openscenegraph
osg::ClusterCullingCallback Class Reference

Implements cluster culling to cull back facing subgraphs and drawables. Derived from Drawable::CullCallback and osg::NodeCallback. More...

#include <ClusterCullingCallback>

Inheritance diagram for osg::ClusterCullingCallback:
osg::DrawableCullCallback osg::NodeCallback osg::Callback osg::Callback osg::Object osg::Object osg::Referenced osg::Referenced

Public Member Functions

 ClusterCullingCallback ()
 ClusterCullingCallback (const ClusterCullingCallback &ccc, const CopyOp &copyop)
 ClusterCullingCallback (const osg::Vec3 &controlPoint, const osg::Vec3 &normal, float deviation, float radius=-1.0f)
 ClusterCullingCallback (const osg::Drawable *drawable)
 META_Object (osg, ClusterCullingCallback)
virtual NodeCallbackasNodeCallback ()
virtual const NodeCallbackasNodeCallback () const
virtual DrawableCullCallbackasDrawableCullCallback ()
virtual const DrawableCullCallbackasDrawableCullCallback () const
virtual bool run (osg::Object *object, osg::Object *data)
void computeFrom (const osg::Drawable *drawable)
void transform (const osg::Matrixd &matrix)
void set (const osg::Vec3 &controlPoint, const osg::Vec3 &normal, float deviation, float radius)
void setControlPoint (const osg::Vec3 &controlPoint)
const osg::Vec3getControlPoint () const
void setNormal (const osg::Vec3 &normal)
const osg::Vec3getNormal () const
void setRadius (float radius)
float getRadius () const
void setDeviation (float deviation)
float getDeviation () const
virtual bool cull (osg::NodeVisitor *, osg::Drawable *, osg::State *) const
virtual void operator() (Node *node, NodeVisitor *nv)
Public Member Functions inherited from osg::DrawableCullCallback
 DrawableCullCallback ()
 DrawableCullCallback (const DrawableCullCallback &org, const CopyOp &copyop)
 META_Object (osg, DrawableCullCallback)
virtual bool cull (osg::NodeVisitor *nv, osg::Drawable *drawable, osg::RenderInfo *renderInfo) const
virtual bool run (osg::Object *object, osg::Object *data)
Public Member Functions inherited from osg::Callback
 Callback ()
 Callback (const Callback &cb, const CopyOp &copyop)
 META_Object (osg, Callback)
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual StateAttributeCallbackasStateAttributeCallback ()
virtual const StateAttributeCallbackasStateAttributeCallback () const
virtual UniformCallbackasUniformCallback ()
virtual const UniformCallbackasUniformCallback () const
virtual DrawableUpdateCallbackasDrawableUpdateCallback ()
virtual const DrawableUpdateCallbackasDrawableUpdateCallback () const
virtual DrawableEventCallbackasDrawableEventCallback ()
virtual const DrawableEventCallbackasDrawableEventCallback () const
virtual osgGA::EventHandlerasEventHandler ()
virtual const osgGA::EventHandlerasEventHandler () const
bool traverse (osg::Object *object, osg::Object *data)
void setNestedCallback (osg::Callback *cb)
osg::CallbackgetNestedCallback ()
const osg::CallbackgetNestedCallback () const
void addNestedCallback (osg::Callback *nc)
void removeNestedCallback (osg::Callback *nc)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const
Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 NodeCallback (const NodeCallback &nc, const CopyOp &copyop)
 META_Object (osg, NodeCallback)

Protected Member Functions

virtual ~ClusterCullingCallback ()
Protected Member Functions inherited from osg::Callback
virtual ~Callback ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const
Protected Member Functions inherited from osg::NodeCallback
virtual ~NodeCallback ()

Protected Attributes

osg::Vec3 _controlPoint
osg::Vec3 _normal
float _radius
float _deviation
Protected Attributes inherited from osg::Callback
ref_ptr< Callback_nestedCallback
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Detailed Description

Implements cluster culling to cull back facing subgraphs and drawables. Derived from Drawable::CullCallback and osg::NodeCallback.

This culling callback is intended to be attached to a node using the setCullCallback method. If the node is a drawable cull(osg::NodeVisitor*, osg::Drawable*, osg::State*) otherwise operator()(Node*, NodeVisitor*) will be called during the cull traversal.

To decide whether the node (in case of a drawable) or its children (in case of any other node type) are to be culled depends on four parameters:

  • a control point,
  • a normal specified at the control point,
  • a deviation value representing the cosinus of an enclosed angle and
  • a radius describing a sphere around the control point.

The node is culled if the following two conditions are fulfilled:

  • the distance between the current eye/view point to the control point is larger or equal to radius,
  • the cosinus of the enclosed angle between the normal and the vector from the control point to the eye/view point is smaller(!) than the specified deviation value (normally this value is negative meaning that the enclosed angle between the control point and the eye/view point is larger than the angle indirectly specified by the deviation value).
Remarks
As the deviation is representing the cosine of an enclosed angle its value should be within the the interval [-1; 1]. A value of one will cull all nodes while a value of -1 will never cull a node. The deviation will normally have negative values because then the enclosed angle between the normal and the eye/view point is larger than 90 degrees (and therefore the eye sees the "back" from the control point).

Constructor & Destructor Documentation

◆ ClusterCullingCallback() [1/4]

osg::ClusterCullingCallback::ClusterCullingCallback ( )

◆ ClusterCullingCallback() [2/4]

osg::ClusterCullingCallback::ClusterCullingCallback ( const ClusterCullingCallback & ccc,
const CopyOp & copyop )

◆ ClusterCullingCallback() [3/4]

osg::ClusterCullingCallback::ClusterCullingCallback ( const osg::Vec3 & controlPoint,
const osg::Vec3 & normal,
float deviation,
float radius = -1.0f )

◆ ClusterCullingCallback() [4/4]

osg::ClusterCullingCallback::ClusterCullingCallback ( const osg::Drawable * drawable)

◆ ~ClusterCullingCallback()

virtual osg::ClusterCullingCallback::~ClusterCullingCallback ( )
inlineprotectedvirtual

Member Function Documentation

◆ asDrawableCullCallback() [1/2]

virtual DrawableCullCallback * osg::ClusterCullingCallback::asDrawableCullCallback ( )
inlinevirtual

◆ asDrawableCullCallback() [2/2]

virtual const DrawableCullCallback * osg::ClusterCullingCallback::asDrawableCullCallback ( ) const
inlinevirtual

◆ asNodeCallback() [1/2]

virtual NodeCallback * osg::ClusterCullingCallback::asNodeCallback ( )
inlinevirtual

◆ asNodeCallback() [2/2]

virtual const NodeCallback * osg::ClusterCullingCallback::asNodeCallback ( ) const
inlinevirtual

◆ computeFrom()

void osg::ClusterCullingCallback::computeFrom ( const osg::Drawable * drawable)

Computes the control point, normal, and deviation from the given drawable contents.

◆ cull()

virtual bool osg::ClusterCullingCallback::cull ( osg::NodeVisitor * ,
osg::Drawable * ,
osg::State *  ) const
virtual

deprecated.

Reimplemented from osg::DrawableCullCallback.

◆ getControlPoint()

const osg::Vec3 & osg::ClusterCullingCallback::getControlPoint ( ) const
inline

References _controlPoint.

◆ getDeviation()

float osg::ClusterCullingCallback::getDeviation ( ) const
inline

References _deviation.

◆ getNormal()

const osg::Vec3 & osg::ClusterCullingCallback::getNormal ( ) const
inline

References _normal.

◆ getRadius()

float osg::ClusterCullingCallback::getRadius ( ) const
inline

References _radius.

◆ META_Object()

osg::ClusterCullingCallback::META_Object ( osg ,
ClusterCullingCallback  )

◆ operator()()

virtual void osg::ClusterCullingCallback::operator() ( Node * node,
NodeVisitor * nv )
virtual

Callback method called by the NodeVisitor when visiting a node.

Reimplemented from osg::NodeCallback.

◆ run()

virtual bool osg::ClusterCullingCallback::run ( osg::Object * object,
osg::Object * data )
inlinevirtual

Invoke the callback, first parameter is the Object that the callback is attached to, the second parameter, the data, is typically the NodeVisitor that is invoking the callback. The run(..) method may be overridden by users directly, or if the user is using one of the old style callbacks such as NodeCallback or Drawable::UpdateCallback then you can just override the appropriate callback method on those callback subclasses. If you are implementing your own callback then one should call traverse() to make sure nested callbacks and visitor traversal() is completed.

Reimplemented from osg::Callback.

References osg::NodeCallback::run().

◆ set()

void osg::ClusterCullingCallback::set ( const osg::Vec3 & controlPoint,
const osg::Vec3 & normal,
float deviation,
float radius )

◆ setControlPoint()

void osg::ClusterCullingCallback::setControlPoint ( const osg::Vec3 & controlPoint)
inline

References _controlPoint.

◆ setDeviation()

void osg::ClusterCullingCallback::setDeviation ( float deviation)
inline

References _deviation.

◆ setNormal()

void osg::ClusterCullingCallback::setNormal ( const osg::Vec3 & normal)
inline

References _normal.

◆ setRadius()

void osg::ClusterCullingCallback::setRadius ( float radius)
inline

References _radius.

◆ transform()

void osg::ClusterCullingCallback::transform ( const osg::Matrixd & matrix)

Transform the ClusterCullingCallback's positional members to a new coordinate frame.

Member Data Documentation

◆ _controlPoint

osg::Vec3 osg::ClusterCullingCallback::_controlPoint
protected

Referenced by getControlPoint(), and setControlPoint().

◆ _deviation

float osg::ClusterCullingCallback::_deviation
protected

Referenced by getDeviation(), and setDeviation().

◆ _normal

osg::Vec3 osg::ClusterCullingCallback::_normal
protected

Referenced by getNormal(), and setNormal().

◆ _radius

float osg::ClusterCullingCallback::_radius
protected

Referenced by getRadius(), and setRadius().


The documentation for this class was generated from the following file: