openscenegraph
osgUtil::IntersectionVisitor Class Reference

#include <IntersectionVisitor>

Inheritance diagram for osgUtil::IntersectionVisitor:
osg::NodeVisitor osg::Object osg::Referenced

Classes

struct  ReadCallback

Public Types

enum  LODSelectionMode { USE_HIGHEST_LEVEL_OF_DETAIL , USE_EYE_POINT_FOR_LOD_LEVEL_SELECTION }
Public Types inherited from osg::NodeVisitor
enum  TraversalMode { TRAVERSE_NONE , TRAVERSE_PARENTS , TRAVERSE_ALL_CHILDREN , TRAVERSE_ACTIVE_CHILDREN }
enum  VisitorType {
  NODE_VISITOR = 0 , UPDATE_VISITOR , EVENT_VISITOR , COLLECT_OCCLUDER_VISITOR ,
  CULL_VISITOR , INTERSECTION_VISITOR
}
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 IntersectionVisitor (Intersector *intersector=0, ReadCallback *readCallback=0)
 META_NodeVisitor (osgUtil, IntersectionVisitor) virtual osgUtil
virtual const osgUtil::IntersectionVisitorasIntersectionVisitor () const
virtual void reset ()
void setIntersector (Intersector *intersector)
IntersectorgetIntersector ()
const IntersectorgetIntersector () const
void setUseKdTreeWhenAvailable (bool useKdTrees)
bool getUseKdTreeWhenAvailable () const
void setDoDummyTraversal (bool dummy)
bool getDoDummyTraversal () const
void setReadCallback (ReadCallback *rc)
ReadCallbackgetReadCallback ()
const ReadCallbackgetReadCallback () const
void pushWindowMatrix (osg::RefMatrix *matrix)
void pushWindowMatrix (osg::Viewport *viewport)
void popWindowMatrix ()
osg::RefMatrixgetWindowMatrix ()
const osg::RefMatrixgetWindowMatrix () const
void pushProjectionMatrix (osg::RefMatrix *matrix)
void popProjectionMatrix ()
osg::RefMatrixgetProjectionMatrix ()
const osg::RefMatrixgetProjectionMatrix () const
void pushViewMatrix (osg::RefMatrix *matrix)
void popViewMatrix ()
osg::RefMatrixgetViewMatrix ()
const osg::RefMatrixgetViewMatrix () const
void pushModelMatrix (osg::RefMatrix *matrix)
void popModelMatrix ()
osg::RefMatrixgetModelMatrix ()
const osg::RefMatrixgetModelMatrix () const
void setReferenceEyePoint (const osg::Vec3 &ep)
const osg::Vec3getReferenceEyePoint () const
void setReferenceEyePointCoordinateFrame (Intersector::CoordinateFrame cf)
Intersector::CoordinateFrame getReferenceEyePointCoordinateFrame () const
virtual osg::Vec3 getEyePoint () const
void setLODSelectionMode (LODSelectionMode mode)
LODSelectionMode getLODSelectionMode () const
virtual float getDistanceToEyePoint (const osg::Vec3 &pos, bool withLODScale) const
virtual void apply (osg::Node &node)
virtual void apply (osg::Drawable &drawable)
virtual void apply (osg::Geode &geode)
virtual void apply (osg::Billboard &geode)
virtual void apply (osg::Group &group)
virtual void apply (osg::LOD &lod)
virtual void apply (osg::PagedLOD &lod)
virtual void apply (osg::Transform &transform)
virtual void apply (osg::Projection &projection)
virtual void apply (osg::Camera &camera)
Public Member Functions inherited from osg::NodeVisitor
 NodeVisitor (TraversalMode tm=TRAVERSE_NONE)
 NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE)
 NodeVisitor (const NodeVisitor &nv, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual ~NodeVisitor ()
 META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor()
virtual const NodeVisitorasNodeVisitor () const
virtual osgUtil::UpdateVisitorasUpdateVisitor ()
virtual const osgUtil::UpdateVisitorasUpdateVisitor () const
virtual osgUtil::CullVisitorasCullVisitor ()
virtual const osgUtil::CullVisitorasCullVisitor () const
virtual osgGA::EventVisitorasEventVisitor ()
virtual const osgGA::EventVisitorasEventVisitor () const
virtual osgUtil::IntersectionVisitorasIntersectionVisitor ()
virtual osg::CullStackasCullStack ()
virtual const osg::CullStackasCullStack () const
void setVisitorType (VisitorType type)
VisitorType getVisitorType () const
void setTraversalNumber (unsigned int fn)
unsigned int getTraversalNumber () const
void setFrameStamp (FrameStamp *fs)
const FrameStampgetFrameStamp () const
void setTraversalMask (Node::NodeMask mask)
Node::NodeMask getTraversalMask () const
void setNodeMaskOverride (Node::NodeMask mask)
Node::NodeMask getNodeMaskOverride () const
bool validNodeMask (const osg::Node &node) const
void setTraversalMode (TraversalMode mode)
TraversalMode getTraversalMode () const
void setValueMap (ValueMap *ps)
ValueMapgetValueMap ()
const ValueMapgetValueMap () const
ValueMapgetOrCreateValueMap ()
void setValueStack (ValueStack *ps)
ValueStackgetValueStack ()
const ValueStackgetValueStack () const
ValueStackgetOrCreateValueStack ()
void traverse (Node &node)
void pushOntoNodePath (Node *node)
void popFromNodePath ()
NodePathgetNodePath ()
const NodePathgetNodePath () const
virtual osg::Vec3 getViewPoint () const
virtual float getDistanceFromEyePoint (const Vec3 &, bool) const
virtual float getDistanceToViewPoint (const Vec3 &, bool) const
virtual void apply (Geometry &geometry)
virtual void apply (ProxyNode &node)
virtual void apply (CoordinateSystemNode &node)
virtual void apply (ClipNode &node)
virtual void apply (TexGenNode &node)
virtual void apply (LightSource &node)
virtual void apply (CameraView &node)
virtual void apply (MatrixTransform &node)
virtual void apply (PositionAttitudeTransform &node)
virtual void apply (AutoTransform &node)
virtual void apply (Switch &node)
virtual void apply (Sequence &node)
virtual void apply (ClearNode &node)
virtual void apply (OccluderNode &node)
virtual void apply (OcclusionQueryNode &node)
void setDatabaseRequestHandler (DatabaseRequestHandler *handler)
DatabaseRequestHandlergetDatabaseRequestHandler ()
const DatabaseRequestHandlergetDatabaseRequestHandler () const
void setImageRequestHandler (ImageRequestHandler *handler)
ImageRequestHandlergetImageRequestHandler ()
const ImageRequestHandlergetImageRequestHandler () const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Types

typedef std::list< osg::ref_ptr< Intersector > > IntersectorStack
typedef std::list< osg::ref_ptr< osg::RefMatrix > > MatrixStack

Protected Member Functions

bool enter (const osg::Node &node)
void leave ()
void intersect (osg::Drawable *drawable)
void push_clone ()
void pop_clone ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

IntersectorStack _intersectorStack
bool _useKdTreesWhenAvailable
bool _dummyTraversal
osg::ref_ptr< ReadCallback_readCallback
MatrixStack _windowStack
MatrixStack _projectionStack
MatrixStack _viewStack
MatrixStack _modelStack
osg::Vec3 _referenceEyePoint
Intersector::CoordinateFrame _referenceEyePointCoordinateFrame
LODSelectionMode _lodSelectionMode
bool _eyePointDirty
osg::Vec3 _eyePoint
Protected Attributes inherited from osg::NodeVisitor
VisitorType _visitorType
unsigned int _traversalNumber
ref_ptr< FrameStamp_frameStamp
TraversalMode _traversalMode
Node::NodeMask _traversalMask
Node::NodeMask _nodeMaskOverride
NodePath _nodePath
ref_ptr< DatabaseRequestHandler_databaseRequestHandler
ref_ptr< ImageRequestHandler_imageRequestHandler
osg::ref_ptr< ValueMap_valueMap
osg::ref_ptr< ValueStack_valueStack
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Detailed Description

IntersectionVisitor is used to testing for intersections with the scene, traversing the scene using generic osgUtil::Intersector's to test against the scene. To implement different types of intersection techniques, one implements custom versions of the osgUtil::Intersector, and then pass the constructed intersector to the IntersectionVisitor.

Member Typedef Documentation

◆ IntersectorStack

◆ MatrixStack

Member Enumeration Documentation

◆ LODSelectionMode

Enumerator
USE_HIGHEST_LEVEL_OF_DETAIL 
USE_EYE_POINT_FOR_LOD_LEVEL_SELECTION 

Constructor & Destructor Documentation

◆ IntersectionVisitor()

osgUtil::IntersectionVisitor::IntersectionVisitor ( Intersector * intersector = 0,
ReadCallback * readCallback = 0 )

Referenced by META_NodeVisitor().

Member Function Documentation

◆ apply() [1/10]

virtual void osgUtil::IntersectionVisitor::apply ( osg::Billboard & geode)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [2/10]

virtual void osgUtil::IntersectionVisitor::apply ( osg::Camera & camera)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [3/10]

virtual void osgUtil::IntersectionVisitor::apply ( osg::Drawable & drawable)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [4/10]

virtual void osgUtil::IntersectionVisitor::apply ( osg::Geode & geode)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [5/10]

virtual void osgUtil::IntersectionVisitor::apply ( osg::Group & group)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [6/10]

virtual void osgUtil::IntersectionVisitor::apply ( osg::LOD & lod)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [7/10]

virtual void osgUtil::IntersectionVisitor::apply ( osg::Node & node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [8/10]

virtual void osgUtil::IntersectionVisitor::apply ( osg::PagedLOD & lod)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [9/10]

virtual void osgUtil::IntersectionVisitor::apply ( osg::Projection & projection)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [10/10]

virtual void osgUtil::IntersectionVisitor::apply ( osg::Transform & transform)
virtual

Reimplemented from osg::NodeVisitor.

◆ asIntersectionVisitor()

virtual const osgUtil::IntersectionVisitor * osgUtil::IntersectionVisitor::asIntersectionVisitor ( ) const
inlinevirtual

convert 'const this' into a const osgUtil::IntersectionVisitor pointer if Object is a IntersectionVisitor, otherwise return 0. Equivalent to dynamic_cast<const osgUtil::IntersectionVisitor*>(this).

Reimplemented from osg::NodeVisitor.

Referenced by META_NodeVisitor().

◆ enter()

bool osgUtil::IntersectionVisitor::enter ( const osg::Node & node)
inlineprotected

References _intersectorStack.

◆ getDistanceToEyePoint()

virtual float osgUtil::IntersectionVisitor::getDistanceToEyePoint ( const osg::Vec3 & pos,
bool withLODScale ) const
virtual

Get the distance from a point to the eye point, distance value in local coordinate system. This is calculated using the pseudo-EyePoint (above) when doing LOD calculcations.

Reimplemented from osg::NodeVisitor.

◆ getDoDummyTraversal()

bool osgUtil::IntersectionVisitor::getDoDummyTraversal ( ) const
inline

References _dummyTraversal.

◆ getEyePoint()

virtual osg::Vec3 osgUtil::IntersectionVisitor::getEyePoint ( ) const
virtual

Get the eye point in the local coordinate frame a given traversal point.

Reimplemented from osg::NodeVisitor.

◆ getIntersector() [1/2]

Intersector * osgUtil::IntersectionVisitor::getIntersector ( )
inline

Get the intersector that will be used to intersect with the scene, and to store any hits that occur.

References _intersectorStack.

◆ getIntersector() [2/2]

const Intersector * osgUtil::IntersectionVisitor::getIntersector ( ) const
inline

Get the const intersector that will be used to intersect with the scene, and to store any hits that occur.

References _intersectorStack.

◆ getLODSelectionMode()

LODSelectionMode osgUtil::IntersectionVisitor::getLODSelectionMode ( ) const
inline

Get the LOD selection scheme.

References _lodSelectionMode.

◆ getModelMatrix() [1/2]

osg::RefMatrix * osgUtil::IntersectionVisitor::getModelMatrix ( )
inline

References _modelStack.

◆ getModelMatrix() [2/2]

const osg::RefMatrix * osgUtil::IntersectionVisitor::getModelMatrix ( ) const
inline

References _modelStack.

◆ getProjectionMatrix() [1/2]

osg::RefMatrix * osgUtil::IntersectionVisitor::getProjectionMatrix ( )
inline

References _projectionStack.

◆ getProjectionMatrix() [2/2]

const osg::RefMatrix * osgUtil::IntersectionVisitor::getProjectionMatrix ( ) const
inline

References _projectionStack.

◆ getReadCallback() [1/2]

ReadCallback * osgUtil::IntersectionVisitor::getReadCallback ( )
inline

Get the read callback.

References _readCallback.

◆ getReadCallback() [2/2]

const ReadCallback * osgUtil::IntersectionVisitor::getReadCallback ( ) const
inline

Get the const read callback.

References _readCallback.

◆ getReferenceEyePoint()

const osg::Vec3 & osgUtil::IntersectionVisitor::getReferenceEyePoint ( ) const
inline

Get the reference eye point.

References _referenceEyePoint.

◆ getReferenceEyePointCoordinateFrame()

Intersector::CoordinateFrame osgUtil::IntersectionVisitor::getReferenceEyePointCoordinateFrame ( ) const
inline

Get the coordinate frame of the reference eye point.

References _referenceEyePointCoordinateFrame.

◆ getUseKdTreeWhenAvailable()

bool osgUtil::IntersectionVisitor::getUseKdTreeWhenAvailable ( ) const
inline

Set whether the intersectors should use KdTrees.

References _useKdTreesWhenAvailable.

◆ getViewMatrix() [1/2]

osg::RefMatrix * osgUtil::IntersectionVisitor::getViewMatrix ( )
inline

References _viewStack.

◆ getViewMatrix() [2/2]

const osg::RefMatrix * osgUtil::IntersectionVisitor::getViewMatrix ( ) const
inline

References _viewStack.

◆ getWindowMatrix() [1/2]

osg::RefMatrix * osgUtil::IntersectionVisitor::getWindowMatrix ( )
inline

References _windowStack.

◆ getWindowMatrix() [2/2]

const osg::RefMatrix * osgUtil::IntersectionVisitor::getWindowMatrix ( ) const
inline

References _windowStack.

◆ intersect()

void osgUtil::IntersectionVisitor::intersect ( osg::Drawable * drawable)
inlineprotected

References _intersectorStack.

◆ leave()

void osgUtil::IntersectionVisitor::leave ( )
inlineprotected

References _intersectorStack.

◆ META_NodeVisitor()

osgUtil::IntersectionVisitor::META_NodeVisitor ( osgUtil ,
IntersectionVisitor  )
inline

Convert 'this' into a osgUtil::IntersectionVisitor pointer if Object is a IntersectionVisitor, otherwise return 0. Equivalent to dynamic_cast<osgUtil::IntersectionVisitor*>(this).

References asIntersectionVisitor(), and IntersectionVisitor().

◆ pop_clone()

void osgUtil::IntersectionVisitor::pop_clone ( )
inlineprotected

References _intersectorStack.

◆ popModelMatrix()

void osgUtil::IntersectionVisitor::popModelMatrix ( )
inline

References _eyePointDirty, and _modelStack.

◆ popProjectionMatrix()

void osgUtil::IntersectionVisitor::popProjectionMatrix ( )
inline

References _eyePointDirty, and _projectionStack.

◆ popViewMatrix()

void osgUtil::IntersectionVisitor::popViewMatrix ( )
inline

References _eyePointDirty, and _viewStack.

◆ popWindowMatrix()

void osgUtil::IntersectionVisitor::popWindowMatrix ( )
inline

References _eyePointDirty, and _windowStack.

◆ push_clone()

void osgUtil::IntersectionVisitor::push_clone ( )
inlineprotected

References _intersectorStack.

◆ pushModelMatrix()

void osgUtil::IntersectionVisitor::pushModelMatrix ( osg::RefMatrix * matrix)
inline

References _eyePointDirty, and _modelStack.

◆ pushProjectionMatrix()

void osgUtil::IntersectionVisitor::pushProjectionMatrix ( osg::RefMatrix * matrix)
inline

References _eyePointDirty, and _projectionStack.

◆ pushViewMatrix()

void osgUtil::IntersectionVisitor::pushViewMatrix ( osg::RefMatrix * matrix)
inline

References _eyePointDirty, and _viewStack.

◆ pushWindowMatrix() [1/2]

void osgUtil::IntersectionVisitor::pushWindowMatrix ( osg::RefMatrix * matrix)
inline

References _eyePointDirty, and _windowStack.

◆ pushWindowMatrix() [2/2]

void osgUtil::IntersectionVisitor::pushWindowMatrix ( osg::Viewport * viewport)
inline

◆ reset()

virtual void osgUtil::IntersectionVisitor::reset ( )
virtual

Method to call to reset visitor. Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal.

Reimplemented from osg::NodeVisitor.

◆ setDoDummyTraversal()

void osgUtil::IntersectionVisitor::setDoDummyTraversal ( bool dummy)
inline

References _dummyTraversal.

◆ setIntersector()

void osgUtil::IntersectionVisitor::setIntersector ( Intersector * intersector)

Set the intersector that will be used to intersect with the scene, and to store any hits that occur.

◆ setLODSelectionMode()

void osgUtil::IntersectionVisitor::setLODSelectionMode ( LODSelectionMode mode)
inline

Set the LOD selection scheme.

References _lodSelectionMode.

◆ setReadCallback()

void osgUtil::IntersectionVisitor::setReadCallback ( ReadCallback * rc)
inline

Set the read callback.

References _readCallback.

◆ setReferenceEyePoint()

void osgUtil::IntersectionVisitor::setReferenceEyePoint ( const osg::Vec3 & ep)
inline

Set the reference eye point that is used for nodes that require an eye point to position themselves, such as billboards.

References _eyePointDirty, and _referenceEyePoint.

◆ setReferenceEyePointCoordinateFrame()

void osgUtil::IntersectionVisitor::setReferenceEyePointCoordinateFrame ( Intersector::CoordinateFrame cf)
inline

Set the coordinate frame of the reference eye point.

References _referenceEyePointCoordinateFrame.

◆ setUseKdTreeWhenAvailable()

void osgUtil::IntersectionVisitor::setUseKdTreeWhenAvailable ( bool useKdTrees)
inline

Set whether the intersectors should use KdTrees when they are found on the scene graph.

References _useKdTreesWhenAvailable.

Member Data Documentation

◆ _dummyTraversal

bool osgUtil::IntersectionVisitor::_dummyTraversal
protected

◆ _eyePoint

osg::Vec3 osgUtil::IntersectionVisitor::_eyePoint
mutableprotected

◆ _eyePointDirty

◆ _intersectorStack

IntersectorStack osgUtil::IntersectionVisitor::_intersectorStack
protected

◆ _lodSelectionMode

LODSelectionMode osgUtil::IntersectionVisitor::_lodSelectionMode
protected

◆ _modelStack

MatrixStack osgUtil::IntersectionVisitor::_modelStack
protected

◆ _projectionStack

MatrixStack osgUtil::IntersectionVisitor::_projectionStack
protected

◆ _readCallback

osg::ref_ptr<ReadCallback> osgUtil::IntersectionVisitor::_readCallback
protected

◆ _referenceEyePoint

osg::Vec3 osgUtil::IntersectionVisitor::_referenceEyePoint
protected

◆ _referenceEyePointCoordinateFrame

Intersector::CoordinateFrame osgUtil::IntersectionVisitor::_referenceEyePointCoordinateFrame
protected

◆ _useKdTreesWhenAvailable

bool osgUtil::IntersectionVisitor::_useKdTreesWhenAvailable
protected

◆ _viewStack

MatrixStack osgUtil::IntersectionVisitor::_viewStack
protected

◆ _windowStack

MatrixStack osgUtil::IntersectionVisitor::_windowStack
protected

The documentation for this class was generated from the following file: