<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <Filter Include="scene">
      <UniqueIdentifier>{7effd458-1286-4c86-a9c4-cd4922f14c82}</UniqueIdentifier>
    </Filter>
    <Filter Include="scene\merge">
      <UniqueIdentifier>{b3592cff-e97d-4da2-ade5-caef2835f906}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\..\libs\scene\InstanceWalkers.cpp">
      <Filter>scene</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\Node.cpp">
      <Filter>scene</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\TraversableNodeSet.cpp">
      <Filter>scene</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\SelectableNode.cpp">
      <Filter>scene</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\Traverse.cpp">
      <Filter>scene</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\LayerUsageBreakdown.cpp">
      <Filter>scene</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\ChildPrimitives.cpp">
      <Filter>scene</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\SelectionIndex.cpp">
      <Filter>scene</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\ModelFinder.cpp">
      <Filter>scene</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\merge\GraphComparer.cpp">
      <Filter>scene\merge</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\merge\MergeOperation.cpp">
      <Filter>scene\merge</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\merge\ThreeWayMergeOperation.cpp">
      <Filter>scene\merge</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\merge\MergeOperationBase.cpp">
      <Filter>scene\merge</Filter>
    </ClCompile>
    <ClCompile Include="..\..\libs\scene\merge\MergeActionNode.cpp">
      <Filter>scene\merge</Filter>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\libs\scene\InstanceWalkers.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\Node.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\TraversableNodeSet.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scenelib.h" />
    <ClInclude Include="..\..\libs\selectionlib.h" />
    <ClInclude Include="..\..\libs\scene\LayerValidityCheckWalker.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\BasicRootNode.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\SelectableNode.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\Traverse.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\LayerUsageBreakdown.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\ChildPrimitives.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\Clone.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\SelectionIndex.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\EntityBreakdown.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\ModelBreakdown.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\ShaderBreakdown.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\GroupNodeChecker.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\ModelFinder.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\Group.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\EntitySelector.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\AABBAccumulateWalker.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\PrefabBoundsAccumulator.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\MergeAction.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\MergeOperation.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\GraphComparer.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\ComparisonResult.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\PointTrace.h">
      <Filter>scene</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\SelectionGroupMerger.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\NodeUtils.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\LayerMerger.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\ThreeWayMergeOperation.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\MergeOperationBase.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\ThreeWaySelectionGroupMerger.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\SelectionGroupMergerBase.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\ThreeWayLayerMerger.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\LayerMergerBase.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\MergeLib.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\merge\MergeActionNode.h">
      <Filter>scene\merge</Filter>
    </ClInclude>
    <ClInclude Include="..\..\libs\scene\TransformedCopy.h">
      <Filter>scene</Filter>
    </ClInclude>
  </ItemGroup>
</Project>