/*
 * Copyright (C) 2023 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

syntax = "proto2";

package perfetto.protos;

import "protos/perfetto/trace/android/surfaceflinger_common.proto";
import "protos/perfetto/trace/android/graphics/rect.proto";

// Message used by Winscope to process legacy trace files.
// Represents a file full of surface flinger transactions.
// Encoded, it should start with 0x54 0x4E 0x58 0x54 0x52 0x41 0x43 0x45
// (.TNXTRACE), such that they can be easily identified.
message TransactionTraceFile {
  // constant; MAGIC_NUMBER = (long) MAGIC_NUMBER_H << 32 |
  // MagicNumber.MAGIC_NUMBER_L (this is needed because enums have to be 32 bits
  // and there's no nice way to put 64bit constants into .proto files.
  enum MagicNumber {
    INVALID = 0;
    // TNXT (little-endian ASCII)
    MAGIC_NUMBER_L = 0x54584E54;
    // RACE (little-endian ASCII)
    MAGIC_NUMBER_H = 0x45434152;
  }

  // Must be the first field, set to value in MagicNumber
  optional fixed64 magic_number = 1;
  repeated TransactionTraceEntry entry = 2;

  // offset between real-time clock and elapsed time clock in nanoseconds.
  // Calculated as: systemTime(SYSTEM_TIME_REALTIME) -
  // systemTime(SYSTEM_TIME_MONOTONIC)
  optional fixed64 real_to_elapsed_time_offset_nanos = 3;
  optional uint32 version = 4;
}

message TransactionTraceEntry {
  optional int64 elapsed_realtime_nanos = 1;
  optional int64 vsync_id = 2;
  repeated TransactionState transactions = 3;
  repeated LayerCreationArgs added_layers = 4;
  repeated uint32 destroyed_layers = 5;
  repeated DisplayState added_displays = 6;
  repeated int32 removed_displays = 7;
  repeated uint32 destroyed_layer_handles = 8;
  optional bool displays_changed = 9;
  repeated DisplayInfo displays = 10;
}

message DisplayInfo {
  optional uint32 layer_stack = 1;
  optional int32 display_id = 2;
  optional int32 logical_width = 3;
  optional int32 logical_height = 4;
  optional Transform transform_inverse = 5;
  optional Transform transform = 6;
  optional bool receives_input = 7;
  optional bool is_secure = 8;
  optional bool is_primary = 9;
  optional bool is_virtual = 10;
  optional int32 rotation_flags = 11;
  optional int32 transform_hint = 12;
}

message LayerCreationArgs {
  optional uint32 layer_id = 1;
  optional string name = 2;
  optional uint32 flags = 3;
  optional uint32 parent_id = 4;
  optional uint32 mirror_from_id = 5;
  optional bool add_to_root = 6;
  optional uint32 layer_stack_to_mirror = 7;
}

message Transform {
  optional float dsdx = 1;
  optional float dtdx = 2;
  optional float dtdy = 3;
  optional float dsdy = 4;
  optional float tx = 5;
  optional float ty = 6;
}

message TransactionBarrier {
  optional string barrier_token = 1;
  optional uint32 kind = 2;
}

message TransactionState {
  optional int32 pid = 1;
  optional int32 uid = 2;
  optional int64 vsync_id = 3;
  optional int32 input_event_id = 4;
  optional int64 post_time = 5;
  optional uint64 transaction_id = 6;
  repeated LayerState layer_changes = 7;
  repeated DisplayState display_changes = 8;
  repeated uint64 merged_transaction_ids = 9;
  optional uint64 apply_token = 10;
  repeated TransactionBarrier transaction_barriers = 11;
}

// Keep insync with layer_state_t
message LayerState {
  optional uint32 layer_id = 1;
  // Changes are split into ChangesLsb and ChangesMsb. First 32 bits are in
  // ChangesLsb and the next 32 bits are in ChangesMsb. This is needed because
  // enums have to be 32 bits and there's no nice way to put 64bit constants
  // into .proto files.
  enum ChangesLsb {
    eChangesLsbNone = 0;
    ePositionChanged = 0x00000001;
    eLayerChanged = 0x00000002;
    // unused = 0x00000004;
    eAlphaChanged = 0x00000008;

    eMatrixChanged = 0x00000010;
    eTransparentRegionChanged = 0x00000020;
    eFlagsChanged = 0x00000040;
    eLayerStackChanged = 0x00000080;

    eReleaseBufferListenerChanged = 0x00000400;
    eShadowRadiusChanged = 0x00000800;

    eBufferCropChanged = 0x00002000;
    eRelativeLayerChanged = 0x00004000;
    eReparent = 0x00008000;

    eColorChanged = 0x00010000;
    eBufferTransformChanged = 0x00040000;
    eTransformToDisplayInverseChanged = 0x00080000;

    eCropChanged = 0x00100000;
    eBufferChanged = 0x00200000;
    eAcquireFenceChanged = 0x00400000;
    eDataspaceChanged = 0x00800000;

    eHdrMetadataChanged = 0x01000000;
    eSurfaceDamageRegionChanged = 0x02000000;
    eApiChanged = 0x04000000;
    eSidebandStreamChanged = 0x08000000;

    eColorTransformChanged = 0x10000000;
    eHasListenerCallbacksChanged = 0x20000000;
    eInputInfoChanged = 0x40000000;
    // 0x80000000; (proto stores enums as signed int)
    eCornerRadiusChanged = -2147483648;
  };
  enum ChangesMsb {
    eChangesMsbNone = 0;
    eDestinationFrameChanged = 0x1;
    eCachedBufferChanged = 0x2;
    eBackgroundColorChanged = 0x4;
    eMetadataChanged = 0x8;
    eColorSpaceAgnosticChanged = 0x10;
    eFrameRateSelectionPriority = 0x20;
    eFrameRateChanged = 0x40;
    eBackgroundBlurRadiusChanged = 0x80;
    eProducerDisconnect = 0x100;
    eFixedTransformHintChanged = 0x200;
    eFrameNumberChanged = 0x400;
    eBlurRegionsChanged = 0x800;
    eAutoRefreshChanged = 0x1000;
    eStretchChanged = 0x2000;
    eTrustedOverlayChanged = 0x4000;
    eDropInputModeChanged = 0x8000;
    eClientDrawnCornerRadiusChanged = 0x00010000;
    eSystemContentPriorityChanged = 0x00020000;
    eBoxShadowSettingsChanged = 0x00040000;
    eBorderSettingsChanged = 0x00080000;
  };
  optional uint64 what = 2;
  optional float x = 3;
  optional float y = 4;
  optional int32 z = 5;
  optional uint32 w = 6;
  optional uint32 h = 7;
  optional uint32 layer_stack = 8;

  enum Flags {
    eFlagsNone = 0;
    eLayerHidden = 0x01;
    eLayerOpaque = 0x02;
    eLayerSkipScreenshot = 0x40;
    eLayerSecure = 0x80;
    eEnableBackpressure = 0x100;
    eLayerIsDisplayDecoration = 0x200;
  };
  optional uint32 flags = 9;
  optional uint32 mask = 10;

  message Matrix22 {
    optional float dsdx = 1;
    optional float dtdx = 2;
    optional float dtdy = 3;
    optional float dsdy = 4;
  };

  message CornerRadii {
    optional float tl = 1;
    optional float tr = 2;
    optional float bl = 3;
    optional float br = 4;
  }
  optional Matrix22 matrix = 11;
  optional float corner_radius = 12 [deprecated = true];
  optional uint32 background_blur_radius = 13;
  optional uint32 parent_id = 14;
  optional uint32 relative_parent_id = 15;

  optional float alpha = 16;
  message Color3 {
    optional float r = 1;
    optional float g = 2;
    optional float b = 3;
  }
  optional Color3 color = 17;
  optional RegionProto transparent_region = 18;
  optional uint32 transform = 19;
  optional bool transform_to_display_inverse = 20;
  optional RectProto crop = 21;

  message BufferData {
    optional uint64 buffer_id = 1;
    optional uint32 width = 2;
    optional uint32 height = 3;
    optional uint64 frame_number = 4;

    enum BufferDataChange {
      BufferDataChangeNone = 0;
      fenceChanged = 0x01;
      frameNumberChanged = 0x02;
      cachedBufferChanged = 0x04;
    }
    optional uint32 flags = 5;
    optional uint64 cached_buffer_id = 6;

    enum PixelFormat {
      PIXEL_FORMAT_UNKNOWN = 0;
      PIXEL_FORMAT_CUSTOM = -4;
      PIXEL_FORMAT_TRANSLUCENT = -3;
      PIXEL_FORMAT_TRANSPARENT = -2;
      PIXEL_FORMAT_OPAQUE = -1;
      PIXEL_FORMAT_RGBA_8888 = 1;
      PIXEL_FORMAT_RGBX_8888 = 2;
      PIXEL_FORMAT_RGB_888 = 3;
      PIXEL_FORMAT_RGB_565 = 4;
      PIXEL_FORMAT_BGRA_8888 = 5;
      PIXEL_FORMAT_RGBA_5551 = 6;
      PIXEL_FORMAT_RGBA_4444 = 7;
      PIXEL_FORMAT_RGBA_FP16 = 22;
      PIXEL_FORMAT_RGBA_1010102 = 43;
      PIXEL_FORMAT_R_8 = 0x38;
    }
    optional PixelFormat pixel_format = 7;
    optional uint64 usage = 8;
  }
  optional BufferData buffer_data = 22;
  optional int32 api = 23;
  optional bool has_sideband_stream = 24;
  optional ColorTransformProto color_transform = 25;
  repeated BlurRegion blur_regions = 26;

  message WindowInfo {
    optional uint32 layout_params_flags = 1;
    optional int32 layout_params_type = 2;
    optional RegionProto touchable_region = 3;
    optional int32 surface_inset = 4;
    // unused
    optional bool focusable = 5;
    // unused
    optional bool has_wallpaper = 6;
    optional float global_scale_factor = 7;
    optional uint32 crop_layer_id = 8;
    optional bool replace_touchable_region_with_crop = 9;
    optional RectProto touchable_region_crop = 10;
    optional Transform transform = 11;
    optional uint32 input_config = 12;
  }
  optional WindowInfo window_info_handle = 27;
  optional float bg_color_alpha = 28;
  optional int32 bg_color_dataspace = 29;
  optional bool color_space_agnostic = 30;
  optional float shadow_radius = 31;
  optional int32 frame_rate_selection_priority = 32;
  optional float frame_rate = 33;
  optional int32 frame_rate_compatibility = 34;
  optional int32 change_frame_rate_strategy = 35;
  optional uint32 fixed_transform_hint = 36;
  optional uint64 frame_number = 37;
  optional bool auto_refresh = 38;
  // unused
  optional bool is_trusted_overlay = 39;
  optional RectProto buffer_crop = 40;
  optional RectProto destination_frame = 41;

  enum DropInputMode {
    NONE = 0;
    ALL = 1;
    OBSCURED = 2;
  };
  optional DropInputMode drop_input_mode = 42;

  optional TrustedOverlay trusted_overlay = 43;

  optional float background_blur_scale = 44;

  optional CornerRadii corner_radii = 45;

  optional CornerRadii client_drawn_corner_radii = 46;

  optional int32 system_content_priority = 47;

  optional BoxShadowSettings box_shadow_settings = 48;

  optional BorderSettings border_settings = 49;
}

message DisplayState {
  enum Changes {
    eChangesNone = 0;
    eSurfaceChanged = 0x01;
    eLayerStackChanged = 0x02;
    eDisplayProjectionChanged = 0x04;
    eDisplaySizeChanged = 0x08;
    eFlagsChanged = 0x10;
  };
  optional int32 id = 1;
  optional uint32 what = 2;
  optional uint32 flags = 3;
  optional uint32 layer_stack = 4;
  optional uint32 orientation = 5;
  optional RectProto layer_stack_space_rect = 6;
  optional RectProto oriented_display_space_rect = 7;
  optional uint32 width = 8;
  optional uint32 height = 9;
}
