openscenegraph
osgTerrain::TerrainTile Class Reference

#include <TerrainTile>

Inheritance diagram for osgTerrain::TerrainTile:
osg::Group osg::Node osg::Object osg::Referenced

Classes

struct  TileLoadedCallback

Public Types

enum  BlendingPolicy { INHERIT , DO_NOT_SET_BLENDING , ENABLE_BLENDING , ENABLE_BLENDING_WHEN_ALPHA_PRESENT }
enum  DirtyMask {
  NOT_DIRTY = 0 , IMAGERY_DIRTY = 1<<0 , ELEVATION_DIRTY = 1<<1 , LEFT_EDGE_DIRTY = 1<<2 ,
  RIGHT_EDGE_DIRTY = 1<<3 , TOP_EDGE_DIRTY = 1<<4 , TOP_LEFT_CORNER_DIRTY = 1<<5 , TOP_RIGHT_CORNER_DIRTY = 1<<6 ,
  BOTTOM_EDGE_DIRTY = 1<<7 , BOTTOM_LEFT_CORNER_DIRTY = 1<<8 , BOTTOM_RIGHT_CORNER_DIRTY = 1<<9 , EDGES_DIRTY ,
  ALL_DIRTY = IMAGERY_DIRTY | ELEVATION_DIRTY | EDGES_DIRTY
}
Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
typedef unsigned int NodeMask
typedef std::vector< std::string > DescriptionList
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 TerrainTile ()
 TerrainTile (const TerrainTile &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Node (osgTerrain, TerrainTile)
virtual void traverse (osg::NodeVisitor &nv)
void init (int dirtyMask, bool assumeMultiThreaded)
void setTerrain (Terrain *ts)
TerraingetTerrain ()
const TerraingetTerrain () const
void setTileID (const TileID &tileID)
const TileIDgetTileID () const
void setTerrainTechnique (TerrainTechnique *terrainTechnique)
template<class T>
void setTerrainTechnique (const osg::ref_ptr< T > &terrainTechnique)
TerrainTechniquegetTerrainTechnique ()
const TerrainTechniquegetTerrainTechnique () const
void setLocator (Locator *locator)
template<class T>
void setLocator (const osg::ref_ptr< T > &locator)
LocatorgetLocator ()
const LocatorgetLocator () const
void setElevationLayer (Layer *layer)
template<class T>
void setElevationLayer (const osg::ref_ptr< T > &layer)
LayergetElevationLayer ()
const LayergetElevationLayer () const
void setColorLayer (unsigned int i, Layer *layer)
template<class T>
void setColorLayer (unsigned int i, const osg::ref_ptr< T > &layer)
LayergetColorLayer (unsigned int i)
const LayergetColorLayer (unsigned int i) const
unsigned int getNumColorLayers () const
void setRequiresNormals (bool flag)
bool getRequiresNormals () const
void setTreatBoundariesToValidDataAsDefaultValue (bool flag)
bool getTreatBoundariesToValidDataAsDefaultValue () const
void setBlendingPolicy (BlendingPolicy policy)
BlendingPolicy getBlendingPolicy () const
void setDirty (bool dirty)
int getDirty () const
void setDirtyMask (int dirtyMask)
int getDirtyMask () const
virtual osg::BoundingSphere computeBound () const
virtual void releaseGLObjects (osg::State *=0) const
Public Member Functions inherited from osg::Group
 Group ()
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_Node (osg, Group)
virtual GroupasGroup ()
virtual const GroupasGroup () const
virtual bool addChild (Node *child)
template<class T>
bool addChild (const ref_ptr< T > &child)
virtual bool insertChild (unsigned int index, Node *child)
template<class T>
bool insertChild (unsigned int index, const ref_ptr< T > &child)
virtual bool removeChild (Node *child)
template<class T>
bool removeChild (const ref_ptr< T > &child)
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
virtual bool replaceChild (Node *origChild, Node *newChild)
template<class T, class R>
bool replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild)
virtual unsigned int getNumChildren () const
virtual bool setChild (unsigned int i, Node *node)
NodegetChild (unsigned int i)
const NodegetChild (unsigned int i) const
bool containsNode (const Node *node) const
template<class T>
bool containsNode (const ref_ptr< T > &node) const
unsigned int getChildIndex (const Node *node) const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void resizeGLObjectBuffers (unsigned int maxSize)
Public Member Functions inherited from osg::Node
 Node ()
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const
virtual Objectclone (const CopyOp &copyop) const
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual GeometryasGeometry ()
virtual const GeometryasGeometry () const
virtual TransformasTransform ()
virtual const TransformasTransform () const
virtual SwitchasSwitch ()
virtual const SwitchasSwitch () const
virtual GeodeasGeode ()
virtual const GeodeasGeode () const
virtual osgTerrain::TerrainasTerrain ()
virtual const osgTerrain::TerrainasTerrain () const
virtual void accept (NodeVisitor &nv)
virtual void ascend (NodeVisitor &nv)
const ParentListgetParents () const
ParentList getParents ()
GroupgetParent (unsigned int i)
const GroupgetParent (unsigned int i) const
unsigned int getNumParents () const
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setUpdateCallback (Callback *nc)
template<class T>
void setUpdateCallback (const ref_ptr< T > &nc)
CallbackgetUpdateCallback ()
const CallbackgetUpdateCallback () const
void addUpdateCallback (Callback *nc)
template<class T>
void addUpdateCallback (const ref_ptr< T > &nc)
void removeUpdateCallback (Callback *nc)
template<class T>
void removeUpdateCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setEventCallback (Callback *nc)
template<class T>
void setEventCallback (const ref_ptr< T > &nc)
CallbackgetEventCallback ()
const CallbackgetEventCallback () const
void addEventCallback (Callback *nc)
template<class T>
void addEventCallback (const ref_ptr< T > &nc)
void removeEventCallback (Callback *nc)
template<class T>
void removeEventCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringEventTraversal () const
void setCullCallback (Callback *nc)
template<class T>
void setCullCallback (const ref_ptr< T > &nc)
CallbackgetCullCallback ()
const CallbackgetCullCallback () const
void addCullCallback (Callback *nc)
template<class T>
void addCullCallback (const ref_ptr< T > &nc)
void removeCullCallback (Callback *nc)
template<class T>
void removeCullCallback (const ref_ptr< T > &nc)
void setCullingActive (bool active)
bool getCullingActive () const
unsigned int getNumChildrenWithCullingDisabled () const
bool isCullingActive () const
unsigned int getNumChildrenWithOccluderNodes () const
bool containsOccluderNodes () const
void setNodeMask (NodeMask nm)
NodeMask getNodeMask () const
void setStateSet (osg::StateSet *stateset)
template<class T>
void setStateSet (const osg::ref_ptr< T > &stateset)
osg::StateSetgetOrCreateStateSet ()
osg::StateSetgetStateSet ()
const osg::StateSetgetStateSet () const
void setDescriptions (const DescriptionList &descriptions)
DescriptionListgetDescriptions ()
const DescriptionListgetDescriptions () const
const std::string & getDescription (unsigned int i) const
std::string & getDescription (unsigned int i)
unsigned int getNumDescriptions () const
void addDescription (const std::string &desc)
void setInitialBound (const osg::BoundingSphere &bsphere)
const BoundingSpheregetInitialBound () const
void dirtyBound ()
const BoundingSpheregetBound () const
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
template<class T>
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
const ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback () const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
std::string getCompoundClassName () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Static Public Member Functions

static void setTileLoadedCallback (TileLoadedCallback *lc)
static osg::ref_ptr< TileLoadedCallback > & getTileLoadedCallback ()
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Protected Types

typedef std::vector< osg::ref_ptr< Layer > > Layers

Protected Member Functions

virtual ~TerrainTile ()
Protected Member Functions inherited from osg::Group
virtual ~Group ()
virtual void childRemoved (unsigned int, unsigned int)
virtual void childInserted (unsigned int)
Protected Member Functions inherited from osg::Node
virtual ~Node ()
void addParent (osg::Group *parent)
void removeParent (osg::Group *parent)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
void setNumChildrenRequiringEventTraversal (unsigned int num)
void setNumChildrenWithCullingDisabled (unsigned int num)
void setNumChildrenWithOccluderNodes (unsigned int num)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

Terrain_terrain
int _dirtyMask
bool _hasBeenTraversal
TileID _tileID
osg::ref_ptr< TerrainTechnique_terrainTechnique
osg::ref_ptr< Locator_locator
osg::ref_ptr< Layer_elevationLayer
Layers _colorLayers
bool _requiresNormals
bool _treatBoundariesToValidDataAsDefaultValue
BlendingPolicy _blendingPolicy
Protected Attributes inherited from osg::Group
NodeList _children
Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
ref_ptr< ComputeBoundingSphereCallback_computeBoundCallback
BoundingSphere _boundingSphere
bool _boundingSphereComputed
ParentList _parents
ref_ptr< Callback_updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< Callback_eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< Callback_cullCallback
bool _cullingActive
unsigned int _numChildrenWithCullingDisabled
unsigned int _numChildrenWithOccluderNodes
NodeMask _nodeMask
ref_ptr< StateSet_stateset
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Friends

class Terrain

Detailed Description

Terrain provides a framework for loosely coupling height field data with height rendering algorithms. This allows TerrainTechnique's to be plugged in at runtime.

Member Typedef Documentation

◆ Layers

typedef std::vector< osg::ref_ptr<Layer> > osgTerrain::TerrainTile::Layers
protected

Member Enumeration Documentation

◆ BlendingPolicy

Enumerator
INHERIT 
DO_NOT_SET_BLENDING 

Default - check for the any BlendingPolicy set on the enclosing osgTerrain::Terrain node, and if it's also INHERIT then assume ENABLE_BLENDING_WHEN_ALPHA_PRESENT.

ENABLE_BLENDING 
ENABLE_BLENDING_WHEN_ALPHA_PRESENT 

check colour layers for alpha value and if present enable blending.

◆ DirtyMask

Enumerator
NOT_DIRTY 
IMAGERY_DIRTY 
ELEVATION_DIRTY 
LEFT_EDGE_DIRTY 
RIGHT_EDGE_DIRTY 
TOP_EDGE_DIRTY 
TOP_LEFT_CORNER_DIRTY 
TOP_RIGHT_CORNER_DIRTY 
BOTTOM_EDGE_DIRTY 
BOTTOM_LEFT_CORNER_DIRTY 
BOTTOM_RIGHT_CORNER_DIRTY 
EDGES_DIRTY 
ALL_DIRTY 

Constructor & Destructor Documentation

◆ TerrainTile() [1/2]

osgTerrain::TerrainTile::TerrainTile ( )

Referenced by META_Node(), and TerrainTile().

◆ TerrainTile() [2/2]

osgTerrain::TerrainTile::TerrainTile ( const TerrainTile & ,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )

Copy constructor using CopyOp to manage deep vs shallow copy.

References osg::CopyOp::SHALLOW_COPY, and TerrainTile().

◆ ~TerrainTile()

virtual osgTerrain::TerrainTile::~TerrainTile ( )
protectedvirtual

Member Function Documentation

◆ computeBound()

virtual osg::BoundingSphere osgTerrain::TerrainTile::computeBound ( ) const
virtual

Compute the bounding volume of the terrain by computing the union of the bounding volumes of all layers.

Reimplemented from osg::Group.

◆ getBlendingPolicy()

BlendingPolicy osgTerrain::TerrainTile::getBlendingPolicy ( ) const
inline

Get the policy to use when deciding whether to enable/disable blending and use of transparent bin.

References _blendingPolicy.

◆ getColorLayer() [1/2]

Layer * osgTerrain::TerrainTile::getColorLayer ( unsigned int i)
inline

Get color layer with specified layer number.

References _colorLayers.

◆ getColorLayer() [2/2]

const Layer * osgTerrain::TerrainTile::getColorLayer ( unsigned int i) const
inline

Set const color layer with specified layer number.

References _colorLayers.

◆ getDirty()

int osgTerrain::TerrainTile::getDirty ( ) const
inline

return true if the any of the DirtyMask are set.

References _dirtyMask, and NOT_DIRTY.

◆ getDirtyMask()

int osgTerrain::TerrainTile::getDirtyMask ( ) const
inline

return true if the tile is dirty and needs to be updated,

References _dirtyMask.

◆ getElevationLayer() [1/2]

Layer * osgTerrain::TerrainTile::getElevationLayer ( )
inline

Get the layer to use to define the elevations of the terrain.

References _elevationLayer.

◆ getElevationLayer() [2/2]

const Layer * osgTerrain::TerrainTile::getElevationLayer ( ) const
inline

Get the const layer to use to define the elevations of the terrain.

References _elevationLayer.

◆ getLocator() [1/2]

Locator * osgTerrain::TerrainTile::getLocator ( )
inline

Get the coordinate frame locator of the terrain node.

References _locator.

◆ getLocator() [2/2]

const Locator * osgTerrain::TerrainTile::getLocator ( ) const
inline

Get the const coordinate frame locator of the terrain node.

References _locator.

◆ getNumColorLayers()

unsigned int osgTerrain::TerrainTile::getNumColorLayers ( ) const
inline

Get the number of colour layers.

References _colorLayers.

◆ getRequiresNormals()

bool osgTerrain::TerrainTile::getRequiresNormals ( ) const
inline

Get whether the TerrainTechnique should create per vertex normals for lighting purposes.

References _requiresNormals.

◆ getTerrain() [1/2]

Terrain * osgTerrain::TerrainTile::getTerrain ( )
inline

Get the Terrain that this Terrain tile is a member of.

References _terrain, and Terrain.

◆ getTerrain() [2/2]

const Terrain * osgTerrain::TerrainTile::getTerrain ( ) const
inline

Get the const Terrain that this Terrain tile is a member of.

References _terrain, and Terrain.

◆ getTerrainTechnique() [1/2]

TerrainTechnique * osgTerrain::TerrainTile::getTerrainTechnique ( )
inline

Get the TerrainTechnique

References _terrainTechnique.

◆ getTerrainTechnique() [2/2]

const TerrainTechnique * osgTerrain::TerrainTile::getTerrainTechnique ( ) const
inline

Get the const TerrainTechnique

References _terrainTechnique.

◆ getTileID()

const TileID & osgTerrain::TerrainTile::getTileID ( ) const
inline

Get the TileID (layer, x,y) of the TerrainTile.

References _tileID.

◆ getTileLoadedCallback()

osg::ref_ptr< TileLoadedCallback > & osgTerrain::TerrainTile::getTileLoadedCallback ( )
static

◆ getTreatBoundariesToValidDataAsDefaultValue()

bool osgTerrain::TerrainTile::getTreatBoundariesToValidDataAsDefaultValue ( ) const
inline

Get whether the TeatBoundariesToValidDataAsDefaultValue hint.

References _treatBoundariesToValidDataAsDefaultValue.

◆ init()

void osgTerrain::TerrainTile::init ( int dirtyMask,
bool assumeMultiThreaded )

Call init on any attached TerrainTechnique.

◆ META_Node()

osgTerrain::TerrainTile::META_Node ( osgTerrain ,
TerrainTile  )

References TerrainTile().

◆ releaseGLObjects()

virtual void osgTerrain::TerrainTile::releaseGLObjects ( osg::State * = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osg::Group.

◆ setBlendingPolicy()

void osgTerrain::TerrainTile::setBlendingPolicy ( BlendingPolicy policy)
inline

Set the policy to use when deciding whether to enable/disable blending and use of transparent bin.

References _blendingPolicy.

◆ setColorLayer() [1/2]

template<class T>
void osgTerrain::TerrainTile::setColorLayer ( unsigned int i,
const osg::ref_ptr< T > & layer )
inline

References osg::ref_ptr< T >::get(), and setColorLayer().

Referenced by setColorLayer().

◆ setColorLayer() [2/2]

void osgTerrain::TerrainTile::setColorLayer ( unsigned int i,
Layer * layer )

Set a color layer with specified layer number.

◆ setDirty()

void osgTerrain::TerrainTile::setDirty ( bool dirty)
inline

Set the dirty flag on/off.

References ALL_DIRTY, NOT_DIRTY, and setDirtyMask().

◆ setDirtyMask()

void osgTerrain::TerrainTile::setDirtyMask ( int dirtyMask)

Set the dirty flag on/off.

Referenced by setDirty().

◆ setElevationLayer() [1/2]

template<class T>
void osgTerrain::TerrainTile::setElevationLayer ( const osg::ref_ptr< T > & layer)
inline

◆ setElevationLayer() [2/2]

void osgTerrain::TerrainTile::setElevationLayer ( Layer * layer)

Set the layer to use to define the elevations of the terrain.

◆ setLocator() [1/2]

template<class T>
void osgTerrain::TerrainTile::setLocator ( const osg::ref_ptr< T > & locator)
inline

References osg::ref_ptr< T >::get(), and setLocator().

Referenced by setLocator().

◆ setLocator() [2/2]

void osgTerrain::TerrainTile::setLocator ( Locator * locator)
inline

Set the coordinate frame locator of the terrain node. The locator takes non-dimensional s,t coordinates into the X,Y,Z world coords and back.

References _locator.

◆ setRequiresNormals()

void osgTerrain::TerrainTile::setRequiresNormals ( bool flag)
inline

Set hint to whether the TerrainTechnique should create per vertex normals for lighting purposes.

References _requiresNormals.

◆ setTerrain()

void osgTerrain::TerrainTile::setTerrain ( Terrain * ts)

Set the Terrain that this Terrain tile is a member of.

References Terrain.

◆ setTerrainTechnique() [1/2]

template<class T>
void osgTerrain::TerrainTile::setTerrainTechnique ( const osg::ref_ptr< T > & terrainTechnique)
inline

◆ setTerrainTechnique() [2/2]

void osgTerrain::TerrainTile::setTerrainTechnique ( TerrainTechnique * terrainTechnique)

◆ setTileID()

void osgTerrain::TerrainTile::setTileID ( const TileID & tileID)

Set the TileID (layer, x,y) of the TerrainTile. The TileID is used so it can be located by its neighbours via the enclosing Terrain node that manages a map of TileID to TerraiTiles.

◆ setTileLoadedCallback()

void osgTerrain::TerrainTile::setTileLoadedCallback ( TileLoadedCallback * lc)
static

◆ setTreatBoundariesToValidDataAsDefaultValue()

void osgTerrain::TerrainTile::setTreatBoundariesToValidDataAsDefaultValue ( bool flag)
inline

Set the hint to whether the TerrainTechnique should treat the invalid Layer entries that at are neighbours to valid entries with the default value.

References _treatBoundariesToValidDataAsDefaultValue.

◆ traverse()

virtual void osgTerrain::TerrainTile::traverse ( osg::NodeVisitor & )
virtual

Traverse downwards : calls children's accept method with NodeVisitor.

Reimplemented from osg::Group.

◆ Terrain

friend class Terrain
friend

References Terrain.

Referenced by getTerrain(), getTerrain(), setTerrain(), and Terrain.

Member Data Documentation

◆ _blendingPolicy

BlendingPolicy osgTerrain::TerrainTile::_blendingPolicy
protected

◆ _colorLayers

Layers osgTerrain::TerrainTile::_colorLayers
protected

◆ _dirtyMask

int osgTerrain::TerrainTile::_dirtyMask
protected

Referenced by getDirty(), and getDirtyMask().

◆ _elevationLayer

osg::ref_ptr<Layer> osgTerrain::TerrainTile::_elevationLayer
protected

◆ _hasBeenTraversal

bool osgTerrain::TerrainTile::_hasBeenTraversal
protected

◆ _locator

osg::ref_ptr<Locator> osgTerrain::TerrainTile::_locator
protected

Referenced by getLocator(), getLocator(), and setLocator().

◆ _requiresNormals

bool osgTerrain::TerrainTile::_requiresNormals
protected

◆ _terrain

Terrain* osgTerrain::TerrainTile::_terrain
protected

Referenced by getTerrain(), and getTerrain().

◆ _terrainTechnique

osg::ref_ptr<TerrainTechnique> osgTerrain::TerrainTile::_terrainTechnique
protected

◆ _tileID

TileID osgTerrain::TerrainTile::_tileID
protected

Referenced by getTileID().

◆ _treatBoundariesToValidDataAsDefaultValue

bool osgTerrain::TerrainTile::_treatBoundariesToValidDataAsDefaultValue
protected

The documentation for this class was generated from the following file: