openscenegraph
osg::BufferTemplate< T > Class Template Reference

#include <BufferTemplate>

Inheritance diagram for osg::BufferTemplate< T >:
osg::BufferData osg::Object osg::Referenced

Public Member Functions

 BufferTemplate ()
 BufferTemplate (const BufferTemplate< T > &bt, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual ObjectcloneType () const
virtual Objectclone (const CopyOp &copyop) const
virtual const GLvoid * getDataPointer () const
virtual unsigned int getTotalDataSize () const
const T & getData () const
T & getData ()
void setData (const T &data)
Public Member Functions inherited from osg::BufferData
 BufferData ()
 BufferData (const BufferData &bd, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual osg::ArrayasArray ()
virtual const osg::ArrayasArray () const
virtual osg::PrimitiveSetasPrimitiveSet ()
virtual const osg::PrimitiveSetasPrimitiveSet () const
virtual osg::ImageasImage ()
virtual const osg::ImageasImage () const
void setBufferObject (BufferObject *bufferObject)
BufferObjectgetBufferObject ()
const BufferObjectgetBufferObject () const
void setBufferIndex (unsigned int index)
unsigned int getBufferIndex () const
GLBufferObjectgetGLBufferObject (unsigned int contextID) const
GLBufferObjectgetOrCreateGLBufferObject (unsigned int contextID) const
void setModifiedCallback (ModifiedCallback *md)
ModifiedCallbackgetModifiedCallback ()
const ModifiedCallbackgetModifiedCallback () const
void dirty ()
void setModifiedCount (unsigned int value)
unsigned int getModifiedCount () const
virtual void resizeGLObjectBuffers (unsigned int maxSize)
void releaseGLObjects (State *state=0) const
unsigned int getNumClients () const
void addClient (osg::Object *)
void removeClient (osg::Object *)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~BufferTemplate ()
Protected Member Functions inherited from osg::BufferData
virtual ~BufferData ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Attributes inherited from osg::BufferData
unsigned int _modifiedCount
unsigned int _bufferIndex
osg::ref_ptr< BufferObject_bufferObject
osg::ref_ptr< ModifiedCallback_modifiedCallback
unsigned int _numClients
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

template<typename T>
class osg::BufferTemplate< T >

Template buffer class to be used with a struct as template parameter. This class is useful to send C++ structures on the GPU (e.g. for uniform blocks) but be careful to the alignments rules on the GPU side !

Constructor & Destructor Documentation

◆ BufferTemplate() [1/2]

template<typename T>
osg::BufferTemplate< T >::BufferTemplate ( )
inline

◆ BufferTemplate() [2/2]

template<typename T>
osg::BufferTemplate< T >::BufferTemplate ( const BufferTemplate< T > & bt,
const CopyOp & copyop = CopyOp::SHALLOW_COPY )
inline

Copy constructor using CopyOp to manage deep vs shallow copy.

References osg::BufferData::BufferData(), BufferTemplate(), and osg::CopyOp::SHALLOW_COPY.

◆ ~BufferTemplate()

template<typename T>
virtual osg::BufferTemplate< T >::~BufferTemplate ( )
inlineprotectedvirtual

Member Function Documentation

◆ className()

template<typename T>
virtual const char * osg::BufferTemplate< T >::className ( ) const
inlinevirtual

return the name of the object's class type. Must be defined by derived classes.

Reimplemented from osg::BufferData.

◆ clone()

template<typename T>
virtual Object * osg::BufferTemplate< T >::clone ( const CopyOp & ) const
inlinevirtual

Clone an object, with Object* return type. Must be defined by derived classes.

Implements osg::Object.

References BufferTemplate().

◆ cloneType()

template<typename T>
virtual Object * osg::BufferTemplate< T >::cloneType ( ) const
inlinevirtual

Clone the type of an object, with Object* return type. Must be defined by derived classes.

Implements osg::Object.

References BufferTemplate().

◆ getData() [1/2]

template<typename T>
T & osg::BufferTemplate< T >::getData ( )
inline

◆ getData() [2/2]

template<typename T>
const T & osg::BufferTemplate< T >::getData ( ) const
inline

◆ getDataPointer()

template<typename T>
virtual const GLvoid * osg::BufferTemplate< T >::getDataPointer ( ) const
inlinevirtual

Implements osg::BufferData.

◆ getTotalDataSize()

template<typename T>
virtual unsigned int osg::BufferTemplate< T >::getTotalDataSize ( ) const
inlinevirtual

Implements osg::BufferData.

◆ isSameKindAs()

template<typename T>
virtual bool osg::BufferTemplate< T >::isSameKindAs ( const Object * obj) const
inlinevirtual

Reimplemented from osg::BufferData.

References BufferTemplate(), and NULL.

◆ libraryName()

template<typename T>
virtual const char * osg::BufferTemplate< T >::libraryName ( ) const
inlinevirtual

return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Reimplemented from osg::BufferData.

◆ setData()

template<typename T>
void osg::BufferTemplate< T >::setData ( const T & data)
inline

The documentation for this class was generated from the following file: