/* Copyright (c) 2015 - 2021 Advanced Micro Devices, Inc.

 Permission is hereby granted, free of charge, to any person obtaining a copy
 of this software and associated documentation files (the "Software"), to deal
 in the Software without restriction, including without limitation the rights
 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 copies of the Software, and to permit persons to whom the Software is
 furnished to do so, subject to the following conditions:

 The above copyright notice and this permission notice shall be included in
 all copies or substantial portions of the Software.

 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 THE SOFTWARE. */

#pragma once

#include "top.hpp"
#include "platform/command.hpp"
#include "platform/commandqueue.hpp"
#include "device/device.hpp"
#include "device/blit.hpp"
#include "device/rocm/rocdefs.hpp"
#include "device/rocm/rocsched.hpp"

/*! \addtogroup ROC Blit Implementation
 *  @{
 */

//! ROC Blit Manager Implementation
namespace roc {

class Device;
class Kernel;
class Memory;
class VirtualGPU;

//! DMA Blit Manager
class DmaBlitManager : public device::HostBlitManager {
 public:
  //! Constructor
  DmaBlitManager(VirtualGPU& gpu,       //!< Virtual GPU to be used for blits
                 Setup setup = Setup()  //!< Specifies HW accelerated blits
                 );

  //! Destructor
  virtual ~DmaBlitManager() {}

  //! Creates DmaBlitManager object
  virtual bool create(amd::Device& device) { return true; }

  //! Copies a buffer object to system memory
  virtual bool readBuffer(device::Memory& srcMemory,   //!< Source memory object
                          void* dstHost,               //!< Destination host memory
                          const amd::Coord3D& origin,  //!< Source origin
                          const amd::Coord3D& size,    //!< Size of the copy region
                          bool entire = false          //!< Entire buffer will be updated
                          ) const;

  //! Copies a buffer object to system memory
  virtual bool readBufferRect(device::Memory& srcMemory,        //!< Source memory object
                              void* dstHost,                    //!< Destinaiton host memory
                              const amd::BufferRect& bufRect,   //!< Source rectangle
                              const amd::BufferRect& hostRect,  //!< Destination rectangle
                              const amd::Coord3D& size,         //!< Size of the copy region
                              bool entire = false               //!< Entire buffer will be updated
                              ) const;

  //! Copies an image object to system memory
  virtual bool readImage(device::Memory& srcMemory,   //!< Source memory object
                         void* dstHost,               //!< Destination host memory
                         const amd::Coord3D& origin,  //!< Source origin
                         const amd::Coord3D& size,    //!< Size of the copy region
                         size_t rowPitch,             //!< Row pitch for host memory
                         size_t slicePitch,           //!< Slice pitch for host memory
                         bool entire = false          //!< Entire buffer will be updated
                         ) const;

  //! Copies system memory to a buffer object
  virtual bool writeBuffer(const void* srcHost,         //!< Source host memory
                           device::Memory& dstMemory,   //!< Destination memory object
                           const amd::Coord3D& origin,  //!< Destination origin
                           const amd::Coord3D& size,    //!< Size of the copy region
                           bool entire = false          //!< Entire buffer will be updated
                           ) const;

  //! Copies system memory to a buffer object
  virtual bool writeBufferRect(const void* srcHost,              //!< Source host memory
                               device::Memory& dstMemory,        //!< Destination memory object
                               const amd::BufferRect& hostRect,  //!< Destination rectangle
                               const amd::BufferRect& bufRect,   //!< Source rectangle
                               const amd::Coord3D& size,         //!< Size of the copy region
                               bool entire = false               //!< Entire buffer will be updated
                               ) const;

  //! Copies system memory to an image object
  virtual bool writeImage(const void* srcHost,         //!< Source host memory
                          device::Memory& dstMemory,   //!< Destination memory object
                          const amd::Coord3D& origin,  //!< Destination origin
                          const amd::Coord3D& size,    //!< Size of the copy region
                          size_t rowPitch,             //!< Row pitch for host memory
                          size_t slicePitch,           //!< Slice pitch for host memory
                          bool entire = false          //!< Entire buffer will be updated
                          ) const;

  //! Copies a buffer object to another buffer object
  virtual bool copyBuffer(device::Memory& srcMemory,      //!< Source memory object
                          device::Memory& dstMemory,      //!< Destination memory object
                          const amd::Coord3D& srcOrigin,  //!< Source origin
                          const amd::Coord3D& dstOrigin,  //!< Destination origin
                          const amd::Coord3D& size,       //!< Size of the copy region
                          bool entire = false             //!< Entire buffer will be updated
                          ) const;

  //! Copies a buffer object to another buffer object
  virtual bool copyBufferRect(device::Memory& srcMemory,       //!< Source memory object
                              device::Memory& dstMemory,       //!< Destination memory object
                              const amd::BufferRect& srcRect,  //!< Source rectangle
                              const amd::BufferRect& dstRect,  //!< Destination rectangle
                              const amd::Coord3D& size,        //!< Size of the copy region
                              bool entire = false              //!< Entire buffer will be updated
                              ) const;

  //! Copies an image object to a buffer object
  virtual bool copyImageToBuffer(device::Memory& srcMemory,      //!< Source memory object
                                 device::Memory& dstMemory,      //!< Destination memory object
                                 const amd::Coord3D& srcOrigin,  //!< Source origin
                                 const amd::Coord3D& dstOrigin,  //!< Destination origin
                                 const amd::Coord3D& size,       //!< Size of the copy region
                                 bool entire = false,            //!< Entire buffer will be updated
                                 size_t rowPitch = 0,            //!< Pitch for buffer
                                 size_t slicePitch = 0           //!< Slice for buffer
                                 ) const;

  //! Copies a buffer object to an image object
  virtual bool copyBufferToImage(device::Memory& srcMemory,      //!< Source memory object
                                 device::Memory& dstMemory,      //!< Destination memory object
                                 const amd::Coord3D& srcOrigin,  //!< Source origin
                                 const amd::Coord3D& dstOrigin,  //!< Destination origin
                                 const amd::Coord3D& size,       //!< Size of the copy region
                                 bool entire = false,            //!< Entire buffer will be updated
                                 size_t rowPitch = 0,            //!< Pitch for buffer
                                 size_t slicePitch = 0           //!< Slice for buffer
                                 ) const;

  //! Copies an image object to another image object
  virtual bool copyImage(device::Memory& srcMemory,      //!< Source memory object
                         device::Memory& dstMemory,      //!< Destination memory object
                         const amd::Coord3D& srcOrigin,  //!< Source origin
                         const amd::Coord3D& dstOrigin,  //!< Destination origin
                         const amd::Coord3D& size,       //!< Size of the copy region
                         bool entire = false             //!< Entire buffer will be updated
                         ) const;

 protected:
  static constexpr uint MaxPinnedBuffers = 4;
  static constexpr size_t kMaxH2dMemcpySize = 8 * Ki;
  static constexpr size_t kMaxD2hMemcpySize = 64; //!< 1 cacheline

  //! Synchronizes the blit operations if necessary
  inline void synchronize() const;

  //! Returns the virtual GPU object
  VirtualGPU& gpu() const { return static_cast<VirtualGPU&>(vDev_); }

  //! Returns the ROC device object
  const Device& dev() const { return static_cast<const Device&>(dev_); };

  inline Memory& gpuMem(device::Memory& mem) const;

  //! Pins host memory for GPU access
  amd::Memory* pinHostMemory(const void* hostMem,  //!< Host memory pointer
                             size_t pinSize,       //!< Host memory size
                             size_t& partial       //!< Extra offset for memory alignment
                             ) const;

  //! Assits in transferring data from Host to Local or vice versa
  //! taking into account the Hsail profile supported by Hsa Agent
  bool hsaCopy(const Memory& srcMemory, const Memory& dstMemory, const amd::Coord3D& srcOrigin,
               const amd::Coord3D& dstOrigin, const amd::Coord3D& size, bool enableCopyRect = false,
               bool flushDMA = true) const;

  const size_t MinSizeForPinnedTransfer;
  bool completeOperation_;  //!< DMA blit manager must complete operation
  amd::Context* context_;   //!< A dummy context

 private:
  //! Disable copy constructor
  DmaBlitManager(const DmaBlitManager&);

  //! Disable operator=
  DmaBlitManager& operator=(const DmaBlitManager&);

  //! Reads video memory, using a staged buffer
  bool readMemoryStaged(Memory& srcMemory,  //!< Source memory object
                        void* dstHost,      //!< Destination host memory
                        Memory& xferBuf,    //!< Staged buffer for read
                        size_t origin,      //!< Original offset in the source memory
                        size_t& offset,     //!< Offset for the current copy pointer
                        size_t& totalSize,  //!< Total size for copy region
                        size_t xferSize     //!< Transfer size
                        ) const;

  //! Write into video memory, using a staged buffer
  bool writeMemoryStaged(const void* srcHost,  //!< Source host memory
                         Memory& dstMemory,    //!< Destination memory object
                         Memory& xferBuf,      //!< Staged buffer for write
                         size_t origin,        //!< Original offset in the destination memory
                         size_t& offset,       //!< Offset for the current copy pointer
                         size_t& totalSize,    //!< Total size for the copy region
                         size_t xferSize       //!< Transfer size
                         ) const;

  //! Assits in transferring data from Host to Local or vice versa
  //! taking into account the Hsail profile supported by Hsa Agent
  bool hsaCopyStaged(const_address hostSrc,  //!< Contains source data to be copied
                     address hostDst,        //!< Destination buffer address for copying
                     size_t size,            //!< Size of data to copy in bytes
                     address staging,        //!< Staging resource
                     bool hostToDev          //!< True if data is copied from Host To Device
                     ) const;
};

//! Kernel Blit Manager
class KernelBlitManager : public DmaBlitManager {
 public:
  enum {
    FillBufferAligned = 0,
    FillBufferAligned2D,
    BlitCopyBuffer,
    BlitCopyBufferAligned,
    BlitCopyBufferRect,
    BlitCopyBufferRectAligned,
    StreamOpsWrite,
    StreamOpsWait,
    Scheduler,
    GwsInit,
    BlitLinearTotal,
    FillImage = BlitLinearTotal,
    BlitCopyImage,
    BlitCopyImage1DA,
    BlitCopyImageToBuffer,
    BlitCopyBufferToImage,
    BlitTotal
  };

  //! Constructor
  KernelBlitManager(VirtualGPU& gpu,       //!< Virtual GPU to be used for blits
                    Setup setup = Setup()  //!< Specifies HW accelerated blits
                    );

  //! Destructor
  virtual ~KernelBlitManager();

  //! Creates DmaBlitManager object
  virtual bool create(amd::Device& device);

  //! Copies a buffer object to another buffer object
  virtual bool copyBufferRect(device::Memory& srcMemory,         //!< Source memory object
                              device::Memory& dstMemory,         //!< Destination memory object
                              const amd::BufferRect& srcRectIn,  //!< Source rectangle
                              const amd::BufferRect& dstRectIn,  //!< Destination rectangle
                              const amd::Coord3D& sizeIn,        //!< Size of the copy region
                              bool entire = false                //!< Entire buffer will be updated
                              ) const;

  //! Copies a buffer object to system memory
  virtual bool readBuffer(device::Memory& srcMemory,   //!< Source memory object
                          void* dstHost,               //!< Destination host memory
                          const amd::Coord3D& origin,  //!< Source origin
                          const amd::Coord3D& size,    //!< Size of the copy region
                          bool entire = false          //!< Entire buffer will be updated
                          ) const;

  //! Copies a buffer object to system memory
  virtual bool readBufferRect(device::Memory& srcMemory,        //!< Source memory object
                              void* dstHost,                    //!< Destinaiton host memory
                              const amd::BufferRect& bufRect,   //!< Source rectangle
                              const amd::BufferRect& hostRect,  //!< Destination rectangle
                              const amd::Coord3D& size,         //!< Size of the copy region
                              bool entire = false               //!< Entire buffer will be updated
                              ) const;

  //! Copies system memory to a buffer object
  virtual bool writeBuffer(const void* srcHost,         //!< Source host memory
                           device::Memory& dstMemory,   //!< Destination memory object
                           const amd::Coord3D& origin,  //!< Destination origin
                           const amd::Coord3D& size,    //!< Size of the copy region
                           bool entire = false          //!< Entire buffer will be updated
                           ) const;

  //! Copies system memory to a buffer object
  virtual bool writeBufferRect(const void* srcHost,              //!< Source host memory
                               device::Memory& dstMemory,        //!< Destination memory object
                               const amd::BufferRect& hostRect,  //!< Destination rectangle
                               const amd::BufferRect& bufRect,   //!< Source rectangle
                               const amd::Coord3D& size,         //!< Size of the copy region
                               bool entire = false               //!< Entire buffer will be updated
                               ) const;

  //! Copies a buffer object to an image object
  virtual bool copyBuffer(device::Memory& srcMemory,      //!< Source memory object
                          device::Memory& dstMemory,      //!< Destination memory object
                          const amd::Coord3D& srcOrigin,  //!< Source origin
                          const amd::Coord3D& dstOrigin,  //!< Destination origin
                          const amd::Coord3D& size,       //!< Size of the copy region
                          bool entire = false             //!< Entire buffer will be updated
                          ) const;

  //! Copies a buffer object to an image object
  virtual bool copyBufferToImage(device::Memory& srcMemory,      //!< Source memory object
                                 device::Memory& dstMemory,      //!< Destination memory object
                                 const amd::Coord3D& srcOrigin,  //!< Source origin
                                 const amd::Coord3D& dstOrigin,  //!< Destination origin
                                 const amd::Coord3D& size,       //!< Size of the copy region
                                 bool entire = false,            //!< Entire buffer will be updated
                                 size_t rowPitch = 0,            //!< Pitch for buffer
                                 size_t slicePitch = 0           //!< Slice for buffer
                                 ) const;

  //! Copies an image object to a buffer object
  virtual bool copyImageToBuffer(device::Memory& srcMemory,      //!< Source memory object
                                 device::Memory& dstMemory,      //!< Destination memory object
                                 const amd::Coord3D& srcOrigin,  //!< Source origin
                                 const amd::Coord3D& dstOrigin,  //!< Destination origin
                                 const amd::Coord3D& size,       //!< Size of the copy region
                                 bool entire = false,            //!< Entire buffer will be updated
                                 size_t rowPitch = 0,            //!< Pitch for buffer
                                 size_t slicePitch = 0           //!< Slice for buffer
                                 ) const;

  //! Copies an image object to another image object
  virtual bool copyImage(device::Memory& srcMemory,      //!< Source memory object
                         device::Memory& dstMemory,      //!< Destination memory object
                         const amd::Coord3D& srcOrigin,  //!< Source origin
                         const amd::Coord3D& dstOrigin,  //!< Destination origin
                         const amd::Coord3D& size,       //!< Size of the copy region
                         bool entire = false             //!< Entire buffer will be updated
                         ) const;

  //! Copies an image object to system memory
  virtual bool readImage(device::Memory& srcMemory,   //!< Source memory object
                         void* dstHost,               //!< Destination host memory
                         const amd::Coord3D& origin,  //!< Source origin
                         const amd::Coord3D& size,    //!< Size of the copy region
                         size_t rowPitch,             //!< Row pitch for host memory
                         size_t slicePitch,           //!< Slice pitch for host memory
                         bool entire = false          //!< Entire buffer will be updated
                         ) const;

  //! Copies system memory to an image object
  virtual bool writeImage(const void* srcHost,         //!< Source host memory
                          device::Memory& dstMemory,   //!< Destination memory object
                          const amd::Coord3D& origin,  //!< Destination origin
                          const amd::Coord3D& size,    //!< Size of the copy region
                          size_t rowPitch,             //!< Row pitch for host memory
                          size_t slicePitch,           //!< Slice pitch for host memory
                          bool entire = false          //!< Entire buffer will be updated
                          ) const;

  //! Fills a buffer memory with a pattern data
  virtual bool fillBuffer(device::Memory& memory,      //!< Memory object to fill with pattern
                          const void* pattern,         //!< Pattern data
                          size_t patternSize,          //!< Pattern size
                          const amd::Coord3D& surface, //!< Whole Surface of mem object.
                          const amd::Coord3D& origin,  //!< Destination origin
                          const amd::Coord3D& size,    //!< Size of the fill region
                          bool entire = false,         //!< Entire buffer will be updated
                          bool forceBlit = false       //!< Force GPU Blit for fill
  ) const;

  //! Fills a buffer memory with a pattern data
  virtual bool fillBuffer1D(device::Memory& memory,      //!< Memory object to fill with pattern
                            const void* pattern,         //!< Pattern data
                            size_t patternSize,          //!< Pattern size
                            const amd::Coord3D& surface, //!< Whole Surface of mem object.
                            const amd::Coord3D& origin,  //!< Destination origin
                            const amd::Coord3D& size,    //!< Size of the fill region
                            bool entire = false,         //!< Entire buffer will be updated
                            bool forceBlit = false       //!< Force GPU Blit for fill
  ) const;

  //! Fills a buffer memory with a pattern data
  virtual bool fillBuffer2D(device::Memory& memory,      //!< Memory object to fill with pattern
                            const void* pattern,         //!< Pattern data
                            size_t patternSize,          //!< Pattern size
                            const amd::Coord3D& surface, //!< Whole Surface of mem object.
                            const amd::Coord3D& origin,  //!< Destination origin
                            const amd::Coord3D& size,    //!< Size of the fill region
                            bool entire = false,         //!< Entire buffer will be updated
                            bool forceBlit = false       //!< Force GPU Blit for fill
  ) const;

    //! Fills a buffer memory with a pattern data
  virtual bool fillBuffer3D(device::Memory& memory,      //!< Memory object to fill with pattern
                            const void* pattern,         //!< Pattern data
                            size_t patternSize,          //!< Pattern size
                            const amd::Coord3D& surface, //!< Whole Surface of mem object.
                            const amd::Coord3D& origin,  //!< Destination origin
                            const amd::Coord3D& size,    //!< Size of the fill region
                            bool entire = false,         //!< Entire buffer will be updated
                            bool forceBlit = false       //!< Force GPU Blit for fill
  ) const;


  //! Fills an image memory with a pattern data
  virtual bool fillImage(device::Memory& dstMemory,   //!< Memory object to fill with pattern
                         const void* pattern,         //!< Pattern data
                         const amd::Coord3D& origin,  //!< Destination origin
                         const amd::Coord3D& size,    //!< Size of the copy region
                         bool entire = false          //!< Entire buffer will be updated
                         ) const;

  bool runScheduler(uint64_t vqVM,
                    amd::Memory* schedulerParam,
                    hsa_queue_t* schedulerQueue,
                    hsa_signal_t& schedulerSignal,
                    uint threads);

  //! Runs a blit kernel for GWS init
  bool RunGwsInit(uint32_t value             //!< Initial value for GWS resource
                  ) const;

  //! Stream memory write operation - Write a 'value' at 'memory'.
  bool streamOpsWrite(device::Memory& memory, //!< Memory to write the 'value'
                             uint64_t value,
                             size_t offset,
                             size_t sizeBytes
  ) const;

  //! Stream memory ops- Waits for a 'value' at 'memory' and wait is released based on compare op.
  bool streamOpsWait(device::Memory& memory, //!< Memory contents to compare the 'value' against
                             uint64_t value,
                             size_t offset,
                             size_t sizeBytes,
                             uint64_t flags,
                             uint64_t mask
  ) const;

  virtual amd::Monitor* lockXfer() const { return &lockXferOps_; }

 private:
  static constexpr size_t MaxXferBuffers = 2;
  static constexpr uint TransferSplitSize = 1;
  static constexpr uint MaxNumIssuedTransfers = 3;

  //! Copies a buffer object to an image object
  bool copyBufferToImageKernel(device::Memory& srcMemory,      //!< Source memory object
                               device::Memory& dstMemory,      //!< Destination memory object
                               const amd::Coord3D& srcOrigin,  //!< Source origin
                               const amd::Coord3D& dstOrigin,  //!< Destination origin
                               const amd::Coord3D& size,       //!< Size of the copy region
                               bool entire = false,            //!< Entire buffer will be updated
                               size_t rowPitch = 0,            //!< Pitch for buffer
                               size_t slicePitch = 0           //!< Slice for buffer
                               ) const;

  //! Copies an image object to a buffer object
  bool copyImageToBufferKernel(device::Memory& srcMemory,      //!< Source memory object
                               device::Memory& dstMemory,      //!< Destination memory object
                               const amd::Coord3D& srcOrigin,  //!< Source origin
                               const amd::Coord3D& dstOrigin,  //!< Destination origin
                               const amd::Coord3D& size,       //!< Size of the copy region
                               bool entire = false,            //!< Entire buffer will be updated
                               size_t rowPitch = 0,            //!< Pitch for buffer
                               size_t slicePitch = 0           //!< Slice for buffer
                               ) const;

  //! Creates a program for all blit operations
  bool createProgram(Device& device  //!< Device object
                     );

  //! Creates a view memory object
  Memory* createView(const Memory& parent,    //!< Parent memory object
                     cl_image_format format,  //!< The new format for a view
                     cl_mem_flags flags       //!< Memory flags
                     ) const;

  address captureArguments(const amd::Kernel* kernel) const;
  void releaseArguments(address args) const;

  inline void setArgument(amd::Kernel* kernel, size_t index,
                          size_t size, const void* value, size_t offset = 0,
                          const device::Memory* dev_mem = nullptr) const;

  uint32_t ConstantBufferOffset() const {
    // Make sure it can fit at least 128 bytes for OCL memory fill of double16
    constexpr uint32_t kManagedSize = 0x80;
    // Adjust the ofset to the new location
    constantBufferOffset_ += kManagedSize;
    // Check if the allocation exceeds the limit
    if ((constantBufferOffset_ + kManagedSize) > constantBuffer_->getSize()) {
      // Stall GPU and reset the ofset
      gpu().releaseGpuMemoryFence();
      constantBufferOffset_ = 0;
    }
    return constantBufferOffset_;
  }

  inline uint32_t NumBlitKernels() {
    return (dev().info().imageSupport_) ? BlitTotal : BlitLinearTotal;
  }

  //! Disable copy constructor
  KernelBlitManager(const KernelBlitManager&);

  //! Disable operator=
  KernelBlitManager& operator=(const KernelBlitManager&);

  amd::Program* program_;             //!< GPU program object
  amd::Kernel* kernels_[BlitTotal];   //!< GPU kernels for blit
  amd::Memory* constantBuffer_;       //!< An internal CB for blits
  mutable uint32_t constantBufferOffset_; //!< Current offset in the constant buffer
  size_t xferBufferSize_;             //!< Transfer buffer size
  mutable amd::Monitor  lockXferOps_; //!< Lock transfer operation
};

static const char* BlitName[KernelBlitManager::BlitTotal] = {
  "__amd_rocclr_fillBufferAligned", "__amd_rocclr_fillBufferAligned2D", "__amd_rocclr_copyBuffer",
  "__amd_rocclr_copyBufferAligned", "__amd_rocclr_copyBufferRect",
  "__amd_rocclr_copyBufferRectAligned", "__amd_rocclr_streamOpsWrite", "__amd_rocclr_streamOpsWait",
  "__amd_rocclr_scheduler", "__amd_rocclr_gwsInit", "__amd_rocclr_fillImage",
  "__amd_rocclr_copyImage", "__amd_rocclr_copyImage1DA", "__amd_rocclr_copyImageToBuffer",
  "__amd_rocclr_copyBufferToImage"
};

inline void KernelBlitManager::setArgument(amd::Kernel* kernel, size_t index,
                                           size_t size, const void* value, size_t offset,
                                           const device::Memory* dev_mem) const {
  const amd::KernelParameterDescriptor& desc = kernel->signature().at(index);

  void* param = kernel->parameters().values() + desc.offset_;
  assert((desc.type_ == T_POINTER || value != NULL ||
    (desc.addressQualifier_ == CL_KERNEL_ARG_ADDRESS_LOCAL)) &&
    "not a valid local mem arg");

  uint32_t uint32_value = 0;
  uint64_t uint64_value = 0;

  if (desc.type_ == T_POINTER && (desc.addressQualifier_ != CL_KERNEL_ARG_ADDRESS_LOCAL)) {
    if ((value == NULL) || (static_cast<const cl_mem*>(value) == NULL)) {
      LP64_SWITCH(uint32_value, uint64_value) = 0;
      reinterpret_cast<Memory**>(kernel->parameters().values() +
        kernel->parameters().memoryObjOffset())[desc.info_.arrayIndex_] = nullptr;
    } else {
      amd::Memory* mem = as_amd(*static_cast<const cl_mem*>(value));
      // convert cl_mem to amd::Memory*, return false if invalid.
      reinterpret_cast<amd::Memory**>(kernel->parameters().values() +
        kernel->parameters().memoryObjOffset())[desc.info_.arrayIndex_] = mem;
      if (dev_mem == nullptr) {
        LP64_SWITCH(uint32_value, uint64_value) = static_cast<uintptr_t>(
          mem->getDeviceMemory(dev())->virtualAddress()) + offset;
      } else {
        LP64_SWITCH(uint32_value, uint64_value) = static_cast<uintptr_t>(
          dev_mem->virtualAddress()) + offset;
      }
    }
  } else if (desc.type_ == T_SAMPLER) {
    assert(false && "No sampler support in blit manager! Use internal samplers!");
  } else {
    switch (desc.size_) {
      case 4:
        if (desc.addressQualifier_ == CL_KERNEL_ARG_ADDRESS_LOCAL) {
          uint32_value = size;
        } else {
          uint32_value = *static_cast<const uint32_t*>(value);
        }
        break;
      case 8:
        if (desc.addressQualifier_ == CL_KERNEL_ARG_ADDRESS_LOCAL) {
          uint64_value = size;
        } else {
          uint64_value = *static_cast<const uint64_t*>(value);
        }
        break;
      default:
        break;
    }
  }
  switch (desc.size_) {
    case sizeof(uint32_t):
      *static_cast<uint32_t*>(param) = uint32_value;
      break;
    case sizeof(uint64_t):
      *static_cast<uint64_t*>(param) = uint64_value;
      break;
    default:
      ::memcpy(param, value, size);
      break;
  }
}


/*@}*/} // namespace roc
