// A particle def that is defined both in the PK4s as well as in the filesystem
// to check the parsing order of .prt files
// The one in the PK4s (with caulk texture) should take precedence since it is alphabetically sorted first
particle precedencecheck {
	{
		count				1
		material			textures/common/nodraw
		time				10.000
		cycles				1.000
		bunching			1.000
		distribution		rect 128.000 128.000 32.000 
		direction			outward "0.000" 
		orientation			view 
		speed				 "1.000"  to "10.000"
		size				 "200.000" 
		aspect				 "1.000" 
		randomDistribution				1
		boundsExpansion				0.000
		fadeIn				0.700
		fadeOut				0.800
		fadeIndex				0.000
		color 				1.000 1.000 0.900 0.250
		fadeColor 			1.000 1.000 1.000 0.000
		offset 				0.000 0.000 0.000
		gravity 			world 0.000
	}
}

// Just to prove that particleDefs after a duplicate definition are not ignored
particle particle_after_precedencecheck
{
	{
		count				1
		material			textures/common/nodraw
		time				10.000
		cycles				1.000
		bunching			1.000
		distribution		rect 128.000 128.000 32.000 
		direction			outward "0.000" 
		orientation			view 
		speed				 "1.000"  to "10.000"
		size				 "200.000" 
		aspect				 "1.000" 
		randomDistribution				1
		boundsExpansion				0.000
		fadeIn				0.700
		fadeOut				0.800
		fadeIndex				0.000
		color 				1.000 1.000 0.900 0.250
		fadeColor 			1.000 1.000 1.000 0.000
		offset 				0.000 0.000 0.000
		gravity 			world 0.000
	}
}
