entityDef info_player_start
{
	"spawnclass"				"idPlayerStart"

	"editor_color"				"1 0 0"
	"editor_mins"				"-16 -16 0"
	"editor_maxs"				"16 16 64"
	"editor_showangle"			"1"

	"editor_usage"				"The spawning position for the player."
	"editor_var skin"			"Skin to use for player model."
}

entityDef derived_from_info_player_start
{
	"inherit"				"info_player_start"
}