openscenegraph
osgShadow::StandardShadowMap Class Reference

#include <StandardShadowMap>

Inheritance diagram for osgShadow::StandardShadowMap:
osgShadow::DebugShadowMap osgShadow::ViewDependentShadowTechnique osgShadow::ShadowTechnique osg::Object osg::Referenced osgShadow::MinimalShadowMap osgShadow::ProjectionShadowMap< MinimalShadowMap, LightSpacePerspectiveShadowMapAlgorithm > osgShadow::MinimalCullBoundsShadowMap osgShadow::MinimalDrawBoundsShadowMap osgShadow::LightSpacePerspectiveShadowMapVB osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > osgShadow::ProjectionShadowMap< MinimalDrawBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > osgShadow::LightSpacePerspectiveShadowMapCB osgShadow::LightSpacePerspectiveShadowMapDB

Classes

struct  ViewData

Public Types

typedef StandardShadowMap ThisClass
typedef DebugShadowMap BaseClass
Public Types inherited from osgShadow::DebugShadowMap
typedef DebugShadowMap ThisClass
typedef ViewDependentShadowTechnique BaseClass
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 StandardShadowMap ()
 StandardShadowMap (const StandardShadowMap &ssm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgShadow, StandardShadowMap)
void setBaseTextureUnit (unsigned int unit)
unsigned int getBaseTextureUnit (void) const
void setShadowTextureUnit (unsigned int unit)
unsigned int getShadowTextureUnit (void) const
void setBaseTextureCoordIndex (unsigned int index)
unsigned int getBaseTextureCoordIndex (void) const
void setShadowTextureCoordIndex (unsigned int index)
unsigned int getShadowTextureCoordIndex (void) const
void setTextureSize (const osg::Vec2s &textureSize)
const osg::Vec2sgetTextureSize () const
void setLight (osg::Light *light)
osg::LightgetLight (void)
const osg::LightgetLight (void) const
osg::ShadergetShadowVertexShader ()
osg::ShadergetShadowFragmentShader ()
osg::ShadergetMainVertexShader ()
osg::ShadergetMainFragmentShader ()
void setShadowVertexShader (osg::Shader *shader)
void setShadowFragmentShader (osg::Shader *shader)
void setMainVertexShader (osg::Shader *shader)
void setMainFragmentShader (osg::Shader *shader)
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (osg::State *=0) const
Public Member Functions inherited from osgShadow::DebugShadowMap
 DebugShadowMap ()
 DebugShadowMap (const DebugShadowMap &dsm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgShadow, DebugShadowMap)
void setDebugDraw (bool draw)
bool getDebugDraw (void) const
std::string getDebugDump (void) const
void setDebugDump (const std::string &debugDumpFile)
Public Member Functions inherited from osgShadow::ViewDependentShadowTechnique
 ViewDependentShadowTechnique (void)
 ViewDependentShadowTechnique (const ViewDependentShadowTechnique &vdst, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgShadow, ViewDependentShadowTechnique)
virtual void dirty ()
virtual void init ()
virtual void update (osg::NodeVisitor &nv)
virtual void cull (osgUtil::CullVisitor &cv)
virtual void cleanSceneGraph ()
virtual void traverse (osg::NodeVisitor &nv)
Public Member Functions inherited from osgShadow::ShadowTechnique
 ShadowTechnique ()
 ShadowTechnique (const ShadowTechnique &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual bool isSameKindAs (const osg::Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual void setShadowedScene (ShadowedScene *ss)
ShadowedScenegetShadowedScene ()
const ShadowedScenegetShadowedScene () const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~StandardShadowMap (void)
virtual void updateTextureCoordIndices (unsigned int baseTexCoordIndex, unsigned int shadowTexCoordIndex)
virtual void searchAndReplaceShaderSource (osg::Shader *, std::string fromString, std::string toString)
Protected Member Functions inherited from osgShadow::DebugShadowMap
virtual ~DebugShadowMap ()
Protected Member Functions inherited from osgShadow::ViewDependentShadowTechnique
 ~ViewDependentShadowTechnique (void)
virtual ViewDependentShadowTechnique::ViewDatagetViewDependentData (osgUtil::CullVisitor *cv)
virtual void setViewDependentData (osgUtil::CullVisitor *cv, ViewDependentShadowTechnique::ViewData *data)
Protected Member Functions inherited from osgShadow::ShadowTechnique
osg::Vec3 computeOrthogonalVector (const osg::Vec3 &direction) const
virtual ~ShadowTechnique ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

