#include <Uniform>
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| | Matrix4x3Template () |
| | Matrix4x3Template (const Matrix4x3Template &mat) |
| | Matrix4x3Template (value_type a00, value_type a01, value_type a02, value_type a10, value_type a11, value_type a12, value_type a20, value_type a21, value_type a22, value_type a30, value_type a31, value_type a32) |
| | ~Matrix4x3Template () |
| void | set (value_type a00, value_type a01, value_type a02, value_type a10, value_type a11, value_type a12, value_type a20, value_type a21, value_type a22, value_type a30, value_type a31, value_type a32) |
| void | set (const MatrixTemplate &rhs) |
| void | set (value_type const *const ptr) |
| | MatrixTemplate () |
| | ~MatrixTemplate () |
| value_type & | operator() (int row, int col) |
| value_type | operator() (int row, int col) const |
| MatrixTemplate & | operator= (const MatrixTemplate &rhs) |
| void | set (const MatrixTemplate &rhs) |
| void | set (value_type const *const ptr) |
| value_type * | ptr () |
| const value_type * | ptr () const |
| value_type & | operator[] (int i) |
| value_type | operator[] (int i) const |
| void | reset () |
◆ base_class
◆ value_type
◆ Matrix4x3Template() [1/3]
◆ Matrix4x3Template() [2/3]
◆ Matrix4x3Template() [3/3]
template<typename T>
| osg::Matrix4x3Template< T >::Matrix4x3Template |
( |
value_type | a00, |
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value_type | a01, |
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value_type | a02, |
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value_type | a10, |
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value_type | a11, |
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value_type | a12, |
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value_type | a20, |
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value_type | a21, |
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value_type | a22, |
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value_type | a30, |
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value_type | a31, |
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value_type | a32 ) |
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inline |
◆ ~Matrix4x3Template()
◆ set() [1/3]
◆ set() [2/3]
template<typename T>
| void osg::Matrix4x3Template< T >::set |
( |
value_type | a00, |
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value_type | a01, |
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value_type | a02, |
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value_type | a10, |
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value_type | a11, |
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value_type | a12, |
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value_type | a20, |
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value_type | a21, |
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value_type | a22, |
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value_type | a30, |
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value_type | a31, |
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value_type | a32 ) |
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inline |
◆ set() [3/3]
The documentation for this class was generated from the following file: