openscenegraph
osg::FrameBufferObject Class Reference

#include <FrameBufferObject>

Inheritance diagram for osg::FrameBufferObject:
osg::StateAttribute osg::Object osg::Referenced

Public Types

enum  BindTarget { READ_FRAMEBUFFER = GL_READ_FRAMEBUFFER_EXT , DRAW_FRAMEBUFFER = GL_DRAW_FRAMEBUFFER_EXT , READ_DRAW_FRAMEBUFFER = GL_FRAMEBUFFER_EXT }
typedef std::map< Camera::BufferComponent, FrameBufferAttachmentAttachmentMap
typedef std::vector< GLenum > MultipleRenderingTargets
typedef Camera::BufferComponent BufferComponent
Public Types inherited from osg::StateAttribute
enum  Values {
  OFF = 0x0 , ON = 0x1 , OVERRIDE = 0x2 , PROTECTED = 0x4 ,
  INHERIT = 0x8
}
enum  Type {
  TEXTURE , POLYGONMODE , POLYGONOFFSET , MATERIAL ,
  ALPHAFUNC , ANTIALIAS , COLORTABLE , CULLFACE ,
  FOG , FRONTFACE , LIGHT , POINT ,
  LINEWIDTH , LINESTIPPLE , POLYGONSTIPPLE , SHADEMODEL ,
  TEXENV , TEXENVFILTER , TEXGEN , TEXMAT ,
  LIGHTMODEL , BLENDFUNC , BLENDEQUATION , LOGICOP ,
  STENCIL , COLORMASK , DEPTH , VIEWPORT ,
  SCISSOR , BLENDCOLOR , MULTISAMPLE , CLIPPLANE ,
  COLORMATRIX , VERTEXPROGRAM , FRAGMENTPROGRAM , POINTSPRITE ,
  PROGRAM , CLAMPCOLOR , HINT , SAMPLEMASKI ,
  PRIMITIVERESTARTINDEX , CLIPCONTROL , VALIDATOR , VIEWMATRIXEXTRACTOR ,
  OSGNV_PARAMETER_BLOCK , OSGNVEXT_TEXTURE_SHADER , OSGNVEXT_VERTEX_PROGRAM , OSGNVEXT_REGISTER_COMBINERS ,
  OSGNVCG_PROGRAM , OSGNVSLANG_PROGRAM , OSGNVPARSE_PROGRAM_PARSER , UNIFORMBUFFERBINDING ,
  TRANSFORMFEEDBACKBUFFERBINDING , ATOMICCOUNTERBUFFERBINDING , PATCH_PARAMETER , FRAME_BUFFER_OBJECT ,
  VERTEX_ATTRIB_DIVISOR , SHADERSTORAGEBUFFERBINDING , INDIRECTDRAWBUFFERBINDING , VIEWPORTINDEXED ,
  DEPTHRANGEINDEXED , SCISSORINDEXED , BINDIMAGETEXTURE , SAMPLER ,
  CAPABILITY = 100
}
typedef GLenum GLMode
typedef unsigned int GLModeValue
typedef unsigned int OverrideValue
typedef std::pair< Type, unsigned int > TypeMemberPair
typedef std::vector< StateSet * > ParentList
typedef osg::StateAttributeCallback Callback
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 FrameBufferObject ()
 FrameBufferObject (const FrameBufferObject &copy, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_StateAttribute (osg, FrameBufferObject, FRAME_BUFFER_OBJECT)
const AttachmentMapgetAttachmentMap () const
void setAttachment (BufferComponent attachment_point, const FrameBufferAttachment &attachment)
const FrameBufferAttachmentgetAttachment (BufferComponent attachment_point) const
bool hasAttachment (BufferComponent attachment_point) const
bool hasMultipleRenderingTargets () const
const MultipleRenderingTargetsgetMultipleRenderingTargets () const
bool isMultisample () const
int compare (const StateAttribute &sa) const
void apply (State &state) const
GLuint getHandle (unsigned int contextID) const
void apply (State &state, BindTarget target) const
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (osg::State *=0) const
Public Member Functions inherited from osg::StateAttribute
 StateAttribute ()
 StateAttribute (const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual TextureasTexture ()
virtual const TextureasTexture () const
virtual Type getType () const =0
virtual unsigned int getMember () const
TypeMemberPair getTypeMemberPair () const
virtual bool isTextureAttribute () const
bool operator< (const StateAttribute &rhs) const
bool operator== (const StateAttribute &rhs) const
bool operator!= (const StateAttribute &rhs) const
const ParentListgetParents () const
StateSetgetParent (unsigned int i)
const StateSetgetParent (unsigned int i) const
unsigned int getNumParents () const
void setShaderComponent (ShaderComponent *sc)
ShaderComponentgetShaderComponent ()
const ShaderComponentgetShaderComponent () const
virtual bool getModeUsage (ModeUsage &) const
virtual bool checkValidityOfAssociatedModes (osg::State &) const
void setUpdateCallback (StateAttributeCallback *uc)
StateAttributeCallbackgetUpdateCallback ()
const StateAttributeCallbackgetUpdateCallback () const
void setEventCallback (StateAttributeCallback *ec)
StateAttributeCallbackgetEventCallback ()
const StateAttributeCallbackgetEventCallback () const
virtual void compileGLObjects (State &) const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~FrameBufferObject ()
FrameBufferObjectoperator= (const FrameBufferObject &)
void updateDrawBuffers ()
void dirtyAll ()
GLenum convertBufferComponentToGLenum (BufferComponent attachment_point) const
Protected Member Functions inherited from osg::StateAttribute
virtual ~StateAttribute ()
void addParent (osg::StateSet *object)
void removeParent (osg::StateSet *object)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Attributes inherited from osg::StateAttribute
ParentList _parents
ref_ptr< ShaderComponent_shaderComponent
ref_ptr< StateAttributeCallback_updateCallback
ref_ptr< StateAttributeCallback_eventCallback
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Member Typedef Documentation

◆ AttachmentMap

◆ BufferComponent

◆ MultipleRenderingTargets

Member Enumeration Documentation

◆ BindTarget

Enumerator
READ_FRAMEBUFFER 
DRAW_FRAMEBUFFER 
READ_DRAW_FRAMEBUFFER 

Constructor & Destructor Documentation

◆ FrameBufferObject() [1/2]

osg::FrameBufferObject::FrameBufferObject ( )

◆ FrameBufferObject() [2/2]

osg::FrameBufferObject::FrameBufferObject ( const FrameBufferObject & copy,
const CopyOp & copyop = CopyOp::SHALLOW_COPY )

◆ ~FrameBufferObject()

virtual osg::FrameBufferObject::~FrameBufferObject ( )
protectedvirtual

Member Function Documentation

◆ apply() [1/2]

void osg::FrameBufferObject::apply ( State & ) const
virtual

apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Reimplemented from osg::StateAttribute.

◆ apply() [2/2]

void osg::FrameBufferObject::apply ( State & state,
BindTarget target ) const

Bind the FBO as either the read or draw target, or both.

◆ compare()

int osg::FrameBufferObject::compare ( const StateAttribute & sa) const
virtual

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

References osg::StateAttribute::StateAttribute().

◆ convertBufferComponentToGLenum()

GLenum osg::FrameBufferObject::convertBufferComponentToGLenum ( BufferComponent attachment_point) const
protected

◆ dirtyAll()

void osg::FrameBufferObject::dirtyAll ( )
inlineprotected

Referenced by updateDrawBuffers().

◆ getAttachment()

const FrameBufferAttachment & osg::FrameBufferObject::getAttachment ( FrameBufferObject::BufferComponent attachment_point) const
inline

Referenced by setAttachment().

◆ getAttachmentMap()

const FrameBufferObject::AttachmentMap & osg::FrameBufferObject::getAttachmentMap ( ) const
inline

Referenced by META_StateAttribute().

◆ getHandle()

GLuint osg::FrameBufferObject::getHandle ( unsigned int contextID) const
inline

◆ getMultipleRenderingTargets()

const MultipleRenderingTargets & osg::FrameBufferObject::getMultipleRenderingTargets ( ) const
inline

◆ hasAttachment()

bool osg::FrameBufferObject::hasAttachment ( FrameBufferObject::BufferComponent attachment_point) const
inline

Referenced by setAttachment().

◆ hasMultipleRenderingTargets()

bool osg::FrameBufferObject::hasMultipleRenderingTargets ( ) const
inline

◆ isMultisample()

bool osg::FrameBufferObject::isMultisample ( ) const

◆ META_StateAttribute()

osg::FrameBufferObject::META_StateAttribute ( osg ,
FrameBufferObject ,
FRAME_BUFFER_OBJECT  )

◆ operator=()

FrameBufferObject & osg::FrameBufferObject::operator= ( const FrameBufferObject & )
inlineprotected

References FrameBufferObject().

◆ releaseGLObjects()

virtual void osg::FrameBufferObject::releaseGLObjects ( osg::State * = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objexts for all graphics contexts.

Reimplemented from osg::StateAttribute.

◆ resizeGLObjectBuffers()

virtual void osg::FrameBufferObject::resizeGLObjectBuffers ( unsigned int maxSize)
virtual

Resize any per context GLObject buffers to specified size.

Reimplemented from osg::StateAttribute.

◆ setAttachment()

void osg::FrameBufferObject::setAttachment ( BufferComponent attachment_point,
const FrameBufferAttachment & attachment )

References getAttachment(), and hasAttachment().

◆ updateDrawBuffers()

void osg::FrameBufferObject::updateDrawBuffers ( )
protected

References dirtyAll().


The documentation for this class was generated from the following file: