openscenegraph
osg::Node Class Reference

#include <Node>

Inheritance diagram for osg::Node:
osg::Object osg::Referenced osg::Drawable osg::Group osgParticle::ParticleProcessor osgParticle::ParticleSystemUpdater osgParticle::PrecipitationEffect osgSim::LightPointNode osg::DispatchCompute osg::DrawPixels osg::Geometry osgParticle::ParticleSystem osgParticle::PrecipitationEffect::PrecipitationDrawable osgTerrain::HeightFieldDrawable osgTerrain::SharedGeometry osgText::TextBase osg::ClearNode osg::ClipNode osg::CoordinateSystemNode osg::Geode osg::LOD osg::LightSource osg::OccluderNode osg::OcclusionQueryNode osg::Projection osg::ProxyNode osg::Sequence osg::Switch osg::TexGenNode osg::Transform osgFX::Effect osgFX::MultiTextureControl osgGA::Widget osgParticle::ParticleEffect osgPresentation::Cursor osgShadow::ShadowedScene osgSim::MultiSwitch osgSim::OverlayNode osgSim::VisibilityGroup osgTerrain::TerrainTile osgUI::Widget osgVolume::Volume osgVolume::VolumeScene osgVolume::VolumeTile osgParticle::Emitter osgParticle::Program

Classes

struct  ComputeBoundingSphereCallback

Public Types

typedef std::vector< Group * > ParentList
typedef unsigned int NodeMask
typedef std::vector< std::string > DescriptionList
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 Node ()
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const
virtual Objectclone (const CopyOp &copyop) const
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual GeometryasGeometry ()
virtual const GeometryasGeometry () const
virtual GroupasGroup ()
virtual const GroupasGroup () const
virtual TransformasTransform ()
virtual const TransformasTransform () const
virtual SwitchasSwitch ()
virtual const SwitchasSwitch () const
virtual GeodeasGeode ()
virtual const GeodeasGeode () const
virtual osgTerrain::TerrainasTerrain ()
virtual const osgTerrain::TerrainasTerrain () const
virtual void accept (NodeVisitor &nv)
virtual void ascend (NodeVisitor &nv)
virtual void traverse (NodeVisitor &)
const ParentListgetParents () const
ParentList getParents ()
GroupgetParent (unsigned int i)
const GroupgetParent (unsigned int i) const
unsigned int getNumParents () const
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setUpdateCallback (Callback *nc)
template<class T>
void setUpdateCallback (const ref_ptr< T > &nc)
CallbackgetUpdateCallback ()
const CallbackgetUpdateCallback () const
void addUpdateCallback (Callback *nc)
template<class T>
void addUpdateCallback (const ref_ptr< T > &nc)
void removeUpdateCallback (Callback *nc)
template<class T>
void removeUpdateCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setEventCallback (Callback *nc)
template<class T>
void setEventCallback (const ref_ptr< T > &nc)
CallbackgetEventCallback ()
const CallbackgetEventCallback () const
void addEventCallback (Callback *nc)
template<class T>
void addEventCallback (const ref_ptr< T > &nc)
void removeEventCallback (Callback *nc)
template<class T>
void removeEventCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringEventTraversal () const
void setCullCallback (Callback *nc)
template<class T>
void setCullCallback (const ref_ptr< T > &nc)
CallbackgetCullCallback ()
const CallbackgetCullCallback () const
void addCullCallback (Callback *nc)
template<class T>
void addCullCallback (const ref_ptr< T > &nc)
void removeCullCallback (Callback *nc)
template<class T>
void removeCullCallback (const ref_ptr< T > &nc)
void setCullingActive (bool active)
bool getCullingActive () const
unsigned int getNumChildrenWithCullingDisabled () const
bool isCullingActive () const
unsigned int getNumChildrenWithOccluderNodes () const
bool containsOccluderNodes () const
void setNodeMask (NodeMask nm)
NodeMask getNodeMask () const
void setStateSet (osg::StateSet *stateset)
template<class T>
void setStateSet (const osg::ref_ptr< T > &stateset)
osg::StateSetgetOrCreateStateSet ()
osg::StateSetgetStateSet ()
const osg::StateSetgetStateSet () const
void setDescriptions (const DescriptionList &descriptions)
DescriptionListgetDescriptions ()
const DescriptionListgetDescriptions () const
const std::string & getDescription (unsigned int i) const
std::string & getDescription (unsigned int i)
unsigned int getNumDescriptions () const
void addDescription (const std::string &desc)
void setInitialBound (const osg::BoundingSphere &bsphere)
const BoundingSpheregetInitialBound () const
void dirtyBound ()
const BoundingSpheregetBound () const
virtual BoundingSphere computeBound () const
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
template<class T>
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
const ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
std::string getCompoundClassName () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~Node ()
void addParent (osg::Group *parent)
void removeParent (osg::Group *parent)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
void setNumChildrenRequiringEventTraversal (unsigned int num)
void setNumChildrenWithCullingDisabled (unsigned int num)
void setNumChildrenWithOccluderNodes (unsigned int num)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

BoundingSphere _initialBound
ref_ptr< ComputeBoundingSphereCallback_computeBoundCallback
BoundingSphere _boundingSphere
bool _boundingSphereComputed
ParentList _parents
ref_ptr< Callback_updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< Callback_eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< Callback_cullCallback
bool _cullingActive
unsigned int _numChildrenWithCullingDisabled
unsigned int _numChildrenWithOccluderNodes
NodeMask _nodeMask
ref_ptr< StateSet_stateset
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Friends

class osg::Group
class osg::Drawable
class osg::StateSet

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Detailed Description

Base class for all internal nodes in the scene graph. Provides interface for most common node operations (Composite Pattern).

Member Typedef Documentation

◆ DescriptionList

typedef std::vector<std::string> osg::Node::DescriptionList

A vector of std::string's which are used to describe the object.

◆ NodeMask

typedef unsigned int osg::Node::NodeMask

This is a set of bits (flags) that represent the Node. The default value is 0xffffffff (all bits set).

The most common use of these is during traversal of the scene graph. For instance, when traversing the scene graph the osg::NodeVisitor does a bitwise AND of its TraversalMask with the Node's NodeMask to determine if the Node should be processed/traversed.

For example, if a Node has a NodeMask value of 0x02 (only 2nd bit set) and the osg::Camera has a CullMask of 0x4 (2nd bit not set) then during cull traversal, which takes it's TraversalMask from the Camera's CullMask, the node and any children would be ignored and thereby treated as "culled" and thus not rendered. Conversely, if the osg::Camera CullMask were 0x3 (2nd bit set) then the node would be processed and child Nodes would be examined.

◆ ParentList

typedef std::vector<Group*> osg::Node::ParentList

A vector of osg::Group pointers which is used to store the parent(s) of node.

Constructor & Destructor Documentation

◆ Node() [1/2]

◆ Node() [2/2]

osg::Node::Node ( const Node & ,
const CopyOp & copyop = CopyOp::SHALLOW_COPY )

Copy constructor using CopyOp to manage deep vs shallow copy.

References Node(), and osg::CopyOp::SHALLOW_COPY.

◆ ~Node()

virtual osg::Node::~Node ( )
protectedvirtual

Node destructor. Note, is protected so that Nodes cannot be deleted other than by being dereferenced and the reference count being zero (see osg::Referenced), preventing the deletion of nodes which are still in use. This also means that Nodes cannot be created on stack i.e Node node will not compile, forcing all nodes to be created on the heap i.e Node* node = new Node().

Member Function Documentation

◆ accept()

◆ addCullCallback() [1/2]

void osg::Node::addCullCallback ( Callback * nc)
inline

Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one.

References _cullCallback, NULL, and setCullCallback().

◆ addCullCallback() [2/2]

template<class T>
void osg::Node::addCullCallback ( const ref_ptr< T > & nc)
inline

◆ addDescription()

void osg::Node::addDescription ( const std::string & desc)

Add a description string to the node.

◆ addEventCallback() [1/2]

void osg::Node::addEventCallback ( Callback * nc)
inline

Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one.

References _eventCallback, NULL, and setEventCallback().

◆ addEventCallback() [2/2]

template<class T>
void osg::Node::addEventCallback ( const ref_ptr< T > & nc)
inline

◆ addParent()

void osg::Node::addParent ( osg::Group * parent)
protected

◆ addUpdateCallback() [1/2]

void osg::Node::addUpdateCallback ( Callback * nc)
inline

Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one.

References _updateCallback, NULL, and setUpdateCallback().

◆ addUpdateCallback() [2/2]

template<class T>
void osg::Node::addUpdateCallback ( const ref_ptr< T > & nc)
inline

◆ ascend()

virtual void osg::Node::ascend ( NodeVisitor & nv)
virtual

Traverse upwards : calls parents' accept method with NodeVisitor.

Referenced by osg::NodeVisitor::traverse().

◆ asDrawable() [1/2]

virtual Drawable * osg::Node::asDrawable ( )
inlinevirtual

convert 'this' into a Drawable pointer if Node is a Drawable, otherwise return 0. Equivalent to dynamic_cast<Group*>(this).

Reimplemented from osg::Object.

Reimplemented in osg::Drawable.

References osg::Drawable.

◆ asDrawable() [2/2]

virtual const Drawable * osg::Node::asDrawable ( ) const
inlinevirtual

convert 'const this' into a const Drawable pointer if Node is a Drawable, otherwise return 0. Equivalent to dynamic_cast<const Group*>(this).

Reimplemented from osg::Object.

Reimplemented in osg::Drawable.

References osg::Drawable.

◆ asGeode() [1/2]

virtual Geode * osg::Node::asGeode ( )
inlinevirtual

Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. Equivalent to dynamic_cast<Geode*>(this).

Reimplemented in osg::Geode.

◆ asGeode() [2/2]

virtual const Geode * osg::Node::asGeode ( ) const
inlinevirtual

convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. Equivalent to dynamic_cast<const Geode*>(this).

Reimplemented in osg::Geode.

◆ asGeometry() [1/2]

virtual Geometry * osg::Node::asGeometry ( )
inlinevirtual

convert 'this' into a Geometry pointer if Node is a Geometry, otherwise return 0. Equivalent to dynamic_cast<Group*>(this).

Reimplemented in osg::Geometry.

◆ asGeometry() [2/2]

virtual const Geometry * osg::Node::asGeometry ( ) const
inlinevirtual

convert 'const this' into a const Geometry pointer if Node is a Geometry, otherwise return 0. Equivalent to dynamic_cast<const Group*>(this).

Reimplemented in osg::Geometry.

◆ asGroup() [1/2]

virtual Group * osg::Node::asGroup ( )
inlinevirtual

convert 'this' into a Group pointer if Node is a Group, otherwise return 0. Equivalent to dynamic_cast<Group*>(this).

Reimplemented in osg::Group.

References osg::Group.

◆ asGroup() [2/2]

virtual const Group * osg::Node::asGroup ( ) const
inlinevirtual

convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. Equivalent to dynamic_cast<const Group*>(this).

Reimplemented in osg::Group.

References osg::Group.

◆ asNode() [1/2]

virtual Node * osg::Node::asNode ( )
inlinevirtual

Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. Equivalent to dynamic_cast<Node*>(this).

Reimplemented from osg::Object.

References Node().

Referenced by osgGA::EventHandler::run().

◆ asNode() [2/2]

virtual const Node * osg::Node::asNode ( ) const
inlinevirtual

convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. Equivalent to dynamic_cast<const Node*>(this).

Reimplemented from osg::Object.

References Node().

◆ asSwitch() [1/2]

virtual Switch * osg::Node::asSwitch ( )
inlinevirtual

Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. Equivalent to dynamic_cast<Switch*>(this).

Reimplemented in osg::Switch.

◆ asSwitch() [2/2]

virtual const Switch * osg::Node::asSwitch ( ) const
inlinevirtual

convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. Equivalent to dynamic_cast<const Switch*>(this).

Reimplemented in osg::Switch.

◆ asTerrain() [1/2]

virtual osgTerrain::Terrain * osg::Node::asTerrain ( )
inlinevirtual

Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. Equivalent to dynamic_cast<Terrrain*>(this).

Reimplemented in osgTerrain::Terrain.

◆ asTerrain() [2/2]

virtual const osgTerrain::Terrain * osg::Node::asTerrain ( ) const
inlinevirtual

convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. Equivalent to dynamic_cast<const Terrain*>(this).

Reimplemented in osgTerrain::Terrain.

◆ asTransform() [1/2]

virtual Transform * osg::Node::asTransform ( )
inlinevirtual

Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. Equivalent to dynamic_cast<Transform*>(this).

Reimplemented in osg::Transform.

◆ asTransform() [2/2]

virtual const Transform * osg::Node::asTransform ( ) const
inlinevirtual

convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. Equivalent to dynamic_cast<const Transform*>(this).

Reimplemented in osg::Transform.

◆ className()

◆ clone()

virtual Object * osg::Node::clone ( const CopyOp & copyop) const
inlinevirtual

return a clone of a node, with Object* return type.

Implements osg::Object.

Reimplemented in osg::AutoTransform, osg::DrawPixels, osg::ShapeDrawable, osgAnimation::MorphGeometry, osgManipulator::AntiSquish, osgSim::ImpostorSprite, and osgText::Text.

References Node(), and osg::Object::Object().

◆ cloneType()

virtual Object * osg::Node::cloneType ( ) const
inlinevirtual

◆ computeBound()

virtual BoundingSphere osg::Node::computeBound ( ) const
virtual

◆ containsOccluderNodes()

bool osg::Node::containsOccluderNodes ( ) const

return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes.

◆ dirtyBound()

◆ getBound()

◆ getComputeBoundingSphereCallback() [1/2]

ComputeBoundingSphereCallback * osg::Node::getComputeBoundingSphereCallback ( )
inline

Get the compute bound callback.

References _computeBoundCallback.

◆ getComputeBoundingSphereCallback() [2/2]

const ComputeBoundingSphereCallback * osg::Node::getComputeBoundingSphereCallback ( ) const
inline

Get the const compute bound callback.

References _computeBoundCallback.

◆ getCullCallback() [1/2]

◆ getCullCallback() [2/2]

const Callback * osg::Node::getCullCallback ( ) const
inline

Get const cull node callback, called during cull traversal.

References _cullCallback.

◆ getCullingActive()

bool osg::Node::getCullingActive ( ) const
inline

Get the view frustum/small feature _cullingActive flag for this node. Used as a guide to the cull traversal.

References _cullingActive.

◆ getDescription() [1/2]

std::string & osg::Node::getDescription ( unsigned int i)

Get a single description of the node.

◆ getDescription() [2/2]

const std::string & osg::Node::getDescription ( unsigned int i) const

Get a single const description of the const node.

◆ getDescriptions() [1/2]

DescriptionList & osg::Node::getDescriptions ( )

Get the description list of the node.

◆ getDescriptions() [2/2]

const DescriptionList & osg::Node::getDescriptions ( ) const

Get the const description list of the const node.

◆ getEventCallback() [1/2]

◆ getEventCallback() [2/2]

const Callback * osg::Node::getEventCallback ( ) const
inline

Get const event node callback, called during event traversal.

References _eventCallback.

◆ getInitialBound()

const BoundingSphere & osg::Node::getInitialBound ( ) const
inline

Set the initial bounding volume to use when computing the overall bounding volume.

References _initialBound.

◆ getNodeMask()

NodeMask osg::Node::getNodeMask ( ) const
inline

◆ getNumChildrenRequiringEventTraversal()

unsigned int osg::Node::getNumChildrenRequiringEventTraversal ( ) const
inline

Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children.

References _numChildrenRequiringEventTraversal.

Referenced by osgGA::EventVisitor::handle_callbacks_and_traverse().

◆ getNumChildrenRequiringUpdateTraversal()

unsigned int osg::Node::getNumChildrenRequiringUpdateTraversal ( ) const
inline

Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children.

References _numChildrenRequiringUpdateTraversal.

Referenced by osgUtil::UpdateVisitor::handle_callbacks_and_traverse().

◆ getNumChildrenWithCullingDisabled()

unsigned int osg::Node::getNumChildrenWithCullingDisabled ( ) const
inline

Get the number of Children of this node which have culling disabled.

References _numChildrenWithCullingDisabled.

◆ getNumChildrenWithOccluderNodes()

unsigned int osg::Node::getNumChildrenWithOccluderNodes ( ) const
inline

◆ getNumDescriptions()

unsigned int osg::Node::getNumDescriptions ( ) const

Get the number of descriptions of the node.

Referenced by osgUtil::Optimizer::isOperationPermissibleForObjectImplementation().

◆ getNumParents()

unsigned int osg::Node::getNumParents ( ) const
inline

Get the number of parents of node.

Returns
the number of parents of this node.

References _parents.

◆ getOrCreateStateSet()

osg::StateSet * osg::Node::getOrCreateStateSet ( )

return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. This ensures that a valid StateSet is always returned and can be used directly.

◆ getParent() [1/2]

Group * osg::Node::getParent ( unsigned int i)
inline

References _parents, and osg::Group.

◆ getParent() [2/2]

const Group * osg::Node::getParent ( unsigned int i) const
inline

Get a single const parent of node.

Parameters
iindex of the parent to get.
Returns
the parent i.

References _parents, and osg::Group.

◆ getParentalNodePaths()

NodePathList osg::Node::getParentalNodePaths ( osg::Node * haltTraversalAtNode = 0) const

Get the list of node paths parent paths. The optional Node* haltTraversalAtNode allows the user to prevent traversal beyond a specified node.

◆ getParents() [1/2]

ParentList osg::Node::getParents ( )
inline

Get the a copy of parent list of node. A copy is returned to prevent modification of the parent list.

References _parents.

◆ getParents() [2/2]

const ParentList & osg::Node::getParents ( ) const
inline

Get the parent list of node.

References _parents.

Referenced by osgAnimation::UpdateRigGeometry::update().

◆ getStateSet() [1/2]

◆ getStateSet() [2/2]

const osg::StateSet * osg::Node::getStateSet ( ) const
inline

Return the node's const StateSet. Returns NULL if a stateset is not attached.

References _stateset.

◆ getUpdateCallback() [1/2]

◆ getUpdateCallback() [2/2]

const Callback * osg::Node::getUpdateCallback ( ) const
inline

Get const update node callback, called during update traversal.

References _updateCallback.

◆ getWorldMatrices()

MatrixList osg::Node::getWorldMatrices ( const osg::Node * haltTraversalAtNode = 0) const

Get the list of matrices that transform this node from local coordinates to world coordinates. The optional Node* haltTraversalAtNode allows the user to prevent traversal beyond a specified node.

◆ isCullingActive()

bool osg::Node::isCullingActive ( ) const
inline

Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. Note, returns true only if no children have culling disabled, and the local _cullingActive flag is true.

References _cullingActive, _numChildrenWithCullingDisabled, and getBound().

Referenced by osg::CullStack::isCulled().

◆ isSameKindAs()

◆ libraryName()

◆ releaseGLObjects()

virtual void osg::Node::releaseGLObjects ( osg::State * = 0) const
virtual

◆ removeCullCallback() [1/2]

void osg::Node::removeCullCallback ( Callback * nc)
inline

Convenience method that removes a given callback from a node, even if that callback is nested. There is no error return in case the given callback is not found.

References _cullCallback, osg::ref_ptr< T >::get(), osg::Callback::getNestedCallback(), NULL, setCullCallback(), and osg::Callback::setNestedCallback().

◆ removeCullCallback() [2/2]

template<class T>
void osg::Node::removeCullCallback ( const ref_ptr< T > & nc)
inline

◆ removeEventCallback() [1/2]

void osg::Node::removeEventCallback ( Callback * nc)
inline

Convenience method that removes a given callback from a node, even if that callback is nested. There is no error return in case the given callback is not found.

References _eventCallback, osg::ref_ptr< T >::get(), osg::Callback::getNestedCallback(), NULL, setEventCallback(), and osg::Callback::setNestedCallback().

◆ removeEventCallback() [2/2]

template<class T>
void osg::Node::removeEventCallback ( const ref_ptr< T > & nc)
inline

◆ removeParent()

void osg::Node::removeParent ( osg::Group * parent)
protected

◆ removeUpdateCallback() [1/2]

void osg::Node::removeUpdateCallback ( Callback * nc)
inline

Convenience method that removes a given callback from a node, even if that callback is nested. There is no error return in case the given callback is not found.

References _updateCallback, osg::ref_ptr< T >::get(), osg::Callback::getNestedCallback(), NULL, osg::Callback::setNestedCallback(), and setUpdateCallback().

◆ removeUpdateCallback() [2/2]

template<class T>
void osg::Node::removeUpdateCallback ( const ref_ptr< T > & nc)
inline

◆ resizeGLObjectBuffers()

◆ setComputeBoundingSphereCallback() [1/2]

void osg::Node::setComputeBoundingSphereCallback ( ComputeBoundingSphereCallback * callback)
inline

Set the compute bound callback to override the default computeBound.

References _computeBoundCallback.

◆ setComputeBoundingSphereCallback() [2/2]

template<class T>
void osg::Node::setComputeBoundingSphereCallback ( const ref_ptr< T > & callback)
inline

◆ setCullCallback() [1/2]

void osg::Node::setCullCallback ( Callback * nc)
inline

Set cull node callback, called during cull traversal.

References _cullCallback.

Referenced by addCullCallback(), and removeCullCallback().

◆ setCullCallback() [2/2]

template<class T>
void osg::Node::setCullCallback ( const ref_ptr< T > & nc)
inline

◆ setCullingActive()

void osg::Node::setCullingActive ( bool active)

Set the view frustum/small feature culling of this node to be active or inactive. The default value is true for _cullingActive. Used as a guide to the cull traversal.

◆ setDescriptions()

void osg::Node::setDescriptions ( const DescriptionList & descriptions)

Set the list of string descriptions.

◆ setEventCallback() [1/2]

void osg::Node::setEventCallback ( Callback * nc)

Set event node callback, called during event traversal.

Referenced by addEventCallback(), and removeEventCallback().

◆ setEventCallback() [2/2]

template<class T>
void osg::Node::setEventCallback ( const ref_ptr< T > & nc)
inline

◆ setInitialBound()

void osg::Node::setInitialBound ( const osg::BoundingSphere & bsphere)
inline

Set the initial bounding volume to use when computing the overall bounding volume.

References _initialBound, and dirtyBound().

◆ setNodeMask()

void osg::Node::setNodeMask ( NodeMask nm)
inline

Set the node mask.

References _nodeMask.

◆ setNumChildrenRequiringEventTraversal()

void osg::Node::setNumChildrenRequiringEventTraversal ( unsigned int num)
protected

◆ setNumChildrenRequiringUpdateTraversal()

void osg::Node::setNumChildrenRequiringUpdateTraversal ( unsigned int num)
protected

◆ setNumChildrenWithCullingDisabled()

void osg::Node::setNumChildrenWithCullingDisabled ( unsigned int num)
protected

◆ setNumChildrenWithOccluderNodes()

void osg::Node::setNumChildrenWithOccluderNodes ( unsigned int num)
protected

◆ setStateSet() [1/2]

template<class T>
void osg::Node::setStateSet ( const osg::ref_ptr< T > & stateset)
inline

References osg::ref_ptr< T >::get(), and setStateSet().

Referenced by setStateSet().

◆ setStateSet() [2/2]

void osg::Node::setStateSet ( osg::StateSet * stateset)

Set the node's StateSet.

◆ setThreadSafeRefUnref()

virtual void osg::Node::setThreadSafeRefUnref ( bool threadSafe)
virtual

Set whether to use a mutex to ensure ref() and unref() are thread safe.

Reimplemented from osg::Object.

Reimplemented in osg::Drawable, osg::Group, osg::LightSource, osg::TexGenNode, and osgSim::OverlayNode.

◆ setUpdateCallback() [1/2]

void osg::Node::setUpdateCallback ( Callback * nc)

Set update node callback, called during update traversal.

Referenced by addUpdateCallback(), and removeUpdateCallback().

◆ setUpdateCallback() [2/2]

template<class T>
void osg::Node::setUpdateCallback ( const ref_ptr< T > & nc)
inline

◆ traverse()

◆ osg::Drawable

friend class osg::Drawable
friend

Referenced by asDrawable(), and asDrawable().

◆ osg::Group

friend class osg::Group
friend

Referenced by asGroup(), asGroup(), getParent(), and getParent().

◆ osg::StateSet

friend class osg::StateSet
friend

Member Data Documentation

◆ _boundingSphere

BoundingSphere osg::Node::_boundingSphere
mutableprotected

◆ _boundingSphereComputed

bool osg::Node::_boundingSphereComputed
mutableprotected

◆ _computeBoundCallback

◆ _cullCallback

◆ _cullingActive

bool osg::Node::_cullingActive
protected

◆ _eventCallback

ref_ptr<Callback> osg::Node::_eventCallback
protected

◆ _initialBound

BoundingSphere osg::Node::_initialBound
protected

◆ _nodeMask

NodeMask osg::Node::_nodeMask
protected

Referenced by getNodeMask(), and setNodeMask().

◆ _numChildrenRequiringEventTraversal

unsigned int osg::Node::_numChildrenRequiringEventTraversal
protected

◆ _numChildrenRequiringUpdateTraversal

unsigned int osg::Node::_numChildrenRequiringUpdateTraversal
protected

◆ _numChildrenWithCullingDisabled

unsigned int osg::Node::_numChildrenWithCullingDisabled
protected

◆ _numChildrenWithOccluderNodes

unsigned int osg::Node::_numChildrenWithOccluderNodes
protected

◆ _parents

ParentList osg::Node::_parents
protected

◆ _stateset

ref_ptr<StateSet> osg::Node::_stateset
protected

Referenced by getStateSet(), and getStateSet().

◆ _updateCallback

ref_ptr<Callback> osg::Node::_updateCallback
protected

The documentation for this class was generated from the following file: