openscenegraph
osgVolume::MultipassTechnique Class Reference

#include <MultipassTechnique>

Inheritance diagram for osgVolume::MultipassTechnique:
osgVolume::VolumeTechnique osg::Object osg::Referenced

Classes

struct  MultipassTileData

Public Types

enum  RenderingMode { CUBE , HULL , CUBE_AND_HULL }
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 MultipassTechnique ()
 MultipassTechnique (const MultipassTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgVolume, MultipassTechnique)
virtual void init ()
virtual void update (osgUtil::UpdateVisitor *nv)
virtual void backfaceSubgraphCullTraversal (osgUtil::CullVisitor *cv)
virtual void cull (osgUtil::CullVisitor *cv)
virtual void cleanSceneGraph ()
virtual void traverse (osg::NodeVisitor &nv)
RenderingMode computeRenderingMode ()
virtual TileDatacreateTileData (osgUtil::CullVisitor *cv)
Public Member Functions inherited from osgVolume::VolumeTechnique
 VolumeTechnique ()
 VolumeTechnique (const VolumeTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgVolume, VolumeTechnique)
VolumeTilegetVolumeTile ()
const VolumeTilegetVolumeTile () const
virtual bool isMoving (osgUtil::CullVisitor *nv)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Types

enum  ShaderMask {
  CUBE_SHADERS = 1 , HULL_SHADERS = 2 , CUBE_AND_HULL_SHADERS = 4 , STANDARD_SHADERS = 8 ,
  LIT_SHADERS = 16 , ISO_SHADERS = 32 , MIP_SHADERS = 64 , TF_SHADERS = 128
}
typedef std::map< osgUtil::CullVisitor::Identifier *, osg::MatrixModelViewMatrixMap
typedef std::map< int, osg::ref_ptr< osg::StateSet > > StateSetMap
Protected Types inherited from osgVolume::VolumeTechnique
typedef std::map< osgUtil::CullVisitor::Identifier *, osg::MatrixModelViewMatrixMap

Protected Member Functions

virtual ~MultipassTechnique ()
osg::StateSetcreateStateSet (osg::StateSet *statesetPrototype, osg::Program *programPrototype, osg::Shader *shaderToAdd1=0, osg::Shader *shaderToAdd2=0)
Protected Member Functions inherited from osgVolume::VolumeTechnique
void setDirty (bool dirty)
virtual ~VolumeTechnique ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

osg::ref_ptr< osg::MatrixTransform_transform
OpenThreads::Mutex _mutex
ModelViewMatrixMap _modelViewMatrixMap
osg::ref_ptr< osg::StateSet_whenMovingStateSet
osg::ref_ptr< osg::StateSet_volumeRenderStateSet
StateSetMap _stateSetMap
osg::ref_ptr< osg::StateSet_frontFaceStateSet
Protected Attributes inherited from osgVolume::VolumeTechnique
VolumeTile_volumeTile
OpenThreads::Mutex _mutex
ModelViewMatrixMap _modelViewMatrixMap
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Member Typedef Documentation

◆ ModelViewMatrixMap

◆ StateSetMap

Member Enumeration Documentation

◆ RenderingMode

Enumerator
CUBE 
HULL 
CUBE_AND_HULL 

◆ ShaderMask

Enumerator
CUBE_SHADERS 
HULL_SHADERS 
CUBE_AND_HULL_SHADERS 
STANDARD_SHADERS 
LIT_SHADERS 
ISO_SHADERS 
MIP_SHADERS 
TF_SHADERS 

Constructor & Destructor Documentation

◆ MultipassTechnique() [1/2]

osgVolume::MultipassTechnique::MultipassTechnique ( )

◆ MultipassTechnique() [2/2]

osgVolume::MultipassTechnique::MultipassTechnique ( const MultipassTechnique & ,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )

◆ ~MultipassTechnique()

virtual osgVolume::MultipassTechnique::~MultipassTechnique ( )
protectedvirtual

Member Function Documentation

◆ backfaceSubgraphCullTraversal()

virtual void osgVolume::MultipassTechnique::backfaceSubgraphCullTraversal ( osgUtil::CullVisitor * cv)
virtual

◆ cleanSceneGraph()

virtual void osgVolume::MultipassTechnique::cleanSceneGraph ( )
virtual

Clean scene graph from any terrain technique specific nodes.

Reimplemented from osgVolume::VolumeTechnique.

◆ computeRenderingMode()

RenderingMode osgVolume::MultipassTechnique::computeRenderingMode ( )

◆ createStateSet()

osg::StateSet * osgVolume::MultipassTechnique::createStateSet ( osg::StateSet * statesetPrototype,
osg::Program * programPrototype,
osg::Shader * shaderToAdd1 = 0,
osg::Shader * shaderToAdd2 = 0 )
protected

◆ createTileData()

virtual TileData * osgVolume::MultipassTechnique::createTileData ( osgUtil::CullVisitor * cv)
inlinevirtual

Called from VolumeScene to create the TileData container when a multi-pass technique is being used. The TileData container caches any render to texture objects that are required.

Reimplemented from osgVolume::VolumeTechnique.

◆ cull()

virtual void osgVolume::MultipassTechnique::cull ( osgUtil::CullVisitor * cv)
virtual

Reimplemented from osgVolume::VolumeTechnique.

◆ init()

virtual void osgVolume::MultipassTechnique::init ( )
virtual

Reimplemented from osgVolume::VolumeTechnique.

◆ META_Object()

osgVolume::MultipassTechnique::META_Object ( osgVolume ,
MultipassTechnique  )

References MultipassTechnique().

◆ traverse()

virtual void osgVolume::MultipassTechnique::traverse ( osg::NodeVisitor & nv)
virtual

Traverse the terrain subgraph.

Reimplemented from osgVolume::VolumeTechnique.

◆ update()

virtual void osgVolume::MultipassTechnique::update ( osgUtil::UpdateVisitor * nv)
virtual

Reimplemented from osgVolume::VolumeTechnique.

Member Data Documentation

◆ _frontFaceStateSet

osg::ref_ptr<osg::StateSet> osgVolume::MultipassTechnique::_frontFaceStateSet
protected

◆ _modelViewMatrixMap

ModelViewMatrixMap osgVolume::MultipassTechnique::_modelViewMatrixMap
protected

◆ _mutex

OpenThreads::Mutex osgVolume::MultipassTechnique::_mutex
protected

◆ _stateSetMap

StateSetMap osgVolume::MultipassTechnique::_stateSetMap
protected

◆ _transform

osg::ref_ptr<osg::MatrixTransform> osgVolume::MultipassTechnique::_transform
protected

◆ _volumeRenderStateSet

osg::ref_ptr<osg::StateSet> osgVolume::MultipassTechnique::_volumeRenderStateSet
protected

◆ _whenMovingStateSet

osg::ref_ptr<osg::StateSet> osgVolume::MultipassTechnique::_whenMovingStateSet
protected

The documentation for this class was generated from the following file: