openscenegraph
osgSim::ScalarsToColors Class Reference

#include <ScalarsToColors>

Inheritance diagram for osgSim::ScalarsToColors:
osg::Referenced osgSim::ColorRange

Public Member Functions

 ScalarsToColors (float scalarMin, float scalarMax)
virtual ~ScalarsToColors ()
virtual osg::Vec4 getColor (float scalar) const
float getMin () const
float getMax () const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

ScalarsToColors defines the interface to map a scalar value to a color, and provides a default implementation of the mapping functionaltity, with colors ranging from black to white across the min - max scalar range.

Constructor & Destructor Documentation

◆ ScalarsToColors()

osgSim::ScalarsToColors::ScalarsToColors ( float scalarMin,
float scalarMax )

◆ ~ScalarsToColors()

virtual osgSim::ScalarsToColors::~ScalarsToColors ( )
inlinevirtual

Member Function Documentation

◆ getColor()

virtual osg::Vec4 osgSim::ScalarsToColors::getColor ( float scalar) const
virtual

Get the color for a given scalar value.

Reimplemented in osgSim::ColorRange.

◆ getMax()

float osgSim::ScalarsToColors::getMax ( ) const

Get the maximum scalar value.

◆ getMin()

float osgSim::ScalarsToColors::getMin ( ) const

Get the minimum scalar value.


The documentation for this class was generated from the following file: