# GUIStrings.properties
#
# This properties file defines language-specific text visible in the
# Juggling Lab GUI
#
# Language for this file = Hebrew
#
Processing = ����...
Click_Edit = ��� "�����" ��� ����� �����
Edit = �����
Pattern_entry = ���� �����
Defaults = ����� ����
Juggle = ����
Pattern = �����
Dwell_beats = ��� ���
Beats_per_second = ����� ������
Hand_movement = ����� ���
Body_movement = ����� ����
Manual_settings = ������ �����
default = ����� ����
custom = ����� �����
Generator = ����� ������
Run = ���
balls = ������
max._throw =����� ��������
period = ���
Jugglers = ��������
Rhythm = ���
asynch = ���������
synch = ��������
Compositions = �����������
all = ���
non-obvious = �������
none_(prime_only) = ��� (���� ����)
Find = ���
ground_state_patterns = ������ ���� �����
excited_state_patterns = ������ ���� "����"
transition_throws = ������ ����
pattern_rotations = ��� ������
juggler_permutations = juggler permutations
connected_patterns = ������ ������� ����
Multiplexing = ���������
enable = �����
simultaneous_throws =������ ����������
no_simultaneous_catches = ��� ������ ����������
no_clustered_throws = no clustered throws
true_multiplexing = ��������� ����� ����
Exclude_these_throws = ���� �� �������� �����
Include_these_throws = ���� �� �������� ����
Passing_communication_delay = Passing communication delay
File = ����
Notation = ��� �����
Help =����
New_Pattern = ����� ����
New_Pattern_List = ����� ������ ����
Open_JML... = ��� JML...
Open_Animator_Pattern_List... = Open Animator Pattern List...
Quit = ��
About_Juggling_Lab = ����� Juggling Lab
Close = ����
Save_JML_As... = Save JML As...
Save_Text_As... = Save Text As...
Patterns = Patterns
View = View
Save_Animated_GIF_As... = Save Animated GIF As...
Save_HTML_As... = Save HTML As...
Save_to_Server = Save to Server
Restart = Restart
Animation_Preferences... = Animation Preferences...
Simple = Simple
Visual_editor = Visual editor
Selection_editor = Selection editor
JML_editor = JML editor
Animation_Preferences = Animation Preferences
Solid_3D_display = Solid 3D display
Frames_per_second = Frames per second
Slowdown_factor = Slowdown factor
Border_(pixels) = Border (pixels)
Double-buffered_animation = Double-buffered animation
Start_paused = Start paused
Pause_on_mouse_away = Pause on mouse away
Stereo_display = Stereo display
Catch_sounds = Catch sounds
Bounce_sounds = Bounce sounds
Cancel = Cancel
OK = OK
Change_title... = Change title...
Change_title = Change title
Change_overall_timing... = Change overall timing...
Change_timing = Change timing
Rescale_percentage = Rescale percentage
Add_event_to_L_hand = Add event to L hand
Add_event_to_R_hand = Add event to R hand
Remove_event = Remove event
Define_prop... = Define prop...
Make_last_in_event = Make last in event
Define_throw... = Define throw...
Change_to_catch = Change to catch
Change_to_softcatch = Change to softcatch
Define_prop = Define prop
Prop_type = Prop type
Define_throw = Define throw
Throw_type = Throw type
Message_click_to_start = Click to start
Saving_animated_GIF = Saving Animated GIF
Message_GIFsave_color_map = Building color map
Message_GIFsave_writing_frame = Writing frame
JMLView_compile_button = Compile
JMLView_revert_button = Revert
Pattern_List = Pattern List
Version = Version
GPL_part1 = This program is free for non-commercial use only.  Portions are released
GPL_part2 = under the GNU General Public License.
Continue = Continue
Patterns = patterns
Generator_stopped_title = Generator stopped
Generator_timeout = Limit of {0,number,integer} seconds exceeded
Generator_spacelimit = Limit of {0,number,integer} patterns exceeded
Generator_patterns_1 = 1 pattern
Generator_patterns_ne1 = {0,number,integer} patterns
Pattern_list_tab = Pattern list
Prop_type = Prop type
Generator_intro = This is the siteswap generator component of Juggling Lab, derived from the\n\
   program J2 v2.3, written by Jack Boyce in Feb 1992.  It finds juggling\n\
   patterns in a generalized form of siteswap notation.  For a full\n\
   description of this notation and the program's operation, consult the accom-\n\
   panying documentation files.  All patterns satisfying the given constraints\n\
   are listed by the program.  Solo asynchronous juggling is the default mode.\n\n\
   Usage:    j2 number_of_objects max_throw pattern_period [options]\n\n\
   where options include:\n \
    -s  synchronous mode          -j <number>  set number of jugglers\n \
    -n  show number of patterns   -m <number>  multiplexing with at most the\n \
    -no print number only                given number of simultaneous throws\n \
    -g  ground state patterns     -mf  allow simultaneous catches\n \
    -ng excited state patterns    -mc  disallow multiplex clustered throws\n \
    -f  full listing (including   -mt  true multiplexing patterns\n       \
          composite patterns)     -d <number>  passing communication delay\n \
    -se disable starting/ending   -l <number>  passing leader person number\n \
    -prime  only prime patterns   -x <throw> ..  exclude listed self-throws\n \
    -rot  show all rotated        -i <throw> ..  must include listed self-throws\n       \
          versions of patterns    -lame  remove '11' sequence in asynch mode\n \
    -cp connected patterns only   -jp  show all juggler permutations