openscenegraph
osgParticle::RadialShooter Class Reference

#include <RadialShooter>

Inheritance diagram for osgParticle::RadialShooter:
osgParticle::Shooter osg::Object osg::Referenced

Public Member Functions

 RadialShooter ()
 RadialShooter (const RadialShooter &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgParticle, RadialShooter)
const rangefgetThetaRange () const
 Get the range of possible values for theta angle.
void setThetaRange (const rangef &r)
 Set the range of possible values for theta angle.
void setThetaRange (float r1, float r2)
 Set the range of possible values for theta angle.
const rangefgetPhiRange () const
 Get the range of possible values for phi angle.
void setPhiRange (const rangef &r)
 Set the range of possible values for phi angle.
void setPhiRange (float r1, float r2)
 Set the range of possible values for phi angle.
const rangefgetInitialSpeedRange () const
 Get the range of possible values for initial speed of particles.
void setInitialSpeedRange (const rangef &r)
 Set the range of possible values for initial speed of particles.
void setInitialSpeedRange (float r1, float r2)
 Set the range of possible values for initial speed of particles.
const rangev3getInitialRotationalSpeedRange () const
 Get the range of possible values for initial rotational speed of particles.
void setInitialRotationalSpeedRange (const rangev3 &r)
 Set the range of possible values for initial rotational speed of particles.
void setInitialRotationalSpeedRange (const osg::Vec3 &r1, const osg::Vec3 &r2)
 Set the range of possible values for initial rotational speed of particles.
void shoot (Particle *P) const
 Shoot a particle. Do not call this method manually.
Public Member Functions inherited from osgParticle::Shooter
 Shooter ()
 Shooter (const Shooter &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual const char * libraryName () const
virtual const char * className () const
virtual bool isSameKindAs (const osg::Object *obj) const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~RadialShooter ()
RadialShooteroperator= (const RadialShooter &)
Protected Member Functions inherited from osgParticle::Shooter
virtual ~Shooter ()
Shooteroperator= (const Shooter &)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

A shooter class that shoots particles radially. This shooter computes the velocity vector of incoming particles by choosing a random direction and a random speed. Both direction and speed are chosen within specified ranges. The direction is defined by two angles: theta, which is the angle between the velocity vector and the Z axis, and phi, which is the angle between the X axis and the velocity vector projected onto the X-Y plane.

Constructor & Destructor Documentation

◆ RadialShooter() [1/2]

osgParticle::RadialShooter::RadialShooter ( )
inline

◆ RadialShooter() [2/2]

osgParticle::RadialShooter::RadialShooter ( const RadialShooter & copy,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )
inline

◆ ~RadialShooter()

virtual osgParticle::RadialShooter::~RadialShooter ( )
inlineprotectedvirtual

Member Function Documentation

◆ getInitialRotationalSpeedRange()

const rangev3 & osgParticle::RadialShooter::getInitialRotationalSpeedRange ( ) const
inline

Get the range of possible values for initial rotational speed of particles.

◆ getInitialSpeedRange()

const rangef & osgParticle::RadialShooter::getInitialSpeedRange ( ) const
inline

Get the range of possible values for initial speed of particles.

◆ getPhiRange()

const rangef & osgParticle::RadialShooter::getPhiRange ( ) const
inline

Get the range of possible values for phi angle.

◆ getThetaRange()

const rangef & osgParticle::RadialShooter::getThetaRange ( ) const
inline

Get the range of possible values for theta angle.

◆ META_Object()

osgParticle::RadialShooter::META_Object ( osgParticle ,
RadialShooter  )

References RadialShooter().

◆ operator=()

RadialShooter & osgParticle::RadialShooter::operator= ( const RadialShooter & )
inlineprotected

References RadialShooter().

◆ setInitialRotationalSpeedRange() [1/2]

void osgParticle::RadialShooter::setInitialRotationalSpeedRange ( const osg::Vec3 & r1,
const osg::Vec3 & r2 )
inline

Set the range of possible values for initial rotational speed of particles.

References osgParticle::range< ValueType >::minimum.

◆ setInitialRotationalSpeedRange() [2/2]

void osgParticle::RadialShooter::setInitialRotationalSpeedRange ( const rangev3 & r)
inline

Set the range of possible values for initial rotational speed of particles.

◆ setInitialSpeedRange() [1/2]

void osgParticle::RadialShooter::setInitialSpeedRange ( const rangef & r)
inline

Set the range of possible values for initial speed of particles.

◆ setInitialSpeedRange() [2/2]

void osgParticle::RadialShooter::setInitialSpeedRange ( float r1,
float r2 )
inline

Set the range of possible values for initial speed of particles.

References osgParticle::range< ValueType >::minimum.

◆ setPhiRange() [1/2]

void osgParticle::RadialShooter::setPhiRange ( const rangef & r)
inline

Set the range of possible values for phi angle.

◆ setPhiRange() [2/2]

void osgParticle::RadialShooter::setPhiRange ( float r1,
float r2 )
inline

Set the range of possible values for phi angle.

References osgParticle::range< ValueType >::minimum.

◆ setThetaRange() [1/2]

void osgParticle::RadialShooter::setThetaRange ( const rangef & r)
inline

Set the range of possible values for theta angle.

◆ setThetaRange() [2/2]

void osgParticle::RadialShooter::setThetaRange ( float r1,
float r2 )
inline

Set the range of possible values for theta angle.

References osgParticle::range< ValueType >::minimum.

◆ shoot()

void osgParticle::RadialShooter::shoot ( Particle * P) const
inlinevirtual

Shoot a particle. Do not call this method manually.

Implements osgParticle::Shooter.

References osgParticle::Particle::setAngularVelocity(), and osgParticle::Particle::setVelocity().


The documentation for this class was generated from the following file: