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| | PixelDataBufferObject () |
| | PixelDataBufferObject (const PixelDataBufferObject &pbo, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | META_Object (osg, PixelDataBufferObject) |
| void | setDataSize (unsigned int size) |
| | Set new size of the buffer object. This will reallocate the memory on the next compile.
|
| unsigned int | getDataSize () const |
| | Get data size of the used buffer.
|
| virtual void | compileBuffer (State &state) const |
| | Compile the buffer (reallocate the memory if buffer is dirty).
|
| virtual void | bindBufferInReadMode (State &state) |
| | Bind the buffer in read mode, which means that data can be downloaded from the buffer (note: GL_PIXEL_UNPACK_BUFFER_ARB).
|
| virtual void | bindBufferInWriteMode (State &state) |
| | Bind the buffer in write mode, which means following OpenGL instructions will write data into the buffer (note: GL_PIXEL_PACK_BUFFER_ARB).
|
| virtual void | unbindBuffer (unsigned int contextID) const |
| | Unbind the buffer.
|
| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| Mode | getMode (unsigned int contextID) const |
| | BufferObject () |
| | BufferObject (const BufferObject &bo, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| virtual bool | isSameKindAs (const Object *obj) const |
| virtual const char * | libraryName () const |
| virtual const char * | className () const |
| void | setTarget (GLenum target) |
| GLenum | getTarget () const |
| void | setUsage (GLenum usage) |
| GLenum | getUsage () const |
| BufferObjectProfile & | getProfile () |
| const BufferObjectProfile & | getProfile () const |
| void | setCopyDataAndReleaseGLBufferObject (bool copyAndRelease) |
| bool | getCopyDataAndReleaseGLBufferObject () const |
| void | dirty () |
| void | releaseGLObjects (State *state=0) const |
| unsigned int | addBufferData (BufferData *bd) |
| void | removeBufferData (unsigned int index) |
| void | removeBufferData (BufferData *bd) |
| void | setBufferData (unsigned int index, BufferData *bd) |
| BufferData * | getBufferData (unsigned int index) |
| const BufferData * | getBufferData (unsigned int index) const |
| unsigned int | getNumBufferData () const |
| void | setGLBufferObject (unsigned int contextID, GLBufferObject *glbo) |
| GLBufferObject * | getGLBufferObject (unsigned int contextID) const |
| GLBufferObject * | getOrCreateGLBufferObject (unsigned int contextID) const |
| unsigned int | computeRequiredBufferSize () const |
| | Object () |
| | Object (bool threadSafeRefUnref) |
| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| virtual Object * | cloneType () const =0 |
| virtual Object * | clone (const CopyOp &) const =0 |
| std::string | getCompoundClassName () const |
| virtual Node * | asNode () |
| virtual const Node * | asNode () const |
| virtual NodeVisitor * | asNodeVisitor () |
| virtual const NodeVisitor * | asNodeVisitor () const |
| virtual StateSet * | asStateSet () |
| virtual const StateSet * | asStateSet () const |
| virtual StateAttribute * | asStateAttribute () |
| virtual const StateAttribute * | asStateAttribute () const |
| virtual Uniform * | asUniform () |
| virtual const Uniform * | asUniform () const |
| virtual Camera * | asCamera () |
| virtual const Camera * | asCamera () const |
| virtual Drawable * | asDrawable () |
| virtual const Drawable * | asDrawable () const |
| virtual Callback * | asCallback () |
| virtual const Callback * | asCallback () const |
| virtual CallbackObject * | asCallbackObject () |
| virtual const CallbackObject * | asCallbackObject () const |
| virtual UserDataContainer * | asUserDataContainer () |
| virtual const UserDataContainer * | asUserDataContainer () const |
| virtual ValueObject * | asValueObject () |
| virtual const ValueObject * | asValueObject () const |
| virtual Image * | asImage () |
| virtual const Image * | asImage () const |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| virtual void | setName (const std::string &name) |
| void | setName (const char *name) |
| const std::string & | getName () const |
| void | setDataVariance (DataVariance dv) |
| DataVariance | getDataVariance () const |
| virtual void | computeDataVariance () |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| template<class T> |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| const osg::UserDataContainer * | getUserDataContainer () const |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| virtual void | setUserData (Referenced *obj) |
| template<class T> |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| virtual const Referenced * | getUserData () const |
| template<typename T> |
| bool | getUserValue (const std::string &name, T &value) const |
| template<typename T> |
| void | setUserValue (const std::string &name, const T &value) |
| template<typename T> |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| | Referenced () |
| | Referenced (bool threadSafeRefUnref) |
| | Referenced (const Referenced &) |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| OpenThreads::Mutex * | getRefMutex () const |
| int | ref () const |
| int | unref () const |
| int | unref_nodelete () const |
| int | referenceCount () const |
| ObserverSet * | getObserverSet () const |
| ObserverSet * | getOrCreateObserverSet () const |
| void | addObserver (Observer *observer) const |
| void | removeObserver (Observer *observer) const |
This object represent a general class of pixel buffer objects, which are capable of allocating buffer object (memory) on the GPU. The memory can then be used either for CPU-GPU pixel transfer or directly for GPU-GPU transfer, without CPU intervention.