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openscenegraph
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#include <Group>
Public Member Functions | |
| Group () | |
| Group (const Group &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| META_Node (osg, Group) | |
| virtual Group * | asGroup () |
| virtual const Group * | asGroup () const |
| virtual void | traverse (NodeVisitor &nv) |
| virtual bool | addChild (Node *child) |
| template<class T> | |
| bool | addChild (const ref_ptr< T > &child) |
| virtual bool | insertChild (unsigned int index, Node *child) |
| template<class T> | |
| bool | insertChild (unsigned int index, const ref_ptr< T > &child) |
| virtual bool | removeChild (Node *child) |
| template<class T> | |
| bool | removeChild (const ref_ptr< T > &child) |
| bool | removeChild (unsigned int pos, unsigned int numChildrenToRemove=1) |
| virtual bool | removeChildren (unsigned int pos, unsigned int numChildrenToRemove) |
| virtual bool | replaceChild (Node *origChild, Node *newChild) |
| template<class T, class R> | |
| bool | replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild) |
| virtual unsigned int | getNumChildren () const |
| virtual bool | setChild (unsigned int i, Node *node) |
| Node * | getChild (unsigned int i) |
| const Node * | getChild (unsigned int i) const |
| bool | containsNode (const Node *node) const |
| template<class T> | |
| bool | containsNode (const ref_ptr< T > &node) const |
| unsigned int | getChildIndex (const Node *node) const |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| virtual void | releaseGLObjects (osg::State *=0) const |
| virtual BoundingSphere | computeBound () const |
| Public Member Functions inherited from osg::Node | |
| Node () | |
| Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| virtual Object * | cloneType () const |
| virtual Object * | clone (const CopyOp ©op) const |
| virtual bool | isSameKindAs (const Object *obj) const |
| virtual const char * | libraryName () const |
| virtual const char * | className () const |
| virtual Node * | asNode () |
| virtual const Node * | asNode () const |
| virtual Drawable * | asDrawable () |
| virtual const Drawable * | asDrawable () const |
| virtual Geometry * | asGeometry () |
| virtual const Geometry * | asGeometry () const |
| virtual Transform * | asTransform () |
| virtual const Transform * | asTransform () const |
| virtual Switch * | asSwitch () |
| virtual const Switch * | asSwitch () const |
| virtual Geode * | asGeode () |
| virtual const Geode * | asGeode () const |
| virtual osgTerrain::Terrain * | asTerrain () |
| virtual const osgTerrain::Terrain * | asTerrain () const |
| virtual void | accept (NodeVisitor &nv) |
| virtual void | ascend (NodeVisitor &nv) |
| const ParentList & | getParents () const |
| ParentList | getParents () |
| Group * | getParent (unsigned int i) |
| const Group * | getParent (unsigned int i) const |
| unsigned int | getNumParents () const |
| NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
| MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
| void | setUpdateCallback (Callback *nc) |
| template<class T> | |
| void | setUpdateCallback (const ref_ptr< T > &nc) |
| Callback * | getUpdateCallback () |
| const Callback * | getUpdateCallback () const |
| void | addUpdateCallback (Callback *nc) |
| template<class T> | |
| void | addUpdateCallback (const ref_ptr< T > &nc) |
| void | removeUpdateCallback (Callback *nc) |
| template<class T> | |
| void | removeUpdateCallback (const ref_ptr< T > &nc) |
| unsigned int | getNumChildrenRequiringUpdateTraversal () const |
| void | setEventCallback (Callback *nc) |
| template<class T> | |
| void | setEventCallback (const ref_ptr< T > &nc) |
| Callback * | getEventCallback () |
| const Callback * | getEventCallback () const |
| void | addEventCallback (Callback *nc) |
| template<class T> | |
| void | addEventCallback (const ref_ptr< T > &nc) |
| void | removeEventCallback (Callback *nc) |
| template<class T> | |
| void | removeEventCallback (const ref_ptr< T > &nc) |
| unsigned int | getNumChildrenRequiringEventTraversal () const |
| void | setCullCallback (Callback *nc) |
| template<class T> | |
| void | setCullCallback (const ref_ptr< T > &nc) |
| Callback * | getCullCallback () |
| const Callback * | getCullCallback () const |
| void | addCullCallback (Callback *nc) |
| template<class T> | |
| void | addCullCallback (const ref_ptr< T > &nc) |
| void | removeCullCallback (Callback *nc) |
| template<class T> | |
| void | removeCullCallback (const ref_ptr< T > &nc) |
| void | setCullingActive (bool active) |
| bool | getCullingActive () const |
| unsigned int | getNumChildrenWithCullingDisabled () const |
| bool | isCullingActive () const |
| unsigned int | getNumChildrenWithOccluderNodes () const |
| bool | containsOccluderNodes () const |
| void | setNodeMask (NodeMask nm) |
| NodeMask | getNodeMask () const |
| void | setStateSet (osg::StateSet *stateset) |
| template<class T> | |
| void | setStateSet (const osg::ref_ptr< T > &stateset) |
| osg::StateSet * | getOrCreateStateSet () |
| osg::StateSet * | getStateSet () |
| const osg::StateSet * | getStateSet () const |
| void | setDescriptions (const DescriptionList &descriptions) |
| DescriptionList & | getDescriptions () |
| const DescriptionList & | getDescriptions () const |
| const std::string & | getDescription (unsigned int i) const |
| std::string & | getDescription (unsigned int i) |
| unsigned int | getNumDescriptions () const |
| void | addDescription (const std::string &desc) |
| void | setInitialBound (const osg::BoundingSphere &bsphere) |
| const BoundingSphere & | getInitialBound () const |
| void | dirtyBound () |
| const BoundingSphere & | getBound () const |
| void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
| template<class T> | |
| void | setComputeBoundingSphereCallback (const ref_ptr< T > &callback) |
| ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
| const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
| Public Member Functions inherited from osg::Object | |
| Object () | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| std::string | getCompoundClassName () const |
| virtual NodeVisitor * | asNodeVisitor () |
| virtual const NodeVisitor * | asNodeVisitor () const |
| virtual StateSet * | asStateSet () |
| virtual const StateSet * | asStateSet () const |
| virtual StateAttribute * | asStateAttribute () |
| virtual const StateAttribute * | asStateAttribute () const |
| virtual Uniform * | asUniform () |
| virtual const Uniform * | asUniform () const |
| virtual Camera * | asCamera () |
| virtual const Camera * | asCamera () const |
| virtual Callback * | asCallback () |
| virtual const Callback * | asCallback () const |
| virtual CallbackObject * | asCallbackObject () |
| virtual const CallbackObject * | asCallbackObject () const |
| virtual UserDataContainer * | asUserDataContainer () |
| virtual const UserDataContainer * | asUserDataContainer () const |
| virtual ValueObject * | asValueObject () |
| virtual const ValueObject * | asValueObject () const |
| virtual Image * | asImage () |
| virtual const Image * | asImage () const |
| virtual void | setName (const std::string &name) |
| void | setName (const char *name) |
| const std::string & | getName () const |
| void | setDataVariance (DataVariance dv) |
| DataVariance | getDataVariance () const |
| virtual void | computeDataVariance () |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| template<class T> | |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| const osg::UserDataContainer * | getUserDataContainer () const |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| virtual void | setUserData (Referenced *obj) |
| template<class T> | |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| virtual const Referenced * | getUserData () const |
| template<typename T> | |
| bool | getUserValue (const std::string &name, T &value) const |
| template<typename T> | |
| void | setUserValue (const std::string &name, const T &value) |
| template<typename T> | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| OpenThreads::Mutex * | getRefMutex () const |
| int | ref () const |
| int | unref () const |
| int | unref_nodelete () const |
| int | referenceCount () const |
| ObserverSet * | getObserverSet () const |
| ObserverSet * | getOrCreateObserverSet () const |
| void | addObserver (Observer *observer) const |
| void | removeObserver (Observer *observer) const |
Protected Member Functions | |
| virtual | ~Group () |
| virtual void | childRemoved (unsigned int, unsigned int) |
| virtual void | childInserted (unsigned int) |
| Protected Member Functions inherited from osg::Node | |
| virtual | ~Node () |
| void | addParent (osg::Group *parent) |
| void | removeParent (osg::Group *parent) |
| void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
| void | setNumChildrenRequiringEventTraversal (unsigned int num) |
| void | setNumChildrenWithCullingDisabled (unsigned int num) |
| void | setNumChildrenWithOccluderNodes (unsigned int num) |
| Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
| Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes | |
| NodeList | _children |
| Protected Attributes inherited from osg::Node | |
| BoundingSphere | _initialBound |
| ref_ptr< ComputeBoundingSphereCallback > | _computeBoundCallback |
| BoundingSphere | _boundingSphere |
| bool | _boundingSphereComputed |
| ParentList | _parents |
| ref_ptr< Callback > | _updateCallback |
| unsigned int | _numChildrenRequiringUpdateTraversal |
| ref_ptr< Callback > | _eventCallback |
| unsigned int | _numChildrenRequiringEventTraversal |
| ref_ptr< Callback > | _cullCallback |
| bool | _cullingActive |
| unsigned int | _numChildrenWithCullingDisabled |
| unsigned int | _numChildrenWithOccluderNodes |
| NodeMask | _nodeMask |
| ref_ptr< StateSet > | _stateset |
| Protected Attributes inherited from osg::Object | |
| std::string | _name |
| DataVariance | _dataVariance |
| osg::UserDataContainer * | _userDataContainer |
| Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
| Public Types inherited from osg::Node | |
| typedef std::vector< Group * > | ParentList |
| typedef unsigned int | NodeMask |
| typedef std::vector< std::string > | DescriptionList |
| Public Types inherited from osg::Object | |
| enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
| Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| static void | setDeleteHandler (DeleteHandler *handler) |
| static DeleteHandler * | getDeleteHandler () |
General group node which maintains a list of children. Children are reference counted. This allows children to be shared with memory management handled automatically via osg::Referenced.
| osg::Group::Group | ( | ) |
Referenced by asGroup(), asGroup(), osg::ClearNode::ClearNode(), Group(), osg::LightSource::LightSource(), and META_Node().
| osg::Group::Group | ( | const Group & | , |
| const CopyOp & | copyop = CopyOp::SHALLOW_COPY ) |
Copy constructor using CopyOp to manage deep vs shallow copy.
References Group(), and osg::CopyOp::SHALLOW_COPY.
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References addChild(), and osg::ref_ptr< T >::get().
Referenced by addChild().
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Add Node to Group. If node is not NULL then increment its reference count, add it to the child list and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. Otherwise return false. Scene nodes can't be added as child nodes.
Reimplemented in osg::LOD, osg::PagedLOD, osg::ProxyNode, osg::Sequence, osg::Switch, and osgSim::MultiSwitch.
References osg::Node::Node().
Referenced by osg::LOD::traverse(), osg::PagedLOD::traverse(), osg::ProxyNode::traverse(), and osg::Sequence::traverse().
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Compute the bounding sphere around Node's geometry or children. This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound().
Reimplemented from osg::Node.
Reimplemented in osg::Billboard, osg::ClipNode, osg::Geode, osg::LightSource, osg::LOD, osg::OccluderNode, osg::OcclusionQueryNode, osg::ProxyNode, osg::Switch, osg::Transform, osgGA::Widget, osgSim::Impostor, osgSim::SphereSegment, osgTerrain::TerrainTile, osgUI::Widget, and osgVolume::VolumeTile.
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Return true if node is contained within Group.
References _children, and osg::Node::Node().
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References containsNode(), and osg::ref_ptr< T >::get().
Referenced by containsNode().
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Return child node at position i.
References _children, and osg::Node::Node().
Referenced by osgWidget::Window::_geode(), and osgWidget::Window::_geode().
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Return child node at position i.
References _children, and osg::Node::Node().
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Get the index number of child, return a value between 0 and _children.size()-1 if found, if not found then return _children.size().
References _children, and osg::Node::Node().
Referenced by osg::Geode::getDrawableIndex().
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Return the number of children nodes.
Referenced by osg::Geode::getNumDrawables().
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References osg::ref_ptr< T >::get(), and insertChild().
Referenced by insertChild().
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Insert Node to Group at specific location. The new child node is inserted into the child list before the node at the specified index. No nodes are removed from the group with this operation.
Reimplemented in osg::Sequence, osg::Switch, and osgSim::MultiSwitch.
References osg::Node::Node().
Referenced by osg::Sequence::traverse().
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If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osg::Node.
Reimplemented in osg::Camera, osg::OcclusionQueryNode, osgFX::Effect, osgShadow::ShadowedScene, osgSim::OverlayNode, osgSim::SphereSegment, osgTerrain::TerrainTile, and osgUI::Widget.
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References osg::ref_ptr< T >::get(), and removeChild().
Referenced by removeChild().
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Remove Node from Group. If Node is contained in Group then remove it from the child list, decrement its reference count, and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. If Node is not found then return false and do not change the reference count of the Node. Note, do not override, only override removeChildren(,) is required.
Reimplemented in osg::Sequence, and osgSim::MultiSwitch.
References osg::Node::Node().
Referenced by osg::Sequence::traverse().
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Remove Node from Group. If Node is contained in Group then remove it from the child list, decrement its reference count, and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. If Node is not found then return false and do not change the reference count of the Node. Note, do not override, only override removeChildren(,) is required.
References _children, and removeChildren().
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Remove children from Group. Note, must be override by subclasses of Group which add per child attributes.
Reimplemented in osg::LOD, osg::PagedLOD, osg::ProxyNode, osg::Sequence, and osg::Switch.
Referenced by removeChild().
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References osg::ref_ptr< T >::get(), and replaceChild().
Referenced by replaceChild().
Replace specified child Node with another Node. Equivalent to setChild(getChildIndex(orignChild),node) See docs for setChild for further details on implementation.
References osg::Node::Node().
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Resize any per context GLObject buffers to specified size.
Reimplemented from osg::Node.
Reimplemented in osg::Camera, osgFX::Effect, osgShadow::ShadowedScene, osgSim::OverlayNode, osgSim::SphereSegment, and osgUI::Widget.
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Set child node at position i. Return true if set correctly, false on failure (if node==NULL || i is out of range). When Set can be successful applied, the algorithm is : decrement the reference count origNode and increment the reference count of newNode, and dirty the bounding sphere to force it to recompute on next getBound() and return true. If origNode is not found then return false and do not add newNode. If newNode is NULL then return false and do not remove origNode. Also returns false if newChild is a Scene node.
References osg::Node::Node().
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Set whether to use a mutex to ensure ref() and unref() are thread safe.
Reimplemented from osg::Node.
Reimplemented in osg::LightSource, osg::TexGenNode, and osgSim::OverlayNode.
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Traverse downwards : calls children's accept method with NodeVisitor.
Reimplemented from osg::Node.
Reimplemented in osg::LOD, osg::PagedLOD, osg::ProxyNode, osg::Sequence, osg::Switch, osgFX::Effect, osgGA::Widget, osgManipulator::Dragger, osgPresentation::Cursor, osgPresentation::Timeout, osgShadow::ShadowedScene, osgSim::DOFTransform, osgSim::Impostor, osgSim::MultiSwitch, osgSim::OverlayNode, osgSim::SphereSegment, osgSim::VisibilityGroup, osgTerrain::Terrain, osgTerrain::TerrainTile, osgUI::Widget, osgVolume::Volume, osgVolume::VolumeScene, and osgVolume::VolumeTile.
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