openscenegraph
osgTerrain::GeometryTechnique Class Reference

#include <GeometryTechnique>

Inheritance diagram for osgTerrain::GeometryTechnique:
osgTerrain::TerrainTechnique osg::Object osg::Observer osg::Referenced

Classes

class  BufferData

Public Types

enum  FilterType { GAUSSIAN , SMOOTH , SHARPEN }
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 GeometryTechnique ()
 GeometryTechnique (const GeometryTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgTerrain, GeometryTechnique)
virtual void init (int dirtyMask, bool assumeMultiThreaded)
virtual LocatorcomputeMasterLocator ()
virtual void update (osgUtil::UpdateVisitor *nv)
virtual void cull (osgUtil::CullVisitor *nv)
virtual void traverse (osg::NodeVisitor &nv)
virtual void cleanSceneGraph ()
void setFilterBias (float filterBias)
float getFilterBias () const
void setFilterWidth (float filterWidth)
float getFilterWidth () const
void setFilterMatrix (const osg::Matrix3 &matrix)
osg::Matrix3getFilterMatrix ()
const osg::Matrix3getFilterMatrix () const
void setFilterMatrixAs (FilterType filterType)
virtual void releaseGLObjects (osg::State *=0) const
Public Member Functions inherited from osgTerrain::TerrainTechnique
 TerrainTechnique ()
 TerrainTechnique (const TerrainTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgTerrain, TerrainTechnique)
virtual void setTerrainTile (TerrainTile *tile)
TerrainTilegetTerrainTile ()
const TerrainTilegetTerrainTile () const
virtual void addNeighbour (TerrainTile *tile)
virtual void removeNeighbour (TerrainTile *tile)
virtual bool containsNeighbour (TerrainTile *tile)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const
Public Member Functions inherited from osg::Observer
 Observer ()
virtual ~Observer ()
virtual void objectDeleted (void *)

Protected Member Functions

virtual ~GeometryTechnique ()
virtual osg::Vec3d computeCenterModel (BufferData &buffer, Locator *masterLocator)
virtual void generateGeometry (BufferData &buffer, Locator *masterLocator, const osg::Vec3d &centerModel)
virtual void applyColorLayers (BufferData &buffer)
virtual void applyTransparency (BufferData &buffer)
Protected Member Functions inherited from osgTerrain::TerrainTechnique
virtual ~TerrainTechnique ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

OpenThreads::Mutex _writeBufferMutex
osg::ref_ptr< BufferData_currentBufferData
osg::ref_ptr< BufferData_newBufferData
float _filterBias
osg::ref_ptr< osg::Uniform_filterBiasUniform
float _filterWidth
osg::ref_ptr< osg::Uniform_filterWidthUniform
osg::Matrix3 _filterMatrix
osg::ref_ptr< osg::Uniform_filterMatrixUniform
Protected Attributes inherited from osgTerrain::TerrainTechnique
TerrainTile_terrainTile
TerrainNeighbours _neighbours
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Member Enumeration Documentation

◆ FilterType

Enumerator
GAUSSIAN 
SMOOTH 
SHARPEN 

Constructor & Destructor Documentation

◆ GeometryTechnique() [1/2]

osgTerrain::GeometryTechnique::GeometryTechnique ( )

Referenced by GeometryTechnique(), and META_Object().

◆ GeometryTechnique() [2/2]

osgTerrain::GeometryTechnique::GeometryTechnique ( const GeometryTechnique & ,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )

Copy constructor using CopyOp to manage deep vs shallow copy.

References GeometryTechnique(), and osg::CopyOp::SHALLOW_COPY.

◆ ~GeometryTechnique()

virtual osgTerrain::GeometryTechnique::~GeometryTechnique ( )
protectedvirtual

Member Function Documentation

◆ applyColorLayers()

virtual void osgTerrain::GeometryTechnique::applyColorLayers ( BufferData & buffer)
protectedvirtual

◆ applyTransparency()

virtual void osgTerrain::GeometryTechnique::applyTransparency ( BufferData & buffer)
protectedvirtual

◆ cleanSceneGraph()

virtual void osgTerrain::GeometryTechnique::cleanSceneGraph ( )
virtual

Clean scene graph from any terrain technique specific nodes.

Reimplemented from osgTerrain::TerrainTechnique.

◆ computeCenterModel()

virtual osg::Vec3d osgTerrain::GeometryTechnique::computeCenterModel ( BufferData & buffer,
Locator * masterLocator )
protectedvirtual

◆ computeMasterLocator()

virtual Locator * osgTerrain::GeometryTechnique::computeMasterLocator ( )
virtual

◆ cull()

virtual void osgTerrain::GeometryTechnique::cull ( osgUtil::CullVisitor * nv)
virtual

Reimplemented from osgTerrain::TerrainTechnique.

◆ generateGeometry()

virtual void osgTerrain::GeometryTechnique::generateGeometry ( BufferData & buffer,
Locator * masterLocator,
const osg::Vec3d & centerModel )
protectedvirtual

◆ getFilterBias()

float osgTerrain::GeometryTechnique::getFilterBias ( ) const
inline

References _filterBias.

◆ getFilterMatrix() [1/2]

osg::Matrix3 & osgTerrain::GeometryTechnique::getFilterMatrix ( )
inline

References _filterMatrix.

◆ getFilterMatrix() [2/2]

const osg::Matrix3 & osgTerrain::GeometryTechnique::getFilterMatrix ( ) const
inline

References _filterMatrix.

◆ getFilterWidth()

float osgTerrain::GeometryTechnique::getFilterWidth ( ) const
inline

References _filterWidth.

◆ init()

virtual void osgTerrain::GeometryTechnique::init ( int dirtyMask,
bool assumeMultiThreaded )
virtual

Reimplemented from osgTerrain::TerrainTechnique.

◆ META_Object()

osgTerrain::GeometryTechnique::META_Object ( osgTerrain ,
GeometryTechnique  )

References GeometryTechnique().

◆ releaseGLObjects()

virtual void osgTerrain::GeometryTechnique::releaseGLObjects ( osg::State * = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osgTerrain::TerrainTechnique.

◆ setFilterBias()

void osgTerrain::GeometryTechnique::setFilterBias ( float filterBias)

◆ setFilterMatrix()

void osgTerrain::GeometryTechnique::setFilterMatrix ( const osg::Matrix3 & matrix)

◆ setFilterMatrixAs()

void osgTerrain::GeometryTechnique::setFilterMatrixAs ( FilterType filterType)

◆ setFilterWidth()

void osgTerrain::GeometryTechnique::setFilterWidth ( float filterWidth)

◆ traverse()

virtual void osgTerrain::GeometryTechnique::traverse ( osg::NodeVisitor & nv)
virtual

Traverse the terain subgraph.

Reimplemented from osgTerrain::TerrainTechnique.

◆ update()

virtual void osgTerrain::GeometryTechnique::update ( osgUtil::UpdateVisitor * nv)
virtual

Reimplemented from osgTerrain::TerrainTechnique.

Member Data Documentation

◆ _currentBufferData

osg::ref_ptr<BufferData> osgTerrain::GeometryTechnique::_currentBufferData
protected

◆ _filterBias

float osgTerrain::GeometryTechnique::_filterBias
protected

Referenced by getFilterBias().

◆ _filterBiasUniform

osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterBiasUniform
protected

◆ _filterMatrix

osg::Matrix3 osgTerrain::GeometryTechnique::_filterMatrix
protected

Referenced by getFilterMatrix(), and getFilterMatrix().

◆ _filterMatrixUniform

osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterMatrixUniform
protected

◆ _filterWidth

float osgTerrain::GeometryTechnique::_filterWidth
protected

Referenced by getFilterWidth().

◆ _filterWidthUniform

osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterWidthUniform
protected

◆ _newBufferData

osg::ref_ptr<BufferData> osgTerrain::GeometryTechnique::_newBufferData
protected

◆ _writeBufferMutex

OpenThreads::Mutex osgTerrain::GeometryTechnique::_writeBufferMutex
protected

The documentation for this class was generated from the following file: