openscenegraph
osgViewer::GraphicsWindowX11::WindowData Struct Reference

#include <GraphicsWindowX11>

Inheritance diagram for osgViewer::GraphicsWindowX11::WindowData:
osg::Referenced

Public Member Functions

 WindowData (Window window)
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Public Attributes

Window _window

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

WindowData is used to pass in the X11 window handle attached the GraphicsContext::Traits structure.

Constructor & Destructor Documentation

◆ WindowData()

osgViewer::GraphicsWindowX11::WindowData::WindowData ( Window window)
inline

References _window.

Member Data Documentation

◆ _window

Window osgViewer::GraphicsWindowX11::WindowData::_window

Referenced by WindowData().


The documentation for this struct was generated from the following file: