entityDef light
{
    "editor_light"				"1"
	"editor_color"				"0 1 0"
	"editor_mins"				"-8 -8 -8"
	"editor_maxs"				"8 8 8"
	"editor_rotatable"			"1"

	"editor_displayFolder"		"Lights/Sources"
	"spawnclass"				"idLight"
}
