openscenegraph
osg::CameraRenderOrderSortOp Struct Reference

#include <Camera>

Public Member Functions

bool operator() (const Camera *lhs, const Camera *rhs) const

Detailed Description

Functor to assist with ordering cameras in the order they should be rendered in.

Member Function Documentation

◆ operator()()

bool osg::CameraRenderOrderSortOp::operator() ( const Camera * lhs,
const Camera * rhs ) const
inline

The documentation for this struct was generated from the following file: