openscenegraph
osgShadow::ViewDependentShadowMap::ShadowData Struct Reference

#include <ViewDependentShadowMap>

Inheritance diagram for osgShadow::ViewDependentShadowMap::ShadowData:
osg::Referenced

Public Member Functions

 ShadowData (ViewDependentData *vdd)
virtual void releaseGLObjects (osg::State *=0) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Public Attributes

ViewDependentData_viewDependentData
unsigned int _textureUnit
osg::ref_ptr< osg::Texture2D_texture
osg::ref_ptr< osg::TexGen_texgen
osg::ref_ptr< osg::Camera_camera

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Constructor & Destructor Documentation

◆ ShadowData()

osgShadow::ViewDependentShadowMap::ShadowData::ShadowData ( ViewDependentData * vdd)

Member Function Documentation

◆ releaseGLObjects()

virtual void osgShadow::ViewDependentShadowMap::ShadowData::releaseGLObjects ( osg::State * = 0) const
virtual

Member Data Documentation

◆ _camera

osg::ref_ptr<osg::Camera> osgShadow::ViewDependentShadowMap::ShadowData::_camera

◆ _texgen

osg::ref_ptr<osg::TexGen> osgShadow::ViewDependentShadowMap::ShadowData::_texgen

◆ _texture

osg::ref_ptr<osg::Texture2D> osgShadow::ViewDependentShadowMap::ShadowData::_texture

◆ _textureUnit

unsigned int osgShadow::ViewDependentShadowMap::ShadowData::_textureUnit

◆ _viewDependentData

ViewDependentData* osgShadow::ViewDependentShadowMap::ShadowData::_viewDependentData

The documentation for this struct was generated from the following file: