openscenegraph
osg::GraphicsContext Class Referenceabstract

#include <GraphicsContext>

Inheritance diagram for osg::GraphicsContext:
osg::Object osg::Referenced osgViewer::GraphicsWindow osgViewer::PixelBufferWin32 osgViewer::PixelBufferX11 osgViewer::GraphicsWindowEmbedded osgViewer::GraphicsWindowWin32 osgViewer::GraphicsWindowX11

Classes

struct  ScreenIdentifier
struct  Traits
struct  ScreenSettings
struct  WindowingSystemInterface
class  WindowingSystemInterfaces
struct  SwapCallback
struct  ResizedCallback

Public Types

typedef std::vector< ScreenSettingsScreenSettingsList
typedef std::vector< GraphicsContext * > GraphicsContexts
typedef std::list< ref_ptr< Operation > > GraphicsOperationQueue
typedef std::list< osg::Camera * > Cameras
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

void add (Operation *operation)
void remove (Operation *operation)
void remove (const std::string &name)
void removeAllOperations ()
virtual void runOperations ()
GraphicsOperationQueuegetOperationsQueue ()
OpenThreads::MutexgetOperationsMutex ()
osg::RefBlockgetOperationsBlock ()
OperationgetCurrentOperation ()
const TraitsgetTraits () const
virtual bool valid () const =0
void setState (State *state)
StategetState ()
const StategetState () const
void setClearColor (const Vec4 &color)
const Vec4getClearColor () const
void setClearMask (GLbitfield mask)
GLbitfield getClearMask () const
virtual void clear ()
double getTimeSinceLastClear () const
bool realize ()
void close (bool callCloseImplementation=true)
void swapBuffers ()
bool isRealized () const
bool makeCurrent ()
bool makeContextCurrent (GraphicsContext *readContext)
bool releaseContext ()
bool isCurrent () const
void bindPBufferToTexture (GLenum buffer)
void createGraphicsThread ()
void setGraphicsThread (GraphicsThread *gt)
GraphicsThreadgetGraphicsThread ()
const GraphicsThreadgetGraphicsThread () const
virtual bool realizeImplementation ()=0
virtual bool isRealizedImplementation () const =0
virtual void closeImplementation ()=0
virtual bool makeCurrentImplementation ()=0
virtual bool makeContextCurrentImplementation (GraphicsContext *readContext)=0
virtual bool releaseContextImplementation ()=0
virtual void bindPBufferToTextureImplementation (GLenum buffer)=0
void setSwapCallback (SwapCallback *rc)
SwapCallbackgetSwapCallback ()
const SwapCallbackgetSwapCallback () const
void swapBuffersCallbackOrImplementation ()
virtual void swapBuffersImplementation ()=0
void resized (int x, int y, int width, int height)
void setResizedCallback (ResizedCallback *rc)
ResizedCallbackgetResizedCallback ()
const ResizedCallbackgetResizedCallback () const
virtual void resizedImplementation (int x, int y, int width, int height)
CamerasgetCameras ()
const CamerasgetCameras () const
void setDefaultFboId (GLuint i)
GLuint getDefaultFboId () const
virtual bool isSameKindAs (const Object *object) const
virtual const char * libraryName () const
virtual const char * className () const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Static Public Member Functions

static osg::ref_ptr< WindowingSystemInterfaces > & getWindowingSystemInterfaces ()
static WindowingSystemInterfacegetWindowingSystemInterface (const std::string &name="")
static GraphicsContextcreateGraphicsContext (Traits *traits)
static unsigned int createNewContextID ()
static unsigned int getMaxContextID ()
static void incrementContextIDUsageCount (unsigned int contextID)
static void decrementContextIDUsageCount (unsigned int contextID)
static GraphicsContexts getAllRegisteredGraphicsContexts ()
static GraphicsContexts getRegisteredGraphicsContexts (unsigned int contextID)
static void setCompileContext (unsigned int contextID, GraphicsContext *gc)
static GraphicsContextgetOrCreateCompileContext (unsigned int contextID)
static GraphicsContextgetCompileContext (unsigned int contextID)
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Protected Member Functions

 GraphicsContext ()
 GraphicsContext (const GraphicsContext &, const osg::CopyOp &)
virtual ~GraphicsContext ()
virtual ObjectcloneType () const
virtual Objectclone (const CopyOp &) const
void addCamera (osg::Camera *camera)
void removeCamera (osg::Camera *camera)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Static Protected Member Functions

static void registerGraphicsContext (GraphicsContext *gc)
static void unregisterGraphicsContext (GraphicsContext *gc)

Protected Attributes

Cameras _cameras
ref_ptr< Traits_traits
ref_ptr< State_state
Vec4 _clearColor
GLbitfield _clearMask
size_t _threadOfLastMakeCurrent
OpenThreads::Mutex _operationsMutex
osg::ref_ptr< osg::RefBlock_operationsBlock
GraphicsOperationQueue _operations
osg::ref_ptr< Operation_currentOperation
ref_ptr< GraphicsThread_graphicsThread
ref_ptr< ResizedCallback_resizedCallback
ref_ptr< SwapCallback_swapCallback
Timer_t _lastClearTick
GLuint _defaultFboId
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Friends

class osg::Camera

Detailed Description

Base class for providing Windowing API agnostic access to creating and managing graphics context.

Member Typedef Documentation

◆ Cameras

◆ GraphicsContexts

◆ GraphicsOperationQueue

◆ ScreenSettingsList

Constructor & Destructor Documentation

◆ GraphicsContext() [1/2]

◆ GraphicsContext() [2/2]

osg::GraphicsContext::GraphicsContext ( const GraphicsContext & ,
const osg::CopyOp &  )
protected

References GraphicsContext().

◆ ~GraphicsContext()

virtual osg::GraphicsContext::~GraphicsContext ( )
protectedvirtual

Member Function Documentation

◆ add()

void osg::GraphicsContext::add ( Operation * operation)

Add operation to end of OperationQueue.

◆ addCamera()

void osg::GraphicsContext::addCamera ( osg::Camera * camera)
protected

◆ bindPBufferToTexture()

void osg::GraphicsContext::bindPBufferToTexture ( GLenum buffer)
inline

Bind the graphics context to associated texture.

References bindPBufferToTextureImplementation().

◆ bindPBufferToTextureImplementation()

virtual void osg::GraphicsContext::bindPBufferToTextureImplementation ( GLenum buffer)
pure virtual

Pure virtual, Bind the graphics context to associated texture implementation. Pure virtual - must be implemented by concrete implementations of GraphicsContext.

Implemented in osgViewer::GraphicsWindow, osgViewer::PixelBufferWin32, and osgViewer::PixelBufferX11.

Referenced by bindPBufferToTexture().

◆ className()

virtual const char * osg::GraphicsContext::className ( ) const
inlinevirtual

return the name of the object's class type. Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osgViewer::GraphicsWindow, osgViewer::GraphicsWindowEmbedded, osgViewer::GraphicsWindowWin32, osgViewer::GraphicsWindowX11, osgViewer::PixelBufferWin32, and osgViewer::PixelBufferX11.

◆ clear()

virtual void osg::GraphicsContext::clear ( )
virtual

Do an OpenGL clear of the full graphics context/window. Note, must only be called from a thread with this context current.

◆ clone()

virtual Object * osg::GraphicsContext::clone ( const CopyOp & ) const
inlineprotectedvirtual

Clone an object, with Object* return type. Must be defined by derived classes.

Implements osg::Object.

References osg::Object::Object().

◆ cloneType()

virtual Object * osg::GraphicsContext::cloneType ( ) const
inlineprotectedvirtual

Clone the type of an object, with Object* return type. Must be defined by derived classes.

Implements osg::Object.

References osg::Object::Object().

◆ close()

void osg::GraphicsContext::close ( bool callCloseImplementation = true)

close the graphics context. close(bool) stops any associated graphics threads, releases the contextID for the GraphicsContext then optional calls closeImplementation() to do the actual deletion of the graphics. This call is made optional as there are times when the graphics context has already been deleted externally and only the OSG side of the its data need to be closed down.

◆ closeImplementation()

virtual void osg::GraphicsContext::closeImplementation ( )
pure virtual

Close the graphics context implementation. Pure virtual - must be implemented by concrete implementations of GraphicsContext.

Implemented in osgViewer::GraphicsWindow, osgViewer::GraphicsWindowEmbedded, osgViewer::GraphicsWindowWin32, osgViewer::GraphicsWindowX11, osgViewer::PixelBufferWin32, and osgViewer::PixelBufferX11.

◆ createGraphicsContext()

GraphicsContext * osg::GraphicsContext::createGraphicsContext ( Traits * traits)
static

Create a graphics context for a specified set of traits.

References GraphicsContext().

◆ createGraphicsThread()

void osg::GraphicsContext::createGraphicsThread ( )

Create a graphics thread to the graphics context, so that the thread handles all OpenGL operations.

◆ createNewContextID()

unsigned int osg::GraphicsContext::createNewContextID ( )
static

Create a contextID for a new graphics context, this contextID is used to set up the osg::State associate with context. Automatically increments the usage count of the contextID to 1.

Referenced by osgViewer::GraphicsWindowX11::GraphicsWindowX11(), and osgViewer::GraphicsWindowEmbedded::init().

◆ decrementContextIDUsageCount()

void osg::GraphicsContext::decrementContextIDUsageCount ( unsigned int contextID)
static

Decrement the usage count associate with a contextID. Once the contextID goes to 0 the contextID is then free to be reused.

◆ getAllRegisteredGraphicsContexts()

GraphicsContexts osg::GraphicsContext::getAllRegisteredGraphicsContexts ( )
static

Get all the registered graphics contexts.

◆ getCameras() [1/2]

Cameras & osg::GraphicsContext::getCameras ( )
inline

Get the list of cameras associated with this graphics context.

References _cameras.

◆ getCameras() [2/2]

const Cameras & osg::GraphicsContext::getCameras ( ) const
inline

Get the const list of cameras associated with this graphics context.

References _cameras.

◆ getClearColor()

const Vec4 & osg::GraphicsContext::getClearColor ( ) const
inline

Returns the clear color.

References _clearColor.

◆ getClearMask()

GLbitfield osg::GraphicsContext::getClearMask ( ) const
inline

Get the clear mask.

References _clearMask.

◆ getCompileContext()

GraphicsContext * osg::GraphicsContext::getCompileContext ( unsigned int contextID)
static

Get the GraphicsContext for doing background compilation for GraphicsContexts associated with specified contextID.

References GraphicsContext().

◆ getCurrentOperation()

Operation * osg::GraphicsContext::getCurrentOperation ( )
inline

Get the current operations that is being run.

References _currentOperation.

◆ getDefaultFboId()

GLuint osg::GraphicsContext::getDefaultFboId ( ) const
inline

References _defaultFboId.

◆ getGraphicsThread() [1/2]

GraphicsThread * osg::GraphicsContext::getGraphicsThread ( )
inline

Get the graphics thread assigned the graphics context.

References _graphicsThread.

◆ getGraphicsThread() [2/2]

const GraphicsThread * osg::GraphicsContext::getGraphicsThread ( ) const
inline

Get the const graphics thread assigned the graphics context.

References _graphicsThread.

◆ getMaxContextID()

unsigned int osg::GraphicsContext::getMaxContextID ( )
static

Get the current max ContextID.

◆ getOperationsBlock()

osg::RefBlock * osg::GraphicsContext::getOperationsBlock ( )
inline

Get the operations queue block used to mark an empty queue, if you end items into the empty queue you must release this block.

References _operationsBlock.

◆ getOperationsMutex()

OpenThreads::Mutex * osg::GraphicsContext::getOperationsMutex ( )
inline

Get the operations queue mutex.

References _operationsMutex.

◆ getOperationsQueue()

GraphicsOperationQueue & osg::GraphicsContext::getOperationsQueue ( )
inline

Get the operations queue, note you must use the OperationsMutex when accessing the queue.

References _operations.

◆ getOrCreateCompileContext()

GraphicsContext * osg::GraphicsContext::getOrCreateCompileContext ( unsigned int contextID)
static

Get existing or create a new GraphicsContext to do background compilation for GraphicsContexts associated with specified contextID.

References GraphicsContext().

◆ getRegisteredGraphicsContexts()

GraphicsContexts osg::GraphicsContext::getRegisteredGraphicsContexts ( unsigned int contextID)
static

Get all the registered graphics contexts associated with a specific contextID.

◆ getResizedCallback() [1/2]

ResizedCallback * osg::GraphicsContext::getResizedCallback ( )
inline

Get the resized callback which overrides the GraphicsConext::realizedImplementation().

References _resizedCallback.

◆ getResizedCallback() [2/2]

const ResizedCallback * osg::GraphicsContext::getResizedCallback ( ) const
inline

Get the const resized callback which overrides the GraphicsConext::realizedImplementation().

References _resizedCallback.

◆ getState() [1/2]

State * osg::GraphicsContext::getState ( )
inline

Get the State object which tracks the current OpenGL state for this graphics context.

References _state.

Referenced by osgViewer::GraphicsWindowX11::GraphicsWindowX11(), and osgViewer::GraphicsWindowEmbedded::init().

◆ getState() [2/2]

const State * osg::GraphicsContext::getState ( ) const
inline

Get the const State object which tracks the current OpenGL state for this graphics context.

References _state.

◆ getSwapCallback() [1/2]

SwapCallback * osg::GraphicsContext::getSwapCallback ( )
inline

Get the swap callback which overrides the GraphicsContext::swapBuffersImplementation().

References _swapCallback.

◆ getSwapCallback() [2/2]

const SwapCallback * osg::GraphicsContext::getSwapCallback ( ) const
inline

Get the const swap callback which overrides the GraphicsContext::swapBuffersImplementation().

References _swapCallback.

◆ getTimeSinceLastClear()

double osg::GraphicsContext::getTimeSinceLastClear ( ) const
inline

◆ getTraits()

const Traits * osg::GraphicsContext::getTraits ( ) const
inline

Get the traits of the GraphicsContext.

References _traits.

◆ getWindowingSystemInterface()

WindowingSystemInterface * osg::GraphicsContext::getWindowingSystemInterface ( const std::string & name = "")
static

Get the default WindowingSystemInterface for this OS

◆ getWindowingSystemInterfaces()

◆ incrementContextIDUsageCount()

void osg::GraphicsContext::incrementContextIDUsageCount ( unsigned int contextID)
static

Increment the usage count associate with a contextID. The usage count specifies how many graphics contexts a specific contextID is shared between.

Referenced by osgViewer::GraphicsWindowX11::GraphicsWindowX11(), and osgViewer::GraphicsWindowEmbedded::init().

◆ isCurrent()

bool osg::GraphicsContext::isCurrent ( ) const
inline

Return true if the current thread has this OpenGL graphics context.

References _threadOfLastMakeCurrent, and OpenThreads::Thread::CurrentThreadId().

◆ isRealized()

bool osg::GraphicsContext::isRealized ( ) const
inline

Return true if the graphics context has been realized and is ready to use.

References isRealizedImplementation().

◆ isRealizedImplementation()

virtual bool osg::GraphicsContext::isRealizedImplementation ( ) const
pure virtual

Return true if the graphics context has been realized, and is ready to use, implementation. Pure virtual - must be implemented by concrete implementations of GraphicsContext.

Implemented in osgViewer::GraphicsWindow, osgViewer::GraphicsWindowEmbedded, osgViewer::GraphicsWindowWin32, osgViewer::GraphicsWindowX11, osgViewer::PixelBufferWin32, and osgViewer::PixelBufferX11.

Referenced by isRealized().

◆ isSameKindAs()

virtual bool osg::GraphicsContext::isSameKindAs ( const Object * object) const
inlinevirtual

Reimplemented from osg::Object.

References GraphicsContext(), and osg::Object::Object().

◆ libraryName()

virtual const char * osg::GraphicsContext::libraryName ( ) const
inlinevirtual

return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

Reimplemented in osgViewer::GraphicsWindow, osgViewer::GraphicsWindowEmbedded, osgViewer::GraphicsWindowWin32, osgViewer::GraphicsWindowX11, osgViewer::PixelBufferWin32, and osgViewer::PixelBufferX11.

◆ makeContextCurrent()

bool osg::GraphicsContext::makeContextCurrent ( GraphicsContext * readContext)

Make this graphics context current with specified read context. Implemented by calling makeContextCurrentImplementation(). Returns true on success.

References GraphicsContext().

◆ makeContextCurrentImplementation()

virtual bool osg::GraphicsContext::makeContextCurrentImplementation ( GraphicsContext * readContext)
pure virtual

Make this graphics context current with specified read context implementation. Pure virtual - must be implemented by concrete implementations of GraphicsContext.

Implemented in osgViewer::PixelBufferX11.

References GraphicsContext().

◆ makeCurrent()

bool osg::GraphicsContext::makeCurrent ( )

Make this graphics context current. Implemented by calling makeCurrentImplementation(). Returns true on success.

Referenced by osgViewer::ViewerBase::makeCurrent().

◆ makeCurrentImplementation()

virtual bool osg::GraphicsContext::makeCurrentImplementation ( )
pure virtual

Make this graphics context current implementation. Pure virtual - must be implemented by concrete implementations of GraphicsContext.

Implemented in osgViewer::GraphicsWindow, osgViewer::GraphicsWindowEmbedded, osgViewer::GraphicsWindowWin32, osgViewer::GraphicsWindowX11, osgViewer::PixelBufferWin32, and osgViewer::PixelBufferX11.

◆ realize()

bool osg::GraphicsContext::realize ( )

Realize the GraphicsContext.

◆ realizeImplementation()

virtual bool osg::GraphicsContext::realizeImplementation ( )
pure virtual

◆ registerGraphicsContext()

void osg::GraphicsContext::registerGraphicsContext ( GraphicsContext * gc)
staticprotected

Register a GraphicsContext.

References GraphicsContext().

◆ releaseContext()

bool osg::GraphicsContext::releaseContext ( )

Release the graphics context. Returns true on success.

◆ releaseContextImplementation()

virtual bool osg::GraphicsContext::releaseContextImplementation ( )
pure virtual

◆ remove() [1/2]

void osg::GraphicsContext::remove ( const std::string & name)

Remove named operation from OperationQueue.

◆ remove() [2/2]

void osg::GraphicsContext::remove ( Operation * operation)

Remove operation from OperationQueue.

◆ removeAllOperations()

void osg::GraphicsContext::removeAllOperations ( )

Remove all operations from OperationQueue.

◆ removeCamera()

void osg::GraphicsContext::removeCamera ( osg::Camera * camera)
protected

◆ resized()

void osg::GraphicsContext::resized ( int x,
int y,
int width,
int height )
inline

resized method should be called when the underlying window has been resized and the GraphicsWindow and associated Cameras must be updated to keep in sync with the new size.

References _resizedCallback, and resizedImplementation().

Referenced by osgViewer::GraphicsWindow::setWindowRectangle().

◆ resizedImplementation()

virtual void osg::GraphicsContext::resizedImplementation ( int x,
int y,
int width,
int height )
virtual

resized implementation, by default resizes the viewports and aspect ratios the cameras associated with the graphics Window.

Referenced by resized().

◆ runOperations()

virtual void osg::GraphicsContext::runOperations ( )
virtual

Run the operations.

◆ setClearColor()

void osg::GraphicsContext::setClearColor ( const Vec4 & color)
inline

Sets the clear color.

References _clearColor.

◆ setClearMask()

void osg::GraphicsContext::setClearMask ( GLbitfield mask)
inline

Set the clear mask used in glClear(..). Defaults to 0 - so no clear is done by default by the GraphicsContext, instead the Cameras attached to the GraphicsContext will do the clear. GraphicsContext::setClearMask() is useful for when the Camera Viewports don't cover the whole context, so the context will fill in the gaps.

References _clearMask.

◆ setCompileContext()

void osg::GraphicsContext::setCompileContext ( unsigned int contextID,
GraphicsContext * gc )
static

Get the GraphicsContext for doing background compilation for GraphicsContexts associated with specified contextID.

References GraphicsContext().

◆ setDefaultFboId()

void osg::GraphicsContext::setDefaultFboId ( GLuint i)
inline

set the default FBO-id, this id will be used when the rendering-backend is finished with RTT FBOs

References _defaultFboId.

◆ setGraphicsThread()

void osg::GraphicsContext::setGraphicsThread ( GraphicsThread * gt)

Assign a graphics thread to the graphics context, so that the thread handles all OpenGL operations.

◆ setResizedCallback()

void osg::GraphicsContext::setResizedCallback ( ResizedCallback * rc)
inline

Set the resized callback which overrides the GraphicsConext::realizedImplementation(), allow developers to provide custom behavior in response to a window being resized.

References _resizedCallback.

◆ setState()

void osg::GraphicsContext::setState ( State * state)
inline

Set the State object which tracks the current OpenGL state for this graphics context.

References _state.

Referenced by osgViewer::GraphicsWindowX11::GraphicsWindowX11(), and osgViewer::GraphicsWindowEmbedded::init().

◆ setSwapCallback()

void osg::GraphicsContext::setSwapCallback ( SwapCallback * rc)
inline

Set the swap callback which overrides the GraphicsContext::swapBuffersImplementation(), allowing developers to provide custom behavior for swap. The callback must call GraphicsContext::swapBuffersImplementation()

References _swapCallback.

◆ swapBuffers()

void osg::GraphicsContext::swapBuffers ( )

swap the front and back buffers.

◆ swapBuffersCallbackOrImplementation()

void osg::GraphicsContext::swapBuffersCallbackOrImplementation ( )
inline

Convenience method for handling whether to call swapbuffers callback or the standard context swapBuffersImplementation. swapBuffersCallbackOrImplementation() is called by swapBuffers() and osg::SwapBuffersOperation, end users should normally call swapBuffers() rather than swapBuffersCallbackOrImplementation().

References _state, _swapCallback, and swapBuffersImplementation().

◆ swapBuffersImplementation()

virtual void osg::GraphicsContext::swapBuffersImplementation ( )
pure virtual

Swap the front and back buffers implementation. Pure virtual - must be implemented by concrete implementations of GraphicsContext.

Implemented in osgViewer::GraphicsWindow, osgViewer::GraphicsWindowEmbedded, osgViewer::GraphicsWindowWin32, osgViewer::GraphicsWindowX11, osgViewer::PixelBufferWin32, and osgViewer::PixelBufferX11.

Referenced by swapBuffersCallbackOrImplementation().

◆ unregisterGraphicsContext()

void osg::GraphicsContext::unregisterGraphicsContext ( GraphicsContext * gc)
staticprotected

Unregister a GraphicsContext.

References GraphicsContext().

◆ valid()

virtual bool osg::GraphicsContext::valid ( ) const
pure virtual

◆ osg::Camera

friend class osg::Camera
friend

Member Data Documentation

◆ _cameras

Cameras osg::GraphicsContext::_cameras
protected

Referenced by getCameras(), and getCameras().

◆ _clearColor

Vec4 osg::GraphicsContext::_clearColor
protected

Referenced by getClearColor(), and setClearColor().

◆ _clearMask

GLbitfield osg::GraphicsContext::_clearMask
protected

Referenced by getClearMask(), and setClearMask().

◆ _currentOperation

osg::ref_ptr<Operation> osg::GraphicsContext::_currentOperation
protected

Referenced by getCurrentOperation().

◆ _defaultFboId

GLuint osg::GraphicsContext::_defaultFboId
protected

Referenced by getDefaultFboId(), and setDefaultFboId().

◆ _graphicsThread

ref_ptr<GraphicsThread> osg::GraphicsContext::_graphicsThread
protected

◆ _lastClearTick

Timer_t osg::GraphicsContext::_lastClearTick
protected

Referenced by getTimeSinceLastClear().

◆ _operations

GraphicsOperationQueue osg::GraphicsContext::_operations
protected

Referenced by getOperationsQueue().

◆ _operationsBlock

osg::ref_ptr<osg::RefBlock> osg::GraphicsContext::_operationsBlock
protected

Referenced by getOperationsBlock().

◆ _operationsMutex

OpenThreads::Mutex osg::GraphicsContext::_operationsMutex
protected

Referenced by getOperationsMutex().

◆ _resizedCallback

ref_ptr<ResizedCallback> osg::GraphicsContext::_resizedCallback
protected

◆ _state

ref_ptr<State> osg::GraphicsContext::_state
protected

◆ _swapCallback

ref_ptr<SwapCallback> osg::GraphicsContext::_swapCallback
protected

◆ _threadOfLastMakeCurrent

size_t osg::GraphicsContext::_threadOfLastMakeCurrent
protected

Referenced by isCurrent().

◆ _traits


The documentation for this class was generated from the following file: