openscenegraph
osg::Sequence Class Reference

#include <Sequence>

Inheritance diagram for osg::Sequence:
osg::Group osg::Node osg::Object osg::Referenced

Public Types

enum  LoopMode { LOOP , SWING }
enum  SequenceMode { START , STOP , PAUSE , RESUME }
Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
typedef unsigned int NodeMask
typedef std::vector< std::string > DescriptionList
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 Sequence ()
 Sequence (const Sequence &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_Node (osg, Sequence)
virtual void traverse (NodeVisitor &nv)
virtual bool addChild (Node *child)
virtual bool addChild (Node *child, double t)
template<class T>
bool addChild (const ref_ptr< T > &child, double t)
virtual bool insertChild (unsigned int index, Node *child)
virtual bool insertChild (unsigned int index, Node *child, double t)
template<class T>
bool insertChild (unsigned int index, const ref_ptr< T > &child, double t)
virtual bool removeChild (Node *child)
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
void setValue (int value)
int getValue () const
void setTime (unsigned int frame, double t)
double getTime (unsigned int frame) const
void setTimeList (const std::vector< double > &timeList)
const std::vector< double > & getTimeList () const
void setDefaultTime (double t)
double getDefaultTime (void) const
void setLastFrameTime (double t)
double getLastFrameTime (void) const
unsigned int getNumFrames () const
void setLoopMode (LoopMode mode)
LoopMode getLoopMode () const
void setBegin (int begin)
int getBegin () const
void setEnd (int end)
int getEnd () const
void setInterval (LoopMode mode, int begin, int end)
void getInterval (LoopMode &mode, int &begin, int &end) const
void setSpeed (float speed)
float getSpeed () const
void setNumRepeats (int nreps)
int getNumRepeats () const
void setDuration (float speed, int nreps=-1)
void getDuration (float &speed, int &nreps) const
void setMode (SequenceMode mode)
SequenceMode getMode () const
void setSync (bool sync)
bool getSync () const
void setClearOnStop (bool clearOnStop)
bool getClearOnStop () const
template<class T>
bool addChild (const ref_ptr< T > &child)
template<class T>
bool insertChild (unsigned int index, const ref_ptr< T > &child)
template<class T>
bool removeChild (const ref_ptr< T > &child)
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
Public Member Functions inherited from osg::Group
 Group ()
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_Node (osg, Group)
virtual GroupasGroup ()
virtual const GroupasGroup () const
template<class T>
bool addChild (const ref_ptr< T > &child)
template<class T>
bool insertChild (unsigned int index, const ref_ptr< T > &child)
template<class T>
bool removeChild (const ref_ptr< T > &child)
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
virtual bool replaceChild (Node *origChild, Node *newChild)
template<class T, class R>
bool replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild)
virtual unsigned int getNumChildren () const
virtual bool setChild (unsigned int i, Node *node)
NodegetChild (unsigned int i)
const NodegetChild (unsigned int i) const
bool containsNode (const Node *node) const
template<class T>
bool containsNode (const ref_ptr< T > &node) const
unsigned int getChildIndex (const Node *node) const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (osg::State *=0) const
virtual BoundingSphere computeBound () const
Public Member Functions inherited from osg::Node
 Node ()
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const
virtual Objectclone (const CopyOp &copyop) const
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual GeometryasGeometry ()
virtual const GeometryasGeometry () const
virtual TransformasTransform ()
virtual const TransformasTransform () const
virtual SwitchasSwitch ()
virtual const SwitchasSwitch () const
virtual GeodeasGeode ()
virtual const GeodeasGeode () const
virtual osgTerrain::TerrainasTerrain ()
virtual const osgTerrain::TerrainasTerrain () const
virtual void accept (NodeVisitor &nv)
virtual void ascend (NodeVisitor &nv)
const ParentListgetParents () const
ParentList getParents ()
GroupgetParent (unsigned int i)
const GroupgetParent (unsigned int i) const
unsigned int getNumParents () const
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setUpdateCallback (Callback *nc)
template<class T>
void setUpdateCallback (const ref_ptr< T > &nc)
CallbackgetUpdateCallback ()
const CallbackgetUpdateCallback () const
void addUpdateCallback (Callback *nc)
template<class T>
void addUpdateCallback (const ref_ptr< T > &nc)
void removeUpdateCallback (Callback *nc)
template<class T>
void removeUpdateCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setEventCallback (Callback *nc)
template<class T>
void setEventCallback (const ref_ptr< T > &nc)
CallbackgetEventCallback ()
const CallbackgetEventCallback () const
void addEventCallback (Callback *nc)
template<class T>
void addEventCallback (const ref_ptr< T > &nc)
void removeEventCallback (Callback *nc)
template<class T>
void removeEventCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringEventTraversal () const
void setCullCallback (Callback *nc)
template<class T>
void setCullCallback (const ref_ptr< T > &nc)
CallbackgetCullCallback ()
const CallbackgetCullCallback () const
void addCullCallback (Callback *nc)
template<class T>
void addCullCallback (const ref_ptr< T > &nc)
void removeCullCallback (Callback *nc)
template<class T>
void removeCullCallback (const ref_ptr< T > &nc)
void setCullingActive (bool active)
bool getCullingActive () const
unsigned int getNumChildrenWithCullingDisabled () const
bool isCullingActive () const
unsigned int getNumChildrenWithOccluderNodes () const
bool containsOccluderNodes () const
void setNodeMask (NodeMask nm)
NodeMask getNodeMask () const
void setStateSet (osg::StateSet *stateset)
template<class T>
void setStateSet (const osg::ref_ptr< T > &stateset)
osg::StateSetgetOrCreateStateSet ()
osg::StateSetgetStateSet ()
const osg::StateSetgetStateSet () const
void setDescriptions (const DescriptionList &descriptions)
DescriptionListgetDescriptions ()
const DescriptionListgetDescriptions () const
const std::string & getDescription (unsigned int i) const
std::string & getDescription (unsigned int i)
unsigned int getNumDescriptions () const
void addDescription (const std::string &desc)
void setInitialBound (const osg::BoundingSphere &bsphere)
const BoundingSpheregetInitialBound () const
void dirtyBound ()
const BoundingSpheregetBound () const
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
template<class T>
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
const ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback () const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
std::string getCompoundClassName () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~Sequence ()
int _getNextValue (void)
void _update (void)
Protected Member Functions inherited from osg::Group
virtual ~Group ()
virtual void childRemoved (unsigned int, unsigned int)
virtual void childInserted (unsigned int)
Protected Member Functions inherited from osg::Node
virtual ~Node ()
void addParent (osg::Group *parent)
void removeParent (osg::Group *parent)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
void setNumChildrenRequiringEventTraversal (unsigned int num)
void setNumChildrenWithCullingDisabled (unsigned int num)
void setNumChildrenWithOccluderNodes (unsigned int num)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

int _value
double _now
double _start
std::vector< double > _frameTime
double _totalTime
bool _resetTotalTime
LoopMode _loopMode
int _begin
int _end
float _speed
int _nreps
int _nrepsRemain
int _step
double _defaultTime
double _lastFrameTime
double _saveRealLastFrameTime
unsigned int _saveRealLastFrameValue
SequenceMode _mode
bool _sync
bool _clearOnStop
Protected Attributes inherited from osg::Group
NodeList _children
Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
ref_ptr< ComputeBoundingSphereCallback_computeBoundCallback
BoundingSphere _boundingSphere
bool _boundingSphereComputed
ParentList _parents
ref_ptr< Callback_updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< Callback_eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< Callback_cullCallback
bool _cullingActive
unsigned int _numChildrenWithCullingDisabled
unsigned int _numChildrenWithOccluderNodes
NodeMask _nodeMask
ref_ptr< StateSet_stateset
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Detailed Description

Sequence is a Group node which allows automatic, time based switching between children.

Member Enumeration Documentation

◆ LoopMode

Interval modes. 'Loop' repeats frames 1-N; 'swing' repeats 1->N, (N-1)->1.

Enumerator
LOOP 
SWING 

◆ SequenceMode

Sequence modes.

Enumerator
START 
STOP 
PAUSE 
RESUME 

Constructor & Destructor Documentation

◆ Sequence() [1/2]

osg::Sequence::Sequence ( )

Referenced by META_Node(), and Sequence().

◆ Sequence() [2/2]

osg::Sequence::Sequence ( const Sequence & ,
const CopyOp & copyop = CopyOp::SHALLOW_COPY )

Copy constructor using CopyOp to manage deep vs shallow copy.

References Sequence(), and osg::CopyOp::SHALLOW_COPY.

◆ ~Sequence()

virtual osg::Sequence::~Sequence ( )
inlineprotectedvirtual

Member Function Documentation

◆ _getNextValue()

int osg::Sequence::_getNextValue ( void )
protected

◆ _update()

void osg::Sequence::_update ( void )
protected

◆ addChild() [1/4]

template<class T>
bool osg::Group::addChild ( const ref_ptr< T > & child)
inline

◆ addChild() [2/4]

template<class T>
bool osg::Sequence::addChild ( const ref_ptr< T > & child,
double t )
inline

References addChild(), and osg::ref_ptr< T >::get().

Referenced by addChild().

◆ addChild() [3/4]

virtual bool osg::Sequence::addChild ( Node * child)
virtual

Add Node to Group. If node is not NULL then increment its reference count, add it to the child list and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. Otherwise return false. Scene nodes can't be added as child nodes.

Reimplemented from osg::Group.

◆ addChild() [4/4]

virtual bool osg::Sequence::addChild ( Node * child,
double t )
virtual

◆ getBegin()

int osg::Sequence::getBegin ( ) const
inline

Get interval beginning.

References _begin.

◆ getClearOnStop()

bool osg::Sequence::getClearOnStop ( ) const
inline

Get whether to show no child nodes after stopping

References _clearOnStop.

◆ getDefaultTime()

double osg::Sequence::getDefaultTime ( void ) const
inline

Get default time in seconds for new child.

References _defaultTime.

◆ getDuration()

void osg::Sequence::getDuration ( float & speed,
int & nreps ) const
inline

Get duration & number of repeats.

References _nreps, and _speed.

◆ getEnd()

int osg::Sequence::getEnd ( ) const
inline

Get interval ending.

References _end.

◆ getInterval()

void osg::Sequence::getInterval ( LoopMode & mode,
int & begin,
int & end ) const
inline

Get sequence mode & interval.

References _begin, _end, and _loopMode.

◆ getLastFrameTime()

double osg::Sequence::getLastFrameTime ( void ) const
inline

Get last frame time in seconds

References _lastFrameTime.

◆ getLoopMode()

LoopMode osg::Sequence::getLoopMode ( ) const
inline

Get sequence mode.

References _loopMode.

◆ getMode()

SequenceMode osg::Sequence::getMode ( ) const
inline

Get sequence mode.

References _mode.

◆ getNumFrames()

unsigned int osg::Sequence::getNumFrames ( ) const
inline

Get number of frames

References _frameTime.

◆ getNumRepeats()

int osg::Sequence::getNumRepeats ( ) const
inline

Get number of repeats.

References _nreps.

◆ getSpeed()

float osg::Sequence::getSpeed ( ) const
inline

Get speed.

References _speed.

◆ getSync()

bool osg::Sequence::getSync ( ) const
inline

Get sync value

References _sync.

◆ getTime()

double osg::Sequence::getTime ( unsigned int frame) const

Get time for child.

◆ getTimeList()

const std::vector< double > & osg::Sequence::getTimeList ( ) const
inline

Get the time list for children.

References _frameTime.

◆ getValue()

int osg::Sequence::getValue ( ) const
inline

References _value.

◆ insertChild() [1/4]

template<class T>
bool osg::Group::insertChild ( unsigned int index,
const ref_ptr< T > & child )
inline

◆ insertChild() [2/4]

template<class T>
bool osg::Sequence::insertChild ( unsigned int index,
const ref_ptr< T > & child,
double t )
inline

References osg::ref_ptr< T >::get(), and insertChild().

Referenced by insertChild().

◆ insertChild() [3/4]

virtual bool osg::Sequence::insertChild ( unsigned int index,
Node * child )
virtual

Insert Node to Group at specific location. The new child node is inserted into the child list before the node at the specified index. No nodes are removed from the group with this operation.

Reimplemented from osg::Group.

◆ insertChild() [4/4]

virtual bool osg::Sequence::insertChild ( unsigned int index,
Node * child,
double t )
virtual

◆ META_Node()

osg::Sequence::META_Node ( osg ,
Sequence  )

References Sequence().

◆ removeChild() [1/3]

template<class T>
bool osg::Group::removeChild ( const ref_ptr< T > & child)
inline

◆ removeChild() [2/3]

virtual bool osg::Sequence::removeChild ( Node * child)
virtual

Remove Node from Group. If Node is contained in Group then remove it from the child list, decrement its reference count, and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. If Node is not found then return false and do not change the reference count of the Node. Note, do not override, only override removeChildren(,) is required.

Reimplemented from osg::Group.

◆ removeChild() [3/3]

bool osg::Group::removeChild ( unsigned int pos,
unsigned int numChildrenToRemove = 1 )
inline

Remove Node from Group. If Node is contained in Group then remove it from the child list, decrement its reference count, and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. If Node is not found then return false and do not change the reference count of the Node. Note, do not override, only override removeChildren(,) is required.

◆ removeChildren()

virtual bool osg::Sequence::removeChildren ( unsigned int pos,
unsigned int numChildrenToRemove )
virtual

Remove children from Group. Note, must be override by subclasses of Group which add per child attributes.

Reimplemented from osg::Group.

◆ setBegin()

void osg::Sequence::setBegin ( int begin)
inline

Set interval beginning.

References _begin, and _value.

◆ setClearOnStop()

void osg::Sequence::setClearOnStop ( bool clearOnStop)
inline

If true, show no child nodes after stopping

References _clearOnStop.

◆ setDefaultTime()

void osg::Sequence::setDefaultTime ( double t)
inline

Set default time in seconds for new child. if t<0, t=0

References _defaultTime.

◆ setDuration()

void osg::Sequence::setDuration ( float speed,
int nreps = -1 )

Set duration: speed-up & number of repeats

◆ setEnd()

void osg::Sequence::setEnd ( int end)
inline

Set interval ending.

References _end, and _value.

◆ setInterval()

void osg::Sequence::setInterval ( LoopMode mode,
int begin,
int end )

Set sequence mode & interval (range of children to be displayed).

◆ setLastFrameTime()

void osg::Sequence::setLastFrameTime ( double t)
inline

Set time of last frame of last loop, in seconds. if t<= 0, then ignored

References _lastFrameTime.

◆ setLoopMode()

void osg::Sequence::setLoopMode ( LoopMode mode)
inline

Set sequence mode.

References _loopMode, and _value.

◆ setMode()

void osg::Sequence::setMode ( SequenceMode mode)

Set sequence mode. Start/stop & pause/resume.

◆ setNumRepeats()

void osg::Sequence::setNumRepeats ( int nreps)
inline

Set number of repeats.

References _nreps, and _nrepsRemain.

◆ setSpeed()

void osg::Sequence::setSpeed ( float speed)
inline

Set speed.

References _speed.

◆ setSync()

void osg::Sequence::setSync ( bool sync)
inline

If false (default), frames will not be sync'd to frameTime. If true, frames will be sync'd to frameTime.

References _sync.

◆ setTime()

void osg::Sequence::setTime ( unsigned int frame,
double t )

Set time in seconds for child.

◆ setTimeList()

void osg::Sequence::setTimeList ( const std::vector< double > & timeList)
inline

Set the time list for children.

References _frameTime.

◆ setValue()

void osg::Sequence::setValue ( int value)
inline

value is which child node is to be displayed

References _value.

◆ traverse()

virtual void osg::Sequence::traverse ( NodeVisitor & )
virtual

Traverse downwards : calls children's accept method with NodeVisitor.

Reimplemented from osg::Group.

References osg::Group::addChild(), osg::Group::insertChild(), and osg::Group::removeChild().

Member Data Documentation

◆ _begin

int osg::Sequence::_begin
protected

Referenced by getBegin(), getInterval(), and setBegin().

◆ _clearOnStop

bool osg::Sequence::_clearOnStop
protected

Referenced by getClearOnStop(), and setClearOnStop().

◆ _defaultTime

double osg::Sequence::_defaultTime
protected

Referenced by getDefaultTime(), and setDefaultTime().

◆ _end

int osg::Sequence::_end
protected

Referenced by getEnd(), getInterval(), and setEnd().

◆ _frameTime

std::vector<double> osg::Sequence::_frameTime
protected

◆ _lastFrameTime

double osg::Sequence::_lastFrameTime
protected

◆ _loopMode

LoopMode osg::Sequence::_loopMode
protected

◆ _mode

SequenceMode osg::Sequence::_mode
protected

Referenced by getMode().

◆ _now

double osg::Sequence::_now
protected

◆ _nreps

int osg::Sequence::_nreps
protected

◆ _nrepsRemain

int osg::Sequence::_nrepsRemain
protected

Referenced by setNumRepeats().

◆ _resetTotalTime

bool osg::Sequence::_resetTotalTime
protected

◆ _saveRealLastFrameTime

double osg::Sequence::_saveRealLastFrameTime
protected

◆ _saveRealLastFrameValue

unsigned int osg::Sequence::_saveRealLastFrameValue
protected

◆ _speed

float osg::Sequence::_speed
protected

Referenced by getDuration(), getSpeed(), and setSpeed().

◆ _start

double osg::Sequence::_start
protected

◆ _step

int osg::Sequence::_step
protected

◆ _sync

bool osg::Sequence::_sync
protected

Referenced by getSync(), and setSync().

◆ _totalTime

double osg::Sequence::_totalTime
protected

◆ _value

int osg::Sequence::_value
protected

The documentation for this class was generated from the following file: