openscenegraph
osg::BufferIndexBinding Class Reference

#include <BufferIndexBinding>

Inheritance diagram for osg::BufferIndexBinding:
osg::StateAttribute osg::Object osg::Referenced osg::AtomicCounterBufferBinding osg::ShaderStorageBufferBinding osg::TransformFeedbackBufferBinding osg::UniformBufferBinding

Public Member Functions

virtual unsigned getMember () const
GLenum getTarget () const
void setTarget (GLenum t)
void setBufferData (BufferData *bufferdata)
const BufferDatagetBufferData () const
BufferDatagetBufferData ()
GLuint getIndex () const
void setIndex (GLuint index)
void setOffset (GLintptr offset)
GLintptr getOffset () const
void setSize (GLsizeiptr size)
GLsizeiptr getSize () const
virtual void apply (State &state) const
Public Member Functions inherited from osg::StateAttribute
 StateAttribute ()
 StateAttribute (const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual TextureasTexture ()
virtual const TextureasTexture () const
virtual Type getType () const =0
TypeMemberPair getTypeMemberPair () const
virtual bool isTextureAttribute () const
virtual int compare (const StateAttribute &sa) const =0
bool operator< (const StateAttribute &rhs) const
bool operator== (const StateAttribute &rhs) const
bool operator!= (const StateAttribute &rhs) const
const ParentListgetParents () const
StateSetgetParent (unsigned int i)
const StateSetgetParent (unsigned int i) const
unsigned int getNumParents () const
void setShaderComponent (ShaderComponent *sc)
ShaderComponentgetShaderComponent ()
const ShaderComponentgetShaderComponent () const
virtual bool getModeUsage (ModeUsage &) const
virtual bool checkValidityOfAssociatedModes (osg::State &) const
void setUpdateCallback (StateAttributeCallback *uc)
StateAttributeCallbackgetUpdateCallback ()
const StateAttributeCallbackgetUpdateCallback () const
void setEventCallback (StateAttributeCallback *ec)
StateAttributeCallbackgetEventCallback ()
const StateAttributeCallbackgetEventCallback () const
virtual void compileGLObjects (State &) const
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (State *=0) const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

 BufferIndexBinding (GLenum target, GLuint index)
 BufferIndexBinding (GLenum target, GLuint index, BufferData *bd, GLintptr offset=0, GLsizeiptr size=0)
 BufferIndexBinding (const BufferIndexBinding &rhs, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ~BufferIndexBinding ()
Protected Member Functions inherited from osg::StateAttribute
virtual ~StateAttribute ()
void addParent (osg::StateSet *object)
void removeParent (osg::StateSet *object)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

GLenum _target
ref_ptr< BufferData_bufferData
GLuint _index
GLintptr _offset
GLsizeiptr _size
Protected Attributes inherited from osg::StateAttribute
ParentList _parents
ref_ptr< ShaderComponent_shaderComponent
ref_ptr< StateAttributeCallback_updateCallback
ref_ptr< StateAttributeCallback_eventCallback
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Public Types inherited from osg::StateAttribute
enum  Values {
  OFF = 0x0 , ON = 0x1 , OVERRIDE = 0x2 , PROTECTED = 0x4 ,
  INHERIT = 0x8
}
enum  Type {
  TEXTURE , POLYGONMODE , POLYGONOFFSET , MATERIAL ,
  ALPHAFUNC , ANTIALIAS , COLORTABLE , CULLFACE ,
  FOG , FRONTFACE , LIGHT , POINT ,
  LINEWIDTH , LINESTIPPLE , POLYGONSTIPPLE , SHADEMODEL ,
  TEXENV , TEXENVFILTER , TEXGEN , TEXMAT ,
  LIGHTMODEL , BLENDFUNC , BLENDEQUATION , LOGICOP ,
  STENCIL , COLORMASK , DEPTH , VIEWPORT ,
  SCISSOR , BLENDCOLOR , MULTISAMPLE , CLIPPLANE ,
  COLORMATRIX , VERTEXPROGRAM , FRAGMENTPROGRAM , POINTSPRITE ,
  PROGRAM , CLAMPCOLOR , HINT , SAMPLEMASKI ,
  PRIMITIVERESTARTINDEX , CLIPCONTROL , VALIDATOR , VIEWMATRIXEXTRACTOR ,
  OSGNV_PARAMETER_BLOCK , OSGNVEXT_TEXTURE_SHADER , OSGNVEXT_VERTEX_PROGRAM , OSGNVEXT_REGISTER_COMBINERS ,
  OSGNVCG_PROGRAM , OSGNVSLANG_PROGRAM , OSGNVPARSE_PROGRAM_PARSER , UNIFORMBUFFERBINDING ,
  TRANSFORMFEEDBACKBUFFERBINDING , ATOMICCOUNTERBUFFERBINDING , PATCH_PARAMETER , FRAME_BUFFER_OBJECT ,
  VERTEX_ATTRIB_DIVISOR , SHADERSTORAGEBUFFERBINDING , INDIRECTDRAWBUFFERBINDING , VIEWPORTINDEXED ,
  DEPTHRANGEINDEXED , SCISSORINDEXED , BINDIMAGETEXTURE , SAMPLER ,
  CAPABILITY = 100
}
typedef GLenum GLMode
typedef unsigned int GLModeValue
typedef unsigned int OverrideValue
typedef std::pair< Type, unsigned int > TypeMemberPair
typedef std::vector< StateSet * > ParentList
typedef osg::StateAttributeCallback Callback
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Detailed Description

Encapsulate binding buffer objects to index targets. This specifically supports the uniform buffer and transform feedback targets.

Constructor & Destructor Documentation

◆ BufferIndexBinding() [1/3]

osg::BufferIndexBinding::BufferIndexBinding ( GLenum target,
GLuint index )
protected

Referenced by BufferIndexBinding().

◆ BufferIndexBinding() [2/3]

osg::BufferIndexBinding::BufferIndexBinding ( GLenum target,
GLuint index,
BufferData * bd,
GLintptr offset = 0,
GLsizeiptr size = 0 )
protected

◆ BufferIndexBinding() [3/3]

osg::BufferIndexBinding::BufferIndexBinding ( const BufferIndexBinding & rhs,
const CopyOp & copyop = CopyOp::SHALLOW_COPY )
protected

◆ ~BufferIndexBinding()

virtual osg::BufferIndexBinding::~BufferIndexBinding ( )
protectedvirtual

Member Function Documentation

◆ apply()

virtual void osg::BufferIndexBinding::apply ( State & ) const
virtual

apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Reimplemented from osg::StateAttribute.

◆ getBufferData() [1/2]

BufferData * osg::BufferIndexBinding::getBufferData ( )
inline

References _bufferData.

◆ getBufferData() [2/2]

const BufferData * osg::BufferIndexBinding::getBufferData ( ) const
inline

Get the buffer data to be bound.

References _bufferData.

◆ getIndex()

GLuint osg::BufferIndexBinding::getIndex ( ) const
inline

Get the index target.

References _index.

◆ getMember()

virtual unsigned osg::BufferIndexBinding::getMember ( ) const
inlinevirtual

Return the member identifier within the attribute's class type. Used for light number/clip plane number etc.

Reimplemented from osg::StateAttribute.

References _index.

◆ getOffset()

GLintptr osg::BufferIndexBinding::getOffset ( ) const
inline

References _offset.

◆ getSize()

GLsizeiptr osg::BufferIndexBinding::getSize ( ) const
inline

References _size.

◆ getTarget()

GLenum osg::BufferIndexBinding::getTarget ( ) const
inline

References _target.

◆ setBufferData()

void osg::BufferIndexBinding::setBufferData ( BufferData * bufferdata)
inline

References _bufferData, and _size.

◆ setIndex()

void osg::BufferIndexBinding::setIndex ( GLuint index)

Set the index target. (and update parents StateSets)

◆ setOffset()

void osg::BufferIndexBinding::setOffset ( GLintptr offset)
inline

Set the starting offset into the buffer data for the indexed target. Note: the required alignment on the offset may be quite large (e.g., 256 bytes on NVidia 8600M). This should be checked with glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT...).

References _offset.

◆ setSize()

void osg::BufferIndexBinding::setSize ( GLsizeiptr size)
inline

Set the size override of bufferdata binded for the indexed target.

References _size.

◆ setTarget()

void osg::BufferIndexBinding::setTarget ( GLenum t)
inline

enable arbitrary BufferBinding (user is responsible for _target mismatch with bufferdata what can be done is setting wrong _target and use the one of bd if not subclassed

References _target.

Member Data Documentation

◆ _bufferData

◆ _index

◆ _offset

◆ _size

◆ _target


The documentation for this class was generated from the following file: