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#include <Vec4ub>
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| enum | { num_components = 4 } |
| typedef unsigned char | value_type |
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| value_type | _v [4] |
General purpose float quad. Uses include representation of color coordinates. No support yet added for float * Vec4ub - is it necessary? Need to define a non-member non-friend operator* etc. Vec4ub * float is okay
| typedef unsigned char osg::Vec4ub::value_type |
Data type of vector components.
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Constructor that sets all components of the vector to zero
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Referenced by operator!=(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator<(), and operator==().
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| value_type osg::Vec4ub::_v[4] |
Vec member variable.
Referenced by a(), a(), b(), b(), g(), g(), operator!=(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator<(), osg::operator<<(), operator==(), osg::operator>>(), operator[](), operator[](), ptr(), ptr(), r(), r(), set(), Vec4ub(), Vec4ub(), w(), w(), x(), x(), y(), y(), z(), and z().