openscenegraph
osgViewer::View Class Reference

#include <View>

Inheritance diagram for osgViewer::View:
osg::View osgGA::GUIActionAdapter osg::Object osg::Referenced osgViewer::Viewer

Classes

struct  StereoSlaveCallback

Public Types

typedef std::vector< osg::ref_ptr< osgGA::Device > > Devices
typedef std::list< osg::ref_ptr< osgGA::EventHandler > > EventHandlers
Public Types inherited from osg::View
enum  LightingMode { NO_LIGHT , HEADLIGHT , SKY_LIGHT }
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 View ()
 View (const osgViewer::View &view, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgViewer, View)
virtual osg::ViewasView ()
ViewerBasegetViewerBase ()
virtual void take (osg::View &rhs)
virtual void setStartTick (osg::Timer_t tick)
osg::Timer_t getStartTick () const
ScenegetScene ()
const ScenegetScene () const
virtual void setSceneData (osg::Node *node)
template<class T>
void setSceneData (const osg::ref_ptr< T > &node)
osg::NodegetSceneData ()
const osg::NodegetSceneData () const
void setDatabasePager (osgDB::DatabasePager *dp)
template<class T>
void setDatabasePager (const osg::ref_ptr< T > &dp)
osgDB::DatabasePagergetDatabasePager ()
const osgDB::DatabasePagergetDatabasePager () const
void setImagePager (osgDB::ImagePager *ip)
template<class T>
void setImagePager (const osg::ref_ptr< T > &ip)
osgDB::ImagePagergetImagePager ()
const osgDB::ImagePagergetImagePager () const
void addDevice (osgGA::Device *eventSource)
template<class T>
void addDevice (const osg::ref_ptr< T > &eventSource)
void removeDevice (osgGA::Device *eventSource)
template<class T>
void removeDevice (const osg::ref_ptr< T > &eventSource)
DevicesgetDevices ()
const DevicesgetDevices () const
void setEventQueue (osgGA::EventQueue *eventQueue)
template<class T>
void setEventQueue (const osg::ref_ptr< T > &eventQueue)
osgGA::EventQueuegetEventQueue ()
const osgGA::EventQueuegetEventQueue () const
void setCameraManipulator (osgGA::CameraManipulator *manipulator, bool resetPosition=true)
template<class T>
void setCameraManipulator (const osg::ref_ptr< T > &manipulator, bool resetPosition=true)
osgGA::CameraManipulatorgetCameraManipulator ()
const osgGA::CameraManipulatorgetCameraManipulator () const
void home ()
void addEventHandler (osgGA::EventHandler *eventHandler)
template<class T>
void addEventHandler (const osg::ref_ptr< T > &eventHandler)
void removeEventHandler (osgGA::EventHandler *eventHandler)
template<class T>
void removeEventHandler (const osg::ref_ptr< T > &eventHandler)
EventHandlersgetEventHandlers ()
const EventHandlersgetEventHandlers () const
void setCoordinateSystemNodePath (const osg::NodePath &nodePath)
osg::NodePath getCoordinateSystemNodePath () const
void computeActiveCoordinateSystemNodePath ()
void setDisplaySettings (osg::DisplaySettings *ds)
template<class T>
void setDisplaySettings (const osg::ref_ptr< T > &ds)
osg::DisplaySettingsgetDisplaySettings ()
const osg::DisplaySettingsgetDisplaySettings () const
void setFusionDistance (osgUtil::SceneView::FusionDistanceMode mode, float value=1.0f)
osgUtil::SceneView::FusionDistanceMode getFusionDistanceMode () const
float getFusionDistanceValue () const
void apply (ViewConfig *config)
template<class T>
void apply (const osg::ref_ptr< T > &config)
ViewConfiggetLastAppliedViewConfig ()
const ViewConfiggetLastAppliedViewConfig () const
void setUpViewAcrossAllScreens ()
void setUpViewInWindow (int x, int y, int width, int height, unsigned int screenNum=0)
void setUpViewOnSingleScreen (unsigned int screenNum=0)
void setUpViewFor3DSphericalDisplay (double radius=1.0, double collar=0.45, unsigned int screenNum=0, osg::Image *intensityMap=0, const osg::Matrixd &projectorMatrix=osg::Matrixd())
void setUpViewForPanoramicSphericalDisplay (double radius=1.0, double collar=0.45, unsigned int screenNum=0, osg::Image *intensityMap=0, const osg::Matrixd &projectorMatrix=osg::Matrixd())
void setUpViewForWoWVxDisplay (unsigned int screenNum, unsigned char wow_content, unsigned char wow_factor, unsigned char wow_offset, float wow_disparity_Zd, float wow_disparity_vz, float wow_disparity_M, float wow_disparity_C)
bool setUpDepthPartitionForCamera (osg::Camera *cameraToPartition, DepthPartitionSettings *dps=0)
bool setUpDepthPartition (DepthPartitionSettings *dsp=0)
bool containsCamera (const osg::Camera *camera) const
template<class T>
bool containsCamera (const osg::ref_ptr< T > &camera) const
const osg::CameragetCameraContainingPosition (float x, float y, float &local_x, float &local_y) const
bool computeIntersections (float x, float y, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff)
bool computeIntersections (float x, float y, const osg::NodePath &nodePath, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff)
bool computeIntersections (const osgGA::GUIEventAdapter &ea, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff)
bool computeIntersections (const osgGA::GUIEventAdapter &ea, const osg::NodePath &nodePath, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff)
bool computeIntersections (const osg::Camera *camera, osgUtil::Intersector::CoordinateFrame cf, float x, float y, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff)
bool computeIntersections (const osg::Camera *camera, osgUtil::Intersector::CoordinateFrame cf, float x, float y, const osg::NodePath &nodePath, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff)
virtual void requestRedraw ()
virtual void requestContinuousUpdate (bool needed=true)
virtual void requestWarpPointer (float x, float y)
virtual bool requiresUpdateSceneGraph () const
virtual bool requiresRedraw () const
osg::TexturecreateDistortionTexture (int width, int height)
osg::CameraassignRenderToTextureCamera (osg::GraphicsContext *gc, int width, int height, osg::Texture *texture)
osg::CameraassignKeystoneDistortionCamera (osg::DisplaySettings *ds, osg::GraphicsContext *gc, int x, int y, int width, int height, GLenum buffer, osg::Texture *texture, Keystone *keystone)
osg::CameraassignStereoCamera (osg::DisplaySettings *ds, osg::GraphicsContext *gc, int x, int y, int width, int height, GLenum buffer, double eyeScale)
void assignStereoOrKeystoneToCamera (osg::Camera *camera, osg::DisplaySettings *ds)
void assignSceneDataToCameras ()
void init ()
Public Member Functions inherited from osg::View
 View ()
 View (const osg::View &view, const osg::CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_Object (osg, View)
void setStats (osg::Stats *stats)
osg::StatsgetStats ()
const osg::StatsgetStats () const
void setLightingMode (LightingMode lightingMode)
LightingMode getLightingMode () const
void setLight (osg::Light *light)
osg::LightgetLight ()
const osg::LightgetLight () const
void setCamera (osg::Camera *camera)
osg::CameragetCamera ()
const osg::CameragetCamera () const
void setFrameStamp (osg::FrameStamp *fs)
osg::FrameStampgetFrameStamp ()
const osg::FrameStampgetFrameStamp () const
bool addSlave (osg::Camera *camera, bool useMastersSceneData=true)
bool addSlave (osg::Camera *camera, const osg::Matrix &projectionOffset, const osg::Matrix &viewOffset, bool useMastersSceneData=true)
bool removeSlave (unsigned int pos)
unsigned int getNumSlaves () const
SlavegetSlave (unsigned int pos)
const SlavegetSlave (unsigned int pos) const
unsigned int findSlaveIndexForCamera (osg::Camera *camera) const
SlavefindSlaveForCamera (osg::Camera *camera)
void updateSlaves ()
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (osg::State *=0) const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const
Public Member Functions inherited from osgGA::GUIActionAdapter
virtual ~GUIActionAdapter ()

Protected Member Functions

virtual ~View ()
virtual osg::GraphicsOperationcreateRenderer (osg::Camera *camera)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

osg::observer_ptr< ViewerBase_viewerBase
osg::Timer_t _startTick
Devices _eventSources
osg::ref_ptr< osgViewer::Scene_scene
osg::ref_ptr< osgGA::EventQueue_eventQueue
osg::ref_ptr< osgGA::CameraManipulator_cameraManipulator
EventHandlers _eventHandlers
osg::ObserverNodePath _coordinateSystemNodePath
osg::ref_ptr< osg::DisplaySettings_displaySettings
osgUtil::SceneView::FusionDistanceMode _fusionDistanceMode
float _fusionDistanceValue
osg::ref_ptr< ViewConfig_lastAppliedViewConfig
Protected Attributes inherited from osg::View
osg::ref_ptr< osg::Stats_stats
LightingMode _lightingMode
osg::ref_ptr< osg::Light_light
osg::ref_ptr< osg::Camera_camera
Slaves _slaves
osg::ref_ptr< osg::FrameStamp_frameStamp
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Friends

class CompositeViewer

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Types inherited from osg::View
typedef std::vector< SlaveSlaves

Detailed Description

View holds a single view on a scene, this view may be composed of one or more slave cameras.

Member Typedef Documentation

◆ Devices

◆ EventHandlers

Constructor & Destructor Documentation

◆ View() [1/2]

osgViewer::View::View ( )

Referenced by META_Object().

◆ View() [2/2]

osgViewer::View::View ( const osgViewer::View & view,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )

◆ ~View()

virtual osgViewer::View::~View ( )
protectedvirtual

Reimplemented from osg::View.

Member Function Documentation

◆ addDevice() [1/2]

template<class T>
void osgViewer::View::addDevice ( const osg::ref_ptr< T > & eventSource)
inline

References addDevice(), and osg::ref_ptr< T >::get().

Referenced by addDevice().

◆ addDevice() [2/2]

void osgViewer::View::addDevice ( osgGA::Device * eventSource)

Add a Device. The Device is polled on each new frame via it's Device::checkEvents() method and any events generated then collected via Device::getEventQueue()

◆ addEventHandler() [1/2]

template<class T>
void osgViewer::View::addEventHandler ( const osg::ref_ptr< T > & eventHandler)
inline

◆ addEventHandler() [2/2]

void osgViewer::View::addEventHandler ( osgGA::EventHandler * eventHandler)

Add an EventHandler that adds handling of events to the View.

◆ apply() [1/2]

template<class T>
void osgViewer::View::apply ( const osg::ref_ptr< T > & config)
inline

References apply(), and osg::ref_ptr< T >::get().

Referenced by apply().

◆ apply() [2/2]

void osgViewer::View::apply ( ViewConfig * config)

Apply a viewer configuration to set up Cameras and Windowing.

◆ assignKeystoneDistortionCamera()

osg::Camera * osgViewer::View::assignKeystoneDistortionCamera ( osg::DisplaySettings * ds,
osg::GraphicsContext * gc,
int x,
int y,
int width,
int height,
GLenum buffer,
osg::Texture * texture,
Keystone * keystone )

◆ assignRenderToTextureCamera()

osg::Camera * osgViewer::View::assignRenderToTextureCamera ( osg::GraphicsContext * gc,
int width,
int height,
osg::Texture * texture )

◆ assignSceneDataToCameras()

void osgViewer::View::assignSceneDataToCameras ( )

◆ assignStereoCamera()

osg::Camera * osgViewer::View::assignStereoCamera ( osg::DisplaySettings * ds,
osg::GraphicsContext * gc,
int x,
int y,
int width,
int height,
GLenum buffer,
double eyeScale )

◆ assignStereoOrKeystoneToCamera()

void osgViewer::View::assignStereoOrKeystoneToCamera ( osg::Camera * camera,
osg::DisplaySettings * ds )

◆ asView()

virtual osg::View * osgViewer::View::asView ( )
inlinevirtual

Provide a mechanism for getting the osg::View associated from the GUIActionAdapter. One would use this to case view to osgViewer::View(er) if supported by the subclass.

Reimplemented from osgGA::GUIActionAdapter.

◆ computeActiveCoordinateSystemNodePath()

void osgViewer::View::computeActiveCoordinateSystemNodePath ( )

Compute the NodePath to any active CoordinateSystemNode present in the Scene.

◆ computeIntersections() [1/6]

bool osgViewer::View::computeIntersections ( const osg::Camera * camera,
osgUtil::Intersector::CoordinateFrame cf,
float x,
float y,
const osg::NodePath & nodePath,
osgUtil::LineSegmentIntersector::Intersections & intersections,
osg::Node::NodeMask traversalMask = 0xffffffff )

Compute intersections of a ray through the specified camera and a specified nodePath's subgraph.

◆ computeIntersections() [2/6]

bool osgViewer::View::computeIntersections ( const osg::Camera * camera,
osgUtil::Intersector::CoordinateFrame cf,
float x,
float y,
osgUtil::LineSegmentIntersector::Intersections & intersections,
osg::Node::NodeMask traversalMask = 0xffffffff )

Compute intersections of a ray through the specified camera.

◆ computeIntersections() [3/6]

bool osgViewer::View::computeIntersections ( const osgGA::GUIEventAdapter & ea,
const osg::NodePath & nodePath,
osgUtil::LineSegmentIntersector::Intersections & intersections,
osg::Node::NodeMask traversalMask = 0xffffffff )
virtual

Compute intersections of a ray, starting the current mouse position, through the specified master camera's window/eye coordinates and a specified nodePath's subgraph.

Reimplemented from osgGA::GUIActionAdapter.

◆ computeIntersections() [4/6]

bool osgViewer::View::computeIntersections ( const osgGA::GUIEventAdapter & ea,
osgUtil::LineSegmentIntersector::Intersections & intersections,
osg::Node::NodeMask traversalMask = 0xffffffff )
virtual

Compute intersections of a ray, starting the current mouse position, through the specified camera.

Reimplemented from osgGA::GUIActionAdapter.

◆ computeIntersections() [5/6]

bool osgViewer::View::computeIntersections ( float x,
float y,
const osg::NodePath & nodePath,
osgUtil::LineSegmentIntersector::Intersections & intersections,
osg::Node::NodeMask traversalMask = 0xffffffff )

deprecated.

◆ computeIntersections() [6/6]

bool osgViewer::View::computeIntersections ( float x,
float y,
osgUtil::LineSegmentIntersector::Intersections & intersections,
osg::Node::NodeMask traversalMask = 0xffffffff )

deprecated.

◆ containsCamera() [1/2]

bool osgViewer::View::containsCamera ( const osg::Camera * camera) const

Return true if this view contains a specified camera.

◆ containsCamera() [2/2]

template<class T>
bool osgViewer::View::containsCamera ( const osg::ref_ptr< T > & camera) const
inline

◆ createDistortionTexture()

osg::Texture * osgViewer::View::createDistortionTexture ( int width,
int height )

◆ createRenderer()

virtual osg::GraphicsOperation * osgViewer::View::createRenderer ( osg::Camera * camera)
protectedvirtual

Reimplemented from osg::View.

◆ getCameraContainingPosition()

const osg::Camera * osgViewer::View::getCameraContainingPosition ( float x,
float y,
float & local_x,
float & local_y ) const

deprecated.

◆ getCameraManipulator() [1/2]

osgGA::CameraManipulator * osgViewer::View::getCameraManipulator ( )
inline

Get the View's CameraManipulator.

References _cameraManipulator.

◆ getCameraManipulator() [2/2]

const osgGA::CameraManipulator * osgViewer::View::getCameraManipulator ( ) const
inline

Get the const View's CameraManipulator.

References _cameraManipulator.

◆ getCoordinateSystemNodePath()

osg::NodePath osgViewer::View::getCoordinateSystemNodePath ( ) const

Get the NodePath to any active CoordinateSystemNode present in the Scene.

◆ getDatabasePager() [1/2]

osgDB::DatabasePager * osgViewer::View::getDatabasePager ( )

Get the View's database pager.

◆ getDatabasePager() [2/2]

const osgDB::DatabasePager * osgViewer::View::getDatabasePager ( ) const

Get the const View's database pager.

◆ getDevices() [1/2]

Devices & osgViewer::View::getDevices ( )
inline

References _eventSources.

◆ getDevices() [2/2]

const Devices & osgViewer::View::getDevices ( ) const
inline

References _eventSources.

◆ getDisplaySettings() [1/2]

osg::DisplaySettings * osgViewer::View::getDisplaySettings ( )
inline

Set the DisplaySettings object associated with this view.

References _displaySettings.

◆ getDisplaySettings() [2/2]

const osg::DisplaySettings * osgViewer::View::getDisplaySettings ( ) const
inline

Set the DisplaySettings object associated with this view.

References _displaySettings.

◆ getEventHandlers() [1/2]

EventHandlers & osgViewer::View::getEventHandlers ( )
inline

Get the View's list of EventHandlers.

References _eventHandlers.

◆ getEventHandlers() [2/2]

const EventHandlers & osgViewer::View::getEventHandlers ( ) const
inline

Get the const View's list of EventHandlers.

References _eventHandlers.

◆ getEventQueue() [1/2]

osgGA::EventQueue * osgViewer::View::getEventQueue ( )
inline

References _eventQueue.

◆ getEventQueue() [2/2]

const osgGA::EventQueue * osgViewer::View::getEventQueue ( ) const
inline

References _eventQueue.

◆ getFusionDistanceMode()

osgUtil::SceneView::FusionDistanceMode osgViewer::View::getFusionDistanceMode ( ) const
inline

Get the FusionDistanceMode.

References _fusionDistanceMode.

◆ getFusionDistanceValue()

float osgViewer::View::getFusionDistanceValue ( ) const
inline

Get the FusionDistanceValue. Note, only used for USE_FUSION_DISTANCE_VALUE & PROPORTIONAL_TO_SCREEN_DISTANCE modes.

References _fusionDistanceValue.

◆ getImagePager() [1/2]

osgDB::ImagePager * osgViewer::View::getImagePager ( )

Get the View's image pager.

◆ getImagePager() [2/2]

const osgDB::ImagePager * osgViewer::View::getImagePager ( ) const

Get the const View's image pager.

◆ getLastAppliedViewConfig() [1/2]

ViewConfig * osgViewer::View::getLastAppliedViewConfig ( )
inline

◆ getLastAppliedViewConfig() [2/2]

const ViewConfig * osgViewer::View::getLastAppliedViewConfig ( ) const
inline

◆ getScene() [1/2]

Scene * osgViewer::View::getScene ( )
inline

References _scene.

◆ getScene() [2/2]

const Scene * osgViewer::View::getScene ( ) const
inline

References _scene.

◆ getSceneData() [1/2]

osg::Node * osgViewer::View::getSceneData ( )
inline

Get the View's scene graph.

References _scene.

◆ getSceneData() [2/2]

const osg::Node * osgViewer::View::getSceneData ( ) const
inline

Get the const View's scene graph.

References _scene.

◆ getStartTick()

osg::Timer_t osgViewer::View::getStartTick ( ) const
inline

References _startTick.

◆ getViewerBase()

ViewerBase * osgViewer::View::getViewerBase ( )
inline

Provide a mechanism for getting the viewer object from this osgViewer::View. In the case of a osgViewer::Viewer the ViewerBase will effectively point to this object as Viewer subclasses from View. In the case of a osgViewer::CompsoiteViewer the ViewerBase will point to the CompositeViewer that owns this View.

References _viewerBase.

◆ home()

void osgViewer::View::home ( )

Set the view to the CameraManipulator's home position, if none is attached home() it does nothing. Note, to set the home position use getCamaraManipulator()->setHomePosition(...).

◆ init()

void osgViewer::View::init ( )

◆ META_Object()

osgViewer::View::META_Object ( osgViewer ,
View  )

References View().

◆ removeDevice() [1/2]

template<class T>
void osgViewer::View::removeDevice ( const osg::ref_ptr< T > & eventSource)
inline

References osg::ref_ptr< T >::get(), and removeDevice().

Referenced by removeDevice().

◆ removeDevice() [2/2]

void osgViewer::View::removeDevice ( osgGA::Device * eventSource)

Remove a Device.

◆ removeEventHandler() [1/2]

template<class T>
void osgViewer::View::removeEventHandler ( const osg::ref_ptr< T > & eventHandler)
inline

◆ removeEventHandler() [2/2]

void osgViewer::View::removeEventHandler ( osgGA::EventHandler * eventHandler)

Remove an EventHandler from View.

◆ requestContinuousUpdate()

virtual void osgViewer::View::requestContinuousUpdate ( bool needed = true)
virtual

requestContinuousUpdate(bool) is for en/disabling a throw or idle callback to be requested by a GUIEventHandler (typically a CameraManipulator, though other GUIEventHandler's may also provide functionality). GUI toolkits can respond to this immediately by registering an idle/timed callback, or can delay setting the callback and update at their own leisure.

Implements osgGA::GUIActionAdapter.

◆ requestRedraw()

virtual void osgViewer::View::requestRedraw ( )
virtual

requestRedraw() requests a single redraw.

Implements osgGA::GUIActionAdapter.

◆ requestWarpPointer()

virtual void osgViewer::View::requestWarpPointer ( float x,
float y )
virtual

requestWarpPointer(int,int) is requesting a repositioning of the mouse pointer to a specified x,y location on the window. This is used by some camera manipulators to initialise the mouse pointer when mouse position relative to a controls neutral mouse position is required, i.e when mimicking an aircraft joystick.

Implements osgGA::GUIActionAdapter.

◆ requiresRedraw()

virtual bool osgViewer::View::requiresRedraw ( ) const
virtual

Return true if there are graphics operations that require a draw of the grpahics context.

◆ requiresUpdateSceneGraph()

virtual bool osgViewer::View::requiresUpdateSceneGraph ( ) const
virtual

Return true if there are pending updates to the scene graph that require an update.

◆ setCameraManipulator() [1/2]

template<class T>
void osgViewer::View::setCameraManipulator ( const osg::ref_ptr< T > & manipulator,
bool resetPosition = true )
inline

◆ setCameraManipulator() [2/2]

void osgViewer::View::setCameraManipulator ( osgGA::CameraManipulator * manipulator,
bool resetPosition = true )

Set the CameraManipulator that moves the View's master Camera position in response to events. The parameter resetPosition determines whether manipulator is set to its home position.

◆ setCoordinateSystemNodePath()

void osgViewer::View::setCoordinateSystemNodePath ( const osg::NodePath & nodePath)

Set the NodePath to any active CoordinateSystemNode present in the Scene. The CoordinateSystemNode path is used to help applications and CamaraManipulators handle geocentric coordinates systems, so that the local up direction is known at any position on the whole earth.

◆ setDatabasePager() [1/2]

template<class T>
void osgViewer::View::setDatabasePager ( const osg::ref_ptr< T > & dp)
inline

◆ setDatabasePager() [2/2]

void osgViewer::View::setDatabasePager ( osgDB::DatabasePager * dp)

Set the View's database pager.

◆ setDisplaySettings() [1/2]

template<class T>
void osgViewer::View::setDisplaySettings ( const osg::ref_ptr< T > & ds)
inline

◆ setDisplaySettings() [2/2]

void osgViewer::View::setDisplaySettings ( osg::DisplaySettings * ds)
inline

Set the DisplaySettings object associated with this view.

References _displaySettings.

◆ setEventQueue() [1/2]

template<class T>
void osgViewer::View::setEventQueue ( const osg::ref_ptr< T > & eventQueue)
inline

References osg::ref_ptr< T >::get(), and setEventQueue().

Referenced by setEventQueue().

◆ setEventQueue() [2/2]

void osgViewer::View::setEventQueue ( osgGA::EventQueue * eventQueue)
inline

References _eventQueue.

◆ setFusionDistance()

void osgViewer::View::setFusionDistance ( osgUtil::SceneView::FusionDistanceMode mode,
float value = 1.0f )
inline

Set the FusionDistanceMode and Value. Note, only used when working in stereo.

References _fusionDistanceMode, and _fusionDistanceValue.

◆ setImagePager() [1/2]

template<class T>
void osgViewer::View::setImagePager ( const osg::ref_ptr< T > & ip)
inline

References osg::ref_ptr< T >::get(), and setImagePager().

Referenced by setImagePager().

◆ setImagePager() [2/2]

void osgViewer::View::setImagePager ( osgDB::ImagePager * ip)

Set the View's image pager.

◆ setSceneData() [1/2]

template<class T>
void osgViewer::View::setSceneData ( const osg::ref_ptr< T > & node)
inline

References osg::ref_ptr< T >::get(), and setSceneData().

Referenced by setSceneData().

◆ setSceneData() [2/2]

virtual void osgViewer::View::setSceneData ( osg::Node * node)
virtual

Set the scene graph that the View will use.

Reimplemented in osgViewer::Viewer.

Referenced by osgViewer::Viewer::setReferenceTime().

◆ setStartTick()

virtual void osgViewer::View::setStartTick ( osg::Timer_t tick)
virtual

Reimplemented in osgViewer::Viewer.

◆ setUpDepthPartition()

bool osgViewer::View::setUpDepthPartition ( DepthPartitionSettings * dsp = 0)

Convenience method for setting up multiple slave cameras with depth partitioning on each of the view's active cameras.

◆ setUpDepthPartitionForCamera()

bool osgViewer::View::setUpDepthPartitionForCamera ( osg::Camera * cameraToPartition,
DepthPartitionSettings * dps = 0 )

Convenience method for setting up depth partitioning on the specified camera.

◆ setUpViewAcrossAllScreens()

void osgViewer::View::setUpViewAcrossAllScreens ( )

deprecated, use view.apply(new osgViewer::AcrossAllScreens()).

◆ setUpViewFor3DSphericalDisplay()

void osgViewer::View::setUpViewFor3DSphericalDisplay ( double radius = 1.0,
double collar = 0.45,
unsigned int screenNum = 0,
osg::Image * intensityMap = 0,
const osg::Matrixd & projectorMatrix = osg::Matrixd() )

deprecated, use view.apply(new osgViewer::SphericalDisplay(radius, collar, screenNum, intensityMap, projectorMatrix)).

◆ setUpViewForPanoramicSphericalDisplay()

void osgViewer::View::setUpViewForPanoramicSphericalDisplay ( double radius = 1.0,
double collar = 0.45,
unsigned int screenNum = 0,
osg::Image * intensityMap = 0,
const osg::Matrixd & projectorMatrix = osg::Matrixd() )

deprecated, use view.apply(new osgViewer::PanoramicSphericalDisplay(radius, collar, screenNum, intensityMap, projectorMatrix)).

◆ setUpViewForWoWVxDisplay()

void osgViewer::View::setUpViewForWoWVxDisplay ( unsigned int screenNum,
unsigned char wow_content,
unsigned char wow_factor,
unsigned char wow_offset,
float wow_disparity_Zd,
float wow_disparity_vz,
float wow_disparity_M,
float wow_disparity_C )

deprecated. use view.apply(new osgViewer::WoWVxDisplay(type (20 to 42), screenNum).

◆ setUpViewInWindow()

void osgViewer::View::setUpViewInWindow ( int x,
int y,
int width,
int height,
unsigned int screenNum = 0 )

deprecated, use view.apply(new osgViewer::SingleWindow(x,y,width,screenNum)).

◆ setUpViewOnSingleScreen()

void osgViewer::View::setUpViewOnSingleScreen ( unsigned int screenNum = 0)

deprecated, use view.apply(new osgViewer::SingleScreen(screenNum)).

◆ take()

virtual void osgViewer::View::take ( osg::View & rhs)
virtual

Take all the settings, Camera and Slaves from the passed in view, leaving it empty.

Reimplemented from osg::View.

Reimplemented in osgViewer::Viewer.

◆ CompositeViewer

friend class CompositeViewer
friend

References CompositeViewer.

Referenced by CompositeViewer.

Member Data Documentation

◆ _cameraManipulator

osg::ref_ptr<osgGA::CameraManipulator> osgViewer::View::_cameraManipulator
protected

◆ _coordinateSystemNodePath

osg::ObserverNodePath osgViewer::View::_coordinateSystemNodePath
protected

◆ _displaySettings

osg::ref_ptr<osg::DisplaySettings> osgViewer::View::_displaySettings
protected

◆ _eventHandlers

EventHandlers osgViewer::View::_eventHandlers
protected

◆ _eventQueue

osg::ref_ptr<osgGA::EventQueue> osgViewer::View::_eventQueue
protected

◆ _eventSources

Devices osgViewer::View::_eventSources
protected

Referenced by getDevices(), and getDevices().

◆ _fusionDistanceMode

osgUtil::SceneView::FusionDistanceMode osgViewer::View::_fusionDistanceMode
protected

◆ _fusionDistanceValue

float osgViewer::View::_fusionDistanceValue
protected

◆ _lastAppliedViewConfig

osg::ref_ptr<ViewConfig> osgViewer::View::_lastAppliedViewConfig
protected

◆ _scene

osg::ref_ptr<osgViewer::Scene> osgViewer::View::_scene
protected

◆ _startTick

osg::Timer_t osgViewer::View::_startTick
protected

Referenced by getStartTick().

◆ _viewerBase

osg::observer_ptr<ViewerBase> osgViewer::View::_viewerBase
protected

Referenced by getViewerBase().


The documentation for this class was generated from the following file: