openscenegraph
osgSim::BlinkSequence Class Reference

#include <BlinkSequence>

Inheritance diagram for osgSim::BlinkSequence:
osg::Object osg::Referenced

Public Member Functions

 BlinkSequence ()
 BlinkSequence (const BlinkSequence &bs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgSim, BlinkSequence)
void addPulse (double length, const osg::Vec4 &color)
int getNumPulses () const
void getPulse (unsigned int i, double &length, osg::Vec4 &color) const
void setPulse (unsigned int i, double length, const osg::Vec4 &color)
double getPulsePeriod () const
void setSequenceGroup (SequenceGroup *sg)
SequenceGroupgetSequenceGroup ()
const SequenceGroupgetSequenceGroup () const
void setPhaseShift (double ps)
double getPhaseShift () const
double localTime (double time) const
osg::Vec4 color (double time, double length) const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Types

typedef std::pair< double, osg::Vec4IntervalColor
typedef std::vector< IntervalColorPulseData

Protected Attributes

double _pulsePeriod
double _phaseShift
PulseData _pulseData
osg::ref_ptr< SequenceGroup_sequenceGroup
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Member Typedef Documentation

◆ IntervalColor

typedef std::pair<double,osg::Vec4> osgSim::BlinkSequence::IntervalColor
protected

◆ PulseData

typedef std::vector<IntervalColor> osgSim::BlinkSequence::PulseData
protected

Constructor & Destructor Documentation

◆ BlinkSequence() [1/2]

osgSim::BlinkSequence::BlinkSequence ( )

Referenced by BlinkSequence(), and META_Object().

◆ BlinkSequence() [2/2]

osgSim::BlinkSequence::BlinkSequence ( const BlinkSequence & bs,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )

Member Function Documentation

◆ addPulse()

void osgSim::BlinkSequence::addPulse ( double length,
const osg::Vec4 & color )
inline

add a pulse of specified color and duration to the BlinkSequence.

References _pulseData, _pulsePeriod, and color().

Referenced by META_Object().

◆ color()

osg::Vec4 osgSim::BlinkSequence::color ( double time,
double length ) const
inline

compute the color for the time interval sepecifed. Averages the colors if the length is greater than the current pulse.

References _pulseData, color(), and localTime().

Referenced by addPulse(), color(), getPulse(), META_Object(), and setPulse().

◆ getNumPulses()

int osgSim::BlinkSequence::getNumPulses ( ) const
inline

return the number of pulses.

References _pulseData.

◆ getPhaseShift()

double osgSim::BlinkSequence::getPhaseShift ( ) const
inline

get the pahse shift.

References _phaseShift.

◆ getPulse()

void osgSim::BlinkSequence::getPulse ( unsigned int i,
double & length,
osg::Vec4 & color ) const
inline

return the pulse data at position i.

References _pulseData, and color().

◆ getPulsePeriod()

double osgSim::BlinkSequence::getPulsePeriod ( ) const
inline

get the total pulse period of the blink sequence, which is equal to the sum of all the pulse periods.

References _pulsePeriod.

◆ getSequenceGroup() [1/2]

SequenceGroup * osgSim::BlinkSequence::getSequenceGroup ( )
inline

get the non const sequence group.

References _sequenceGroup.

◆ getSequenceGroup() [2/2]

const SequenceGroup * osgSim::BlinkSequence::getSequenceGroup ( ) const
inline

get the const sequence group.

References _sequenceGroup.

◆ localTime()

double osgSim::BlinkSequence::localTime ( double time) const
inline

compute the local time clamped to this BlinkSequences period, and accounting for the phase shift and sequence group.

References _phaseShift, _pulsePeriod, and _sequenceGroup.

Referenced by color().

◆ META_Object()

osgSim::BlinkSequence::META_Object ( osgSim ,
BlinkSequence  )

References addPulse(), BlinkSequence(), and color().

◆ setPhaseShift()

void osgSim::BlinkSequence::setPhaseShift ( double ps)
inline

set the phase shift of the blink sequence, this would be used to shift a sequence within a sequence group.

References _phaseShift.

◆ setPulse()

void osgSim::BlinkSequence::setPulse ( unsigned int i,
double length,
const osg::Vec4 & color )
inline

set pulse of specified color and duration to the BlinkSequence.

References _pulseData, and color().

◆ setSequenceGroup()

void osgSim::BlinkSequence::setSequenceGroup ( SequenceGroup * sg)
inline

set the sequence group which can be used to synchronize related blink sequences.

References _sequenceGroup.

Member Data Documentation

◆ _phaseShift

double osgSim::BlinkSequence::_phaseShift
protected

◆ _pulseData

PulseData osgSim::BlinkSequence::_pulseData
protected

◆ _pulsePeriod

double osgSim::BlinkSequence::_pulsePeriod
protected

Referenced by addPulse(), getPulsePeriod(), and localTime().

◆ _sequenceGroup

osg::ref_ptr<SequenceGroup> osgSim::BlinkSequence::_sequenceGroup
protected

The documentation for this class was generated from the following file: