#include "GenericVFPProgram.h"

namespace render
{

GenericVFPProgram::GenericVFPProgram(const std::string& vertexProgramFilename,
                                     const std::string& fragmentProgramFilename)
{}

void GenericVFPProgram::enable()
{
    // TODO
}

void GenericVFPProgram::disable()
{
    // TODO
}

} // namespace
