openscenegraph
osgSim::DatabaseCacheReadCallback Class Reference

#include <LineOfSight>

Inheritance diagram for osgSim::DatabaseCacheReadCallback:
osgUtil::IntersectionVisitor::ReadCallback osg::Referenced

Public Member Functions

 DatabaseCacheReadCallback ()
void setMaximumNumOfFilesToCache (unsigned int maxNumFilesToCache)
unsigned int getMaximumNumOfFilesToCache () const
void clearDatabaseCache ()
void pruneUnusedDatabaseCache ()
virtual osg::ref_ptr< osg::NodereadNodeFile (const std::string &filename)
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Types

typedef std::map< std::string, osg::ref_ptr< osg::Node > > FileNameSceneMap

Protected Attributes

unsigned int _maxNumFilesToCache
OpenThreads::Mutex _mutex
FileNameSceneMap _filenameSceneMap
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Member Typedef Documentation

◆ FileNameSceneMap

Constructor & Destructor Documentation

◆ DatabaseCacheReadCallback()

osgSim::DatabaseCacheReadCallback::DatabaseCacheReadCallback ( )

Member Function Documentation

◆ clearDatabaseCache()

void osgSim::DatabaseCacheReadCallback::clearDatabaseCache ( )

◆ getMaximumNumOfFilesToCache()

unsigned int osgSim::DatabaseCacheReadCallback::getMaximumNumOfFilesToCache ( ) const
inline

References _maxNumFilesToCache.

◆ pruneUnusedDatabaseCache()

void osgSim::DatabaseCacheReadCallback::pruneUnusedDatabaseCache ( )

◆ readNodeFile()

virtual osg::ref_ptr< osg::Node > osgSim::DatabaseCacheReadCallback::readNodeFile ( const std::string & filename)
virtual

◆ setMaximumNumOfFilesToCache()

void osgSim::DatabaseCacheReadCallback::setMaximumNumOfFilesToCache ( unsigned int maxNumFilesToCache)
inline

References _maxNumFilesToCache.

Member Data Documentation

◆ _filenameSceneMap

FileNameSceneMap osgSim::DatabaseCacheReadCallback::_filenameSceneMap
protected

◆ _maxNumFilesToCache

unsigned int osgSim::DatabaseCacheReadCallback::_maxNumFilesToCache
protected

◆ _mutex

OpenThreads::Mutex osgSim::DatabaseCacheReadCallback::_mutex
protected

The documentation for this class was generated from the following file: