openscenegraph
osgUtil::UpdateVisitor Class Reference

#include <UpdateVisitor>

Inheritance diagram for osgUtil::UpdateVisitor:
osg::NodeVisitor osg::Object osg::Referenced

Public Member Functions

 UpdateVisitor ()
virtual ~UpdateVisitor ()
 META_NodeVisitor (osgUtil, UpdateVisitor) virtual osgUtil
virtual const osgUtil::UpdateVisitorasUpdateVisitor () const
virtual void reset ()
virtual void apply (osg::Node &node)
virtual void apply (osg::Drawable &drawable)
virtual void apply (osg::Geode &node)
virtual void apply (osg::Billboard &node)
virtual void apply (osg::LightSource &node)
virtual void apply (osg::Group &node)
virtual void apply (osg::Transform &node)
virtual void apply (osg::Projection &node)
virtual void apply (osg::Switch &node)
virtual void apply (osg::LOD &node)
virtual void apply (osg::OccluderNode &node)
Public Member Functions inherited from osg::NodeVisitor
 NodeVisitor (TraversalMode tm=TRAVERSE_NONE)
 NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE)
 NodeVisitor (const NodeVisitor &nv, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual ~NodeVisitor ()
 META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor()
virtual const NodeVisitorasNodeVisitor () const
virtual osgUtil::UpdateVisitorasUpdateVisitor ()
virtual osgUtil::CullVisitorasCullVisitor ()
virtual const osgUtil::CullVisitorasCullVisitor () const
virtual osgGA::EventVisitorasEventVisitor ()
virtual const osgGA::EventVisitorasEventVisitor () const
virtual osgUtil::IntersectionVisitorasIntersectionVisitor ()
virtual const osgUtil::IntersectionVisitorasIntersectionVisitor () const
virtual osg::CullStackasCullStack ()
virtual const osg::CullStackasCullStack () const
void setVisitorType (VisitorType type)
VisitorType getVisitorType () const
void setTraversalNumber (unsigned int fn)
unsigned int getTraversalNumber () const
void setFrameStamp (FrameStamp *fs)
const FrameStampgetFrameStamp () const
void setTraversalMask (Node::NodeMask mask)
Node::NodeMask getTraversalMask () const
void setNodeMaskOverride (Node::NodeMask mask)
Node::NodeMask getNodeMaskOverride () const
bool validNodeMask (const osg::Node &node) const
void setTraversalMode (TraversalMode mode)
TraversalMode getTraversalMode () const
void setValueMap (ValueMap *ps)
ValueMapgetValueMap ()
const ValueMapgetValueMap () const
ValueMapgetOrCreateValueMap ()
void setValueStack (ValueStack *ps)
ValueStackgetValueStack ()
const ValueStackgetValueStack () const
ValueStackgetOrCreateValueStack ()
void traverse (Node &node)
void pushOntoNodePath (Node *node)
void popFromNodePath ()
NodePathgetNodePath ()
const NodePathgetNodePath () const
virtual osg::Vec3 getEyePoint () const
virtual osg::Vec3 getViewPoint () const
virtual float getDistanceToEyePoint (const Vec3 &, bool) const
virtual float getDistanceFromEyePoint (const Vec3 &, bool) const
virtual float getDistanceToViewPoint (const Vec3 &, bool) const
virtual void apply (Geometry &geometry)
virtual void apply (ProxyNode &node)
virtual void apply (CoordinateSystemNode &node)
virtual void apply (ClipNode &node)
virtual void apply (TexGenNode &node)
virtual void apply (Camera &node)
virtual void apply (CameraView &node)
virtual void apply (MatrixTransform &node)
virtual void apply (PositionAttitudeTransform &node)
virtual void apply (AutoTransform &node)
virtual void apply (Sequence &node)
virtual void apply (PagedLOD &node)
virtual void apply (ClearNode &node)
virtual void apply (OcclusionQueryNode &node)
void setDatabaseRequestHandler (DatabaseRequestHandler *handler)
DatabaseRequestHandlergetDatabaseRequestHandler ()
const DatabaseRequestHandlergetDatabaseRequestHandler () const
void setImageRequestHandler (ImageRequestHandler *handler)
ImageRequestHandlergetImageRequestHandler ()
const ImageRequestHandlergetImageRequestHandler () const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

UpdateVisitoroperator= (const UpdateVisitor &)
void handle_callbacks (osg::StateSet *stateset)
void handle_callbacks_and_traverse (osg::Node &node)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

Public Types inherited from osg::NodeVisitor
enum  TraversalMode { TRAVERSE_NONE , TRAVERSE_PARENTS , TRAVERSE_ALL_CHILDREN , TRAVERSE_ACTIVE_CHILDREN }
enum  VisitorType {
  NODE_VISITOR = 0 , UPDATE_VISITOR , EVENT_VISITOR , COLLECT_OCCLUDER_VISITOR ,
  CULL_VISITOR , INTERSECTION_VISITOR
}
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Attributes inherited from osg::NodeVisitor
VisitorType _visitorType
unsigned int _traversalNumber
ref_ptr< FrameStamp_frameStamp
TraversalMode _traversalMode
Node::NodeMask _traversalMask
Node::NodeMask _nodeMaskOverride
NodePath _nodePath
ref_ptr< DatabaseRequestHandler_databaseRequestHandler
ref_ptr< ImageRequestHandler_imageRequestHandler
osg::ref_ptr< ValueMap_valueMap
osg::ref_ptr< ValueStack_valueStack
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

Basic UpdateVisitor implementation for animating a scene. This visitor traverses the scene graph, calling each nodes appCallback if it exists.

Constructor & Destructor Documentation

◆ UpdateVisitor()

osgUtil::UpdateVisitor::UpdateVisitor ( )

Referenced by META_NodeVisitor(), and operator=().

◆ ~UpdateVisitor()

virtual osgUtil::UpdateVisitor::~UpdateVisitor ( )
virtual

Member Function Documentation

◆ apply() [1/11]

virtual void osgUtil::UpdateVisitor::apply ( osg::Billboard & node)
inlinevirtual

Reimplemented from osg::NodeVisitor.

References handle_callbacks_and_traverse().

◆ apply() [2/11]

◆ apply() [3/11]

virtual void osgUtil::UpdateVisitor::apply ( osg::Geode & node)
inlinevirtual

Reimplemented from osg::NodeVisitor.

References handle_callbacks_and_traverse().

◆ apply() [4/11]

virtual void osgUtil::UpdateVisitor::apply ( osg::Group & node)
inlinevirtual

Reimplemented from osg::NodeVisitor.

References handle_callbacks_and_traverse().

◆ apply() [5/11]

virtual void osgUtil::UpdateVisitor::apply ( osg::LightSource & node)
inlinevirtual

Reimplemented from osg::NodeVisitor.

References handle_callbacks_and_traverse().

◆ apply() [6/11]

virtual void osgUtil::UpdateVisitor::apply ( osg::LOD & node)
inlinevirtual

Reimplemented from osg::NodeVisitor.

References handle_callbacks_and_traverse().

◆ apply() [7/11]

virtual void osgUtil::UpdateVisitor::apply ( osg::Node & node)
inlinevirtual

During traversal each type of node calls its callbacks and its children traversed.

Reimplemented from osg::NodeVisitor.

References handle_callbacks_and_traverse().

◆ apply() [8/11]

virtual void osgUtil::UpdateVisitor::apply ( osg::OccluderNode & node)
inlinevirtual

Reimplemented from osg::NodeVisitor.

References handle_callbacks_and_traverse().

◆ apply() [9/11]

virtual void osgUtil::UpdateVisitor::apply ( osg::Projection & node)
inlinevirtual

Reimplemented from osg::NodeVisitor.

References handle_callbacks_and_traverse().

◆ apply() [10/11]

virtual void osgUtil::UpdateVisitor::apply ( osg::Switch & node)
inlinevirtual

Reimplemented from osg::NodeVisitor.

References handle_callbacks_and_traverse().

◆ apply() [11/11]

virtual void osgUtil::UpdateVisitor::apply ( osg::Transform & node)
inlinevirtual

Reimplemented from osg::NodeVisitor.

References handle_callbacks_and_traverse().

◆ asUpdateVisitor()

virtual const osgUtil::UpdateVisitor * osgUtil::UpdateVisitor::asUpdateVisitor ( ) const
inlinevirtual

convert 'const this' into a const osgUtil::UpdateVisitor pointer if Object is a osgUtil::UpdateVisitor, otherwise return 0. Equivalent to dynamic_cast<const osgUtil::UpdateVisitor*>(this).

Reimplemented from osg::NodeVisitor.

Referenced by META_NodeVisitor().

◆ handle_callbacks()

void osgUtil::UpdateVisitor::handle_callbacks ( osg::StateSet * stateset)
inlineprotected

◆ handle_callbacks_and_traverse()

◆ META_NodeVisitor()

osgUtil::UpdateVisitor::META_NodeVisitor ( osgUtil ,
UpdateVisitor  )
inline

Convert 'this' into a osgUtil::UpdateVisitor pointer if Object is a osgUtil::UpdateVisitor, otherwise return 0. Equivalent to dynamic_cast<osgUtil::UpdateVisitor*>(this).

References asUpdateVisitor(), and UpdateVisitor().

◆ operator=()

UpdateVisitor & osgUtil::UpdateVisitor::operator= ( const UpdateVisitor & )
inlineprotected

Prevent unwanted copy construction. Prevent unwanted copy operator.

References UpdateVisitor().

◆ reset()

virtual void osgUtil::UpdateVisitor::reset ( )
virtual

Method to call to reset visitor. Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal.

Reimplemented from osg::NodeVisitor.


The documentation for this class was generated from the following file: