openscenegraph
osgViewer::Renderer Class Reference

#include <Renderer>

Inheritance diagram for osgViewer::Renderer:
osg::GraphicsOperation osg::Operation osg::Referenced

Classes

struct  ThreadSafeQueue

Public Member Functions

 Renderer (osg::Camera *camera)
osgUtil::SceneViewgetSceneView (unsigned int i)
const osgUtil::SceneViewgetSceneView (unsigned int i) const
void setDone (bool done)
bool getDone ()
void setGraphicsThreadDoesCull (bool flag)
bool getGraphicsThreadDoesCull () const
virtual void cull ()
virtual void draw ()
virtual void cull_draw ()
virtual void compile ()
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (osg::State *=0) const
void setCompileOnNextDraw (bool flag)
bool getCompileOnNextDraw () const
virtual void operator() (osg::Object *object)
virtual void operator() (osg::GraphicsContext *context)
virtual void release ()
virtual void reset ()
void setCameraRequiresSetUp (bool flag)
bool getCameraRequiresSetUp () const
Public Member Functions inherited from osg::GraphicsOperation
 GraphicsOperation (const std::string &name, bool keep)
Public Member Functions inherited from osg::Operation
 Operation (const std::string &name, bool keep)
void setName (const std::string &name)
const std::string & getName () const
void setKeep (bool keep)
bool getKeep () const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

void initialize (osg::State *state)
virtual ~Renderer ()
virtual void updateSceneView (osgUtil::SceneView *sceneView)
Protected Member Functions inherited from osg::Operation
 Operation ()
virtual ~Operation ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

osg::observer_ptr< osg::Camera_camera
bool _done
bool _graphicsThreadDoesCull
bool _compileOnNextDraw
bool _serializeDraw
osg::ref_ptr< osgUtil::SceneView_sceneView [2]
ThreadSafeQueue _availableQueue
ThreadSafeQueue _drawQueue
bool _initialized
osg::ref_ptr< OpenGLQuerySupport_querySupport
osg::Timer_t _startTick
Protected Attributes inherited from osg::Operation
std::string _name
bool _keep
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Constructor & Destructor Documentation

◆ Renderer()

osgViewer::Renderer::Renderer ( osg::Camera * camera)

◆ ~Renderer()

virtual osgViewer::Renderer::~Renderer ( )
protectedvirtual

Member Function Documentation

◆ compile()

virtual void osgViewer::Renderer::compile ( )
virtual

◆ cull()

virtual void osgViewer::Renderer::cull ( )
virtual

◆ cull_draw()

virtual void osgViewer::Renderer::cull_draw ( )
virtual

◆ draw()

virtual void osgViewer::Renderer::draw ( )
virtual

◆ getCameraRequiresSetUp()

bool osgViewer::Renderer::getCameraRequiresSetUp ( ) const

◆ getCompileOnNextDraw()

bool osgViewer::Renderer::getCompileOnNextDraw ( ) const
inline

References _compileOnNextDraw.

◆ getDone()

bool osgViewer::Renderer::getDone ( )
inline

References _done.

◆ getGraphicsThreadDoesCull()

bool osgViewer::Renderer::getGraphicsThreadDoesCull ( ) const
inline

◆ getSceneView() [1/2]

osgUtil::SceneView * osgViewer::Renderer::getSceneView ( unsigned int i)
inline

References _sceneView.

◆ getSceneView() [2/2]

const osgUtil::SceneView * osgViewer::Renderer::getSceneView ( unsigned int i) const
inline

References _sceneView.

◆ initialize()

void osgViewer::Renderer::initialize ( osg::State * state)
protected

◆ operator()() [1/2]

virtual void osgViewer::Renderer::operator() ( osg::GraphicsContext * context)
virtual

◆ operator()() [2/2]

virtual void osgViewer::Renderer::operator() ( osg::Object * object)
virtual

Override the standard Operation operator and dynamic cast object to a GraphicsContext, on success call operation()(GraphicsContext*).

Reimplemented from osg::GraphicsOperation.

◆ release()

virtual void osgViewer::Renderer::release ( )
virtual

if this operation is a barrier then release it.

Reimplemented from osg::Operation.

◆ releaseGLObjects()

virtual void osgViewer::Renderer::releaseGLObjects ( osg::State * = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osg::GraphicsOperation.

◆ reset()

virtual void osgViewer::Renderer::reset ( )
virtual

◆ resizeGLObjectBuffers()

virtual void osgViewer::Renderer::resizeGLObjectBuffers ( unsigned int )
virtual

Resize any per context GLObject buffers to specified size.

Reimplemented from osg::GraphicsOperation.

◆ setCameraRequiresSetUp()

void osgViewer::Renderer::setCameraRequiresSetUp ( bool flag)

Force update of state associated with cameras.

◆ setCompileOnNextDraw()

void osgViewer::Renderer::setCompileOnNextDraw ( bool flag)
inline

References _compileOnNextDraw.

◆ setDone()

void osgViewer::Renderer::setDone ( bool done)
inline

References _done.

◆ setGraphicsThreadDoesCull()

void osgViewer::Renderer::setGraphicsThreadDoesCull ( bool flag)

◆ updateSceneView()

virtual void osgViewer::Renderer::updateSceneView ( osgUtil::SceneView * sceneView)
protectedvirtual

Member Data Documentation

◆ _availableQueue

ThreadSafeQueue osgViewer::Renderer::_availableQueue
protected

◆ _camera

osg::observer_ptr<osg::Camera> osgViewer::Renderer::_camera
protected

◆ _compileOnNextDraw

bool osgViewer::Renderer::_compileOnNextDraw
protected

◆ _done

bool osgViewer::Renderer::_done
protected

Referenced by getDone(), and setDone().

◆ _drawQueue

ThreadSafeQueue osgViewer::Renderer::_drawQueue
protected

◆ _graphicsThreadDoesCull

bool osgViewer::Renderer::_graphicsThreadDoesCull
protected

◆ _initialized

bool osgViewer::Renderer::_initialized
protected

◆ _querySupport

osg::ref_ptr<OpenGLQuerySupport> osgViewer::Renderer::_querySupport
protected

◆ _sceneView

osg::ref_ptr<osgUtil::SceneView> osgViewer::Renderer::_sceneView[2]
protected

Referenced by getSceneView(), and getSceneView().

◆ _serializeDraw

bool osgViewer::Renderer::_serializeDraw
protected

◆ _startTick

osg::Timer_t osgViewer::Renderer::_startTick
protected

The documentation for this class was generated from the following file: