openscenegraph
osg::LineSegment Class Reference

#include <LineSegment>

Inheritance diagram for osg::LineSegment:
osg::Referenced

Public Types

typedef Vec3d vec_type
typedef vec_type::value_type value_type

Public Member Functions

 LineSegment ()
 LineSegment (const LineSegment &seg)
 LineSegment (const vec_type &s, const vec_type &e)
LineSegmentoperator= (const LineSegment &seg)
void set (const vec_type &s, const vec_type &e)
vec_typestart ()
const vec_typestart () const
vec_typeend ()
const vec_typeend () const
bool valid () const
bool intersect (const BoundingBox &bb) const
bool intersectAndComputeRatios (const BoundingBox &bb, float &ratioFromStartToEnd1, float &ratioFromStartToEnd2) const
bool intersectAndComputeRatios (const BoundingBox &bb, double &ratioFromStartToEnd1, double &ratioFromStartToEnd2) const
bool intersect (const BoundingSphere &bs) const
bool intersectAndComputeRatios (const BoundingSphere &bs, float &ratioFromStartToEnd1, float &ratioFromStartToEnd2) const
bool intersectAndComputeRatios (const BoundingSphere &bs, double &ratioFromStartToEnd1, double &ratioFromStartToEnd2) const
bool intersect (const Vec3f &v1, const Vec3f &v2, const Vec3f &v3, float &ratioFromStartToEnd)
bool intersect (const Vec3d &v1, const Vec3d &v2, const Vec3d &v3, double &ratioFromStartToEnd)
void mult (const LineSegment &seg, const Matrix &m)
void mult (const Matrix &m, const LineSegment &seg)
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~LineSegment ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Static Protected Member Functions

static bool intersectAndClip (vec_type &s, vec_type &e, const BoundingBox &bb)

Protected Attributes

vec_type _s
vec_type _e
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Detailed Description

LineSegment class for representing a line segment.

Member Typedef Documentation

◆ value_type

◆ vec_type

Constructor & Destructor Documentation

◆ LineSegment() [1/3]

osg::LineSegment::LineSegment ( )
inline

Referenced by LineSegment(), mult(), mult(), and operator=().

◆ LineSegment() [2/3]

osg::LineSegment::LineSegment ( const LineSegment & seg)
inline

◆ LineSegment() [3/3]

osg::LineSegment::LineSegment ( const vec_type & s,
const vec_type & e )
inline

References _e, and _s.

◆ ~LineSegment()

virtual osg::LineSegment::~LineSegment ( )
protectedvirtual

Member Function Documentation

◆ end() [1/2]

vec_type & osg::LineSegment::end ( )
inline

References _e.

◆ end() [2/2]

const vec_type & osg::LineSegment::end ( ) const
inline

References _e.

◆ intersect() [1/4]

bool osg::LineSegment::intersect ( const BoundingBox & bb) const

return true if segment intersects BoundingBox.

◆ intersect() [2/4]

bool osg::LineSegment::intersect ( const BoundingSphere & bs) const

return true if segment intersects BoundingSphere.

◆ intersect() [3/4]

bool osg::LineSegment::intersect ( const Vec3d & v1,
const Vec3d & v2,
const Vec3d & v3,
double & ratioFromStartToEnd )

return true if segment intersects triangle and set double ratios where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ intersect() [4/4]

bool osg::LineSegment::intersect ( const Vec3f & v1,
const Vec3f & v2,
const Vec3f & v3,
float & ratioFromStartToEnd )

return true if segment intersects triangle and set float ratios where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ intersectAndClip()

bool osg::LineSegment::intersectAndClip ( vec_type & s,
vec_type & e,
const BoundingBox & bb )
staticprotected

◆ intersectAndComputeRatios() [1/4]

bool osg::LineSegment::intersectAndComputeRatios ( const BoundingBox & bb,
double & ratioFromStartToEnd1,
double & ratioFromStartToEnd2 ) const

return true if segment intersects BoundingBox and set double ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ intersectAndComputeRatios() [2/4]

bool osg::LineSegment::intersectAndComputeRatios ( const BoundingBox & bb,
float & ratioFromStartToEnd1,
float & ratioFromStartToEnd2 ) const

return true if segment intersects BoundingBox and set float ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ intersectAndComputeRatios() [3/4]

bool osg::LineSegment::intersectAndComputeRatios ( const BoundingSphere & bs,
double & ratioFromStartToEnd1,
double & ratioFromStartToEnd2 ) const

return true if segment intersects BoundingSphere and set double ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ intersectAndComputeRatios() [4/4]

bool osg::LineSegment::intersectAndComputeRatios ( const BoundingSphere & bs,
float & ratioFromStartToEnd1,
float & ratioFromStartToEnd2 ) const

return true if segment intersects BoundingSphere and set float ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ mult() [1/2]

void osg::LineSegment::mult ( const LineSegment & seg,
const Matrix & m )
inline

post multiply a segment by matrix.

References _e, _s, and LineSegment().

◆ mult() [2/2]

void osg::LineSegment::mult ( const Matrix & m,
const LineSegment & seg )
inline

pre multiply a segment by matrix.

References _e, _s, and LineSegment().

◆ operator=()

LineSegment & osg::LineSegment::operator= ( const LineSegment & seg)
inline

References _e, _s, and LineSegment().

◆ set()

void osg::LineSegment::set ( const vec_type & s,
const vec_type & e )
inline

References _e, and _s.

◆ start() [1/2]

vec_type & osg::LineSegment::start ( )
inline

References _s.

◆ start() [2/2]

const vec_type & osg::LineSegment::start ( ) const
inline

References _s.

◆ valid()

bool osg::LineSegment::valid ( ) const
inline

References _e, and _s.

Member Data Documentation

◆ _e

vec_type osg::LineSegment::_e
protected

◆ _s

vec_type osg::LineSegment::_s
protected

The documentation for this class was generated from the following file: