openscenegraph
osg::GraphicsObject Class Reference

#include <GLObjects>

Inheritance diagram for osg::GraphicsObject:
osg::Referenced osg::GLBufferObject osg::Program::ProgramObjects osg::Texture::TextureObject

Public Member Functions

 GraphicsObject ()
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~GraphicsObject ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Constructor & Destructor Documentation

◆ GraphicsObject()

osg::GraphicsObject::GraphicsObject ( )

◆ ~GraphicsObject()

virtual osg::GraphicsObject::~GraphicsObject ( )
protectedvirtual

The documentation for this class was generated from the following file: