//****************************************************************************
// "Those Funny Funguloids!"
// http://funguloids.sourceforge.net
// Copyright (c) 2006-2007, Mika Halttunen
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the
// use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
//  1. The origin of this software must not be misrepresented; you must not
//  claim that you wrote the original software. If you use this software in a
//  product, an acknowledgment in the product documentation would be
//  appreciated but is not required.
//
//  2. Altered source versions must be plainly marked as such, and must not
//  be misrepresented as being the original software.
//
//  3. This notice may not be removed or altered from any source distribution.
//
//***************************************************************************/

#include "tentacles.h"
#include "effects.h"


// Tentacles constructor
Tentacles::Tentacles(String name, SceneManager *sceneMgr, String mesh, Vector3 pos, bool managed) : MovingObject(name, sceneMgr, mesh, pos, managed) {
	mType = OTYPE_EFFECT;

	mEntity->setRenderQueueGroup(RENDER_QUEUE_1);
	setCastShadows(false);
}


// Update the tentacles
void Tentacles::move(Real delta) {
	// Rotate
	mNode->roll(Radian(0.045f * delta));
}

