
STAIR: random, down
OBJECT: random, random, random
TRAP: random, random
MONSTER: random, random, random, hostile

ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
MONSTER: random, random, random, hostile

ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
TRAP: random, random
MONSTER: random, random, random, hostile

ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
TRAP: random, random
MONSTER: random, random, random, hostile

RANDOM_CORRIDORS