osg::ref_ptr< osg::Shader_mainVertexShader
osg::ref_ptr< osg::Shader_mainFragmentShader
osg::ref_ptr< osg::Shader_shadowVertexShader
osg::ref_ptr< osg::Shader_shadowFragmentShader
osg::ref_ptr< osg::Light_light
float _polygonOffsetFactor
float _polygonOffsetUnits
osg::Vec2s _textureSize
unsigned int _baseTextureUnit
unsigned int _shadowTextureUnit
unsigned int _baseTextureCoordIndex
unsigned int _shadowTextureCoordIndex
Protected Attributes inherited from osgShadow::DebugShadowMap
osg::Vec2s _hudSize
osg::Vec2s _hudOrigin
osg::Vec2s _viewportSize
osg::Vec2s _viewportOrigin
osg::Vec2s _orthoSize
osg::Vec2s _orthoOrigin
bool _doDebugDraw
std::string _debugDump
osg::ref_ptr< osg::Shader_depthColorFragmentShader
Protected Attributes inherited from osgShadow::ViewDependentShadowTechnique
ViewDataMap _viewDataMap
OpenThreads::Mutex _viewDataMapMutex
Protected Attributes inherited from osgShadow::ShadowTechnique
ShadowedScene_shadowedScene
bool _dirty
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Friends

struct ViewData

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Types inherited from osgShadow::ViewDependentShadowTechnique
typedef std::map< osg::ref_ptr< osg::Identifier >, osg::ref_ptr< ViewData > > ViewDataMap

Member Typedef Documentation

◆ BaseClass

Convenient typedef used in definition of ViewData struct and methods

◆ ThisClass

Convenient typedef used in definition of ViewData struct and methods

Constructor & Destructor Documentation

◆ StandardShadowMap() [1/2]

osgShadow::StandardShadowMap::StandardShadowMap ( )

Classic OSG constructor

Referenced by META_Object(), and StandardShadowMap().

◆ StandardShadowMap() [2/2]

osgShadow::StandardShadowMap::StandardShadowMap ( const StandardShadowMap & ssm,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )

Classic OSG cloning constructor

References osg::CopyOp::SHALLOW_COPY, and StandardShadowMap().

◆ ~StandardShadowMap()

virtual osgShadow::StandardShadowMap::~StandardShadowMap ( void )
protectedvirtual

Classic protected OSG destructor

Member Function Documentation

◆ getBaseTextureCoordIndex()

unsigned int osgShadow::StandardShadowMap::getBaseTextureCoordIndex ( void ) const
inline

◆ getBaseTextureUnit()

unsigned int osgShadow::StandardShadowMap::getBaseTextureUnit ( void ) const
inline

References _baseTextureUnit.

◆ getLight() [1/2]

osg::Light * osgShadow::StandardShadowMap::getLight ( void )
inline

References _light.

◆ getLight() [2/2]

const osg::Light * osgShadow::StandardShadowMap::getLight ( void ) const
inline

References _light.

◆ getMainFragmentShader()

osg::Shader * osgShadow::StandardShadowMap::getMainFragmentShader ( )
inline

References _mainFragmentShader.

◆ getMainVertexShader()

osg::Shader * osgShadow::StandardShadowMap::getMainVertexShader ( )
inline

References _mainVertexShader.

◆ getShadowFragmentShader()

osg::Shader * osgShadow::StandardShadowMap::getShadowFragmentShader ( )
inline

References _shadowFragmentShader.

◆ getShadowTextureCoordIndex()

unsigned int osgShadow::StandardShadowMap::getShadowTextureCoordIndex ( void ) const
inline

◆ getShadowTextureUnit()

unsigned int osgShadow::StandardShadowMap::getShadowTextureUnit ( void ) const
inline

References _shadowTextureUnit.

◆ getShadowVertexShader()

osg::Shader * osgShadow::StandardShadowMap::getShadowVertexShader ( )
inline

References _shadowVertexShader.

◆ getTextureSize()

const osg::Vec2s & osgShadow::StandardShadowMap::getTextureSize ( ) const
inline

References _textureSize.

◆ META_Object()

osgShadow::StandardShadowMap::META_Object ( osgShadow ,
StandardShadowMap  )

Declaration of standard OSG object methods

References StandardShadowMap().

◆ releaseGLObjects()

virtual void osgShadow::StandardShadowMap::releaseGLObjects ( osg::State * = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osgShadow::DebugShadowMap.

◆ resizeGLObjectBuffers()

virtual void osgShadow::StandardShadowMap::resizeGLObjectBuffers ( unsigned int maxSize)
virtual

Resize any per context GLObject buffers to specified size.

Reimplemented from osgShadow::DebugShadowMap.

◆ searchAndReplaceShaderSource()

virtual void osgShadow::StandardShadowMap::searchAndReplaceShaderSource ( osg::Shader * ,
std::string fromString,
std::string toString )
protectedvirtual

◆ setBaseTextureCoordIndex()

void osgShadow::StandardShadowMap::setBaseTextureCoordIndex ( unsigned int index)
inline

◆ setBaseTextureUnit()

void osgShadow::StandardShadowMap::setBaseTextureUnit ( unsigned int unit)
inline

◆ setLight()

void osgShadow::StandardShadowMap::setLight ( osg::Light * light)
inline

References _light.

◆ setMainFragmentShader()

void osgShadow::StandardShadowMap::setMainFragmentShader ( osg::Shader * shader)
inline

References _mainFragmentShader.

◆ setMainVertexShader()

void osgShadow::StandardShadowMap::setMainVertexShader ( osg::Shader * shader)
inline

References _mainVertexShader.

◆ setShadowFragmentShader()

void osgShadow::StandardShadowMap::setShadowFragmentShader ( osg::Shader * shader)
inline

References _shadowFragmentShader.

◆ setShadowTextureCoordIndex()

void osgShadow::StandardShadowMap::setShadowTextureCoordIndex ( unsigned int index)
inline

◆ setShadowTextureUnit()

void osgShadow::StandardShadowMap::setShadowTextureUnit ( unsigned int unit)
inline

◆ setShadowVertexShader()

void osgShadow::StandardShadowMap::setShadowVertexShader ( osg::Shader * shader)
inline

References _shadowVertexShader.

◆ setTextureSize()

void osgShadow::StandardShadowMap::setTextureSize ( const osg::Vec2s & textureSize)
inline

◆ updateTextureCoordIndices()

virtual void osgShadow::StandardShadowMap::updateTextureCoordIndices ( unsigned int baseTexCoordIndex,
unsigned int shadowTexCoordIndex )
protectedvirtual

◆ ViewData

friend struct ViewData
friend

Member Data Documentation

◆ _baseTextureCoordIndex

unsigned int osgShadow::StandardShadowMap::_baseTextureCoordIndex
protected

◆ _baseTextureUnit

unsigned int osgShadow::StandardShadowMap::_baseTextureUnit
protected

◆ _light

osg::ref_ptr< osg::Light > osgShadow::StandardShadowMap::_light
protected

Referenced by getLight(), getLight(), and setLight().

◆ _mainFragmentShader

osg::ref_ptr< osg::Shader > osgShadow::StandardShadowMap::_mainFragmentShader
protected

◆ _mainVertexShader

osg::ref_ptr< osg::Shader > osgShadow::StandardShadowMap::_mainVertexShader
protected

◆ _polygonOffsetFactor

float osgShadow::StandardShadowMap::_polygonOffsetFactor
protected

◆ _polygonOffsetUnits

float osgShadow::StandardShadowMap::_polygonOffsetUnits
protected

◆ _shadowFragmentShader

osg::ref_ptr< osg::Shader > osgShadow::StandardShadowMap::_shadowFragmentShader
protected

◆ _shadowTextureCoordIndex

unsigned int osgShadow::StandardShadowMap::_shadowTextureCoordIndex
protected

◆ _shadowTextureUnit

unsigned int osgShadow::StandardShadowMap::_shadowTextureUnit
protected

◆ _shadowVertexShader

osg::ref_ptr< osg::Shader > osgShadow::StandardShadowMap::_shadowVertexShader
protected

◆ _textureSize

osg::Vec2s osgShadow::StandardShadowMap::_textureSize
protected

Referenced by getTextureSize(), and setTextureSize().


The documentation for this class was generated from the following file: